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Recent content by Salrei’s Hope

  1. Salrei’s Hope

    [Scripting Question] Party Screen

    Ohhhhh, I found the filled-in one, it’s right above where it loads all the graphics. I’ll just copy and paste my values from the filled-in one to the empty one. Thanks!
  2. Salrei’s Hope

    [Scripting Question] Party Screen

    Hmm, changing those values doesn’t seem to get a reaction. The panels don’t move when I change the values to even something ridiculous like 5000.
  3. Salrei’s Hope

    [Scripting Question] Party Screen

    Cool. Well now I know how to change the text’s position as well, so win win. Thanks!
  4. Salrei’s Hope

    [Scripting Question] Party Screen

    Is it possible to make it so each panel has its own x and y value? The only values the panels themselves seem to react to are @panelbgsprite.x and @panelbgsprite.y but when I add a +100 to them it moves all the panels at once.
  5. Salrei’s Hope

    [Scripting Question] Party Screen

    Does anyone know which values in PScreen_Party I should edit if I want to change the positions of the panels that the Pokémon’s data is displayed on?
  6. Salrei’s Hope

    [Other Question] Feature of the Animation Editor?

    Is it possible to, in the move animation editor, to squash/stretch/rotate the Pokémon battler’s sprite as part of a move animation? (To emulate the style of Ruby Sapphire and Emerald) I know about making the “pattern” a negative number (and therefore using the Pokémon’s sprite) but there doesn’t...
  7. Salrei’s Hope

    Resource requests

    No way, thanks so much! Is there anywhere I can post this (credit to you of course) that more people who are looking for it will find it?
  8. Salrei’s Hope

    Resource requests

    R/S/E Sprites RPG Maker XP Formatted? I’ve looked everywhere for them, and I haven’t been able to find them yet, but does anyone have all the Pokémon battle sprites (front, front shiny, back, back shiny) formatted for Pokémon Essentials/RPG Maker XP? Or does anyone have a project that already...
  9. Salrei’s Hope

    [Scripting Question] New Font in Battle

    Wait sorry: you can, on line 627, change “pbSetSystemFont(self.bitmap)“ to “ pbSetSmallFont(self.bitmap)”
  10. Salrei’s Hope

    [Scripting Question] New Font in Battle

    Since there have been no responses so far, maybe this rewording is better: Where in PokeBattle_Scene does it set the font for the text inside the data box, aka databox_normal.png, and how can I change it so that it uses another default font, power green small?
  11. Salrei’s Hope

    [Scripting Question] New Font in Battle

    Is it possible to have one font in Pokémon essentials 17.2 for people talking in the overworld, a different one for the text in the overlay_message.png box, and another one to display in the databox_normal.png etc. data boxes? I’m trying to emulate the style of R/S/E and this is how it is in the...
  12. Salrei’s Hope

    [Other Question] Pokémon Essentials D/P/PL

    https://www.spriters-resource.com/ds_dsi/pokemonplatinum/sheet/20099/ https://www.spriters-resource.com/ds_dsi/pokemonplatinum/sheet/25636/
  13. Salrei’s Hope

    [Other Question] Pokémon Essentials D/P/PL

    It’s working perfectly now! All I have to do is mess with the the battle screen and it’ll look super DPPT, thanks!
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