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ShantyTown
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  • Thanks for the suggestion for choice of emulators. When I enter new maps on VBA the emulator just can't seem to handle it. Ill test out your suggestion and see how it works thanks!
    Chamber told me that you need help with some grafics, I am not good with tiles but I can make trainers sprites, fakemons, devamps of 4/5/6 gen pokemons, and overworld sprites.(I speak spanish but I know a little of english)
    Oh, that sounds awesome!
    Listen, I have 1 de-maked MIDI (4 channels) and one demaked (but I don't know how many channel it still has) that may fit very well inside Pokemon Red, are you able to convert it with your program in RBY format?
    If you'll have to use a shorter MIDI I could easily cut it so it won't be too large;
    Just let me know if you could do it, if you're inetrested I'll send you an archive containing the 2 MIDI.
    Thanks!
    Really?
    Are you able to import\convert tunes so you could plug them in the game?
    It seems nice, if you get good with music hacking, could I request you to convert a few tunes for me?
    Btw, the cry of the pokemon in the intro is stored in a completely different location which adress is 0x1C73 (in the Red ROM at least).
    It is stored an ID Pokemon sort by Internal Index Number.
    Well, I've played it, it seems very good so far, expecially for the new added pokemon and stuff, the only hint I could give you is: define some details, such as the cry of the pokemon in the intro, but since it's an old beta you might have already changed it.
    Good luck!
    Hi! I'm gonna try out your Beta of Maize!
    I've got to say that the total overhaul hacks of Red are few as number (15, which only 2 were actually completed), I'm gonna complete the 3rd, I'm looking far if also you will complete your too, that would be nice.
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