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  • I have my copy of IDA. Come onto the IRC if you want it. I wasn't aware that DevkitARM came with make. Just run "make --version" and see if it says "GNU Make" then it's the right thing.
    As for the Oak tutorial, it uses several Unix utilities that aren't available on Windows. You need something like MinGW to run "dd" etc on Windows. The Oak Tutorial uses configure.py to generate a makefile which can then be used to build and insert the code. But do this from within MinGW if you're on Windows.
    Well, something I learned too late was that you shouldnt start with the hack you really want to make. Start with something that you want to make but isnt really your goal in hacking. That way you gain lots of experiance and you can transfer all of that to your main game.
    Dude never give up! If I had given up when I was in your situation I wouldn't be where I am today!
    Well that sucks, are you planning on starting a new one? Well lately ive have the team hack off to worry about so I havent gotten to be able to work on my own, but ive got a new summer themed hack on the plans.
    So you want to make an ability that doubles attack if an attack is blocked by protect? I'd probably go into the protect routine (not battle script) specifically where the attack is cancelled. From there I'd do an ability check, and then load a battle script that doubles your attack stat.
    Happy anniversary person with an awesome username!

    I suppose I've been saying that a lot lately. :o
    Are you trying to create King's Shield? Because that wouldn't be the way to do it.
    I don't know why you'd need to store the attack value anywhere, considering it's already in the RAM.
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