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  • o-o
    Page One:
    Graphic: (Here there should be a door or nothing if you lack the animation)
    Make sure on Options: You have "Move Animation" Checked.
    The Trigger should be player touch. Type: Fixed, Speed: Slow, Frequency: Low.
    Okay, now for the actual event, it should look like this:
    @>Set Move Route: This Event (Ignore if can't move)
    : :$>SE: 'Entering Door', 80, 100
    : :$>Wait: 2 frames
    : :$>Turn Right
    : :$>Wait: 2 frames
    : :$>Turn Up
    : :$>Wait: 2 frames
    : :$>Turn Left
    : :$>Wait: 2 frames
    @>Wait for Move's Completion
    @>Set Move Route: Player (Ignore if can't move)
    : :$>Through On
    : :$>Move Up
    : :$>Through Off
    @Wait for Move's Completion
    @>Change Screen Color Tone: (-255,-255,-255,0), @6
    @>Wait 6 frames
    Transfer Player: [Here is where you select where you want to be transferred to][Direction to Face], Fade or No Fade (some like fading, some don't)
    Change Screen Color Tone: (0,0,0,0), @6

    Page Two:
    Conditions:Switch: 0012: s:tsOff? ("A") is on.
    Graphic: [Same as page one]
    Options: Move Animation
    Trigger: Autorun

    @>Conditional Branch: Script: get_character(0).onEvent?
    ---@>Set Move Route: This Event (Ignore if can't move)
    : :$>Turn Left
    ---@>Set Move Route: This Event (Ignore if can't move)
    : :$>Move Down
    @Wait for Move's Completion
    @>Set Move Route: This Event (Ignore if can't move)
    : :$>SE: 'Entering Door', 80, 100
    : :$>Wait: 2 frames
    : :$>Turn Up
    : :$>Wait: 2 frames
    : :$>Turn Right
    : :$>Wait: 2 frames
    : :$>Turn Down
    : :$>Wait: 2 frames
    @Wait for Move's Completion
    @>
    :Branch End
    @>Script: SetTempSwitchOn("A")

    ...phew. x_x
    The text isn't hard to read, it's just the bright blast of Christmas/Macaroni & Cheese colors causes elliptical seizures. o.o
    I'm pretty busy actually, and my scripting isn't the greatest, however, once it's finished uploading, I can give you the Pokemon Essentials starter kit for RMXP made by Poccil. He's recently snapped and uploaded a new, non-functional version, but the one before it works really well. o.o Basically it's the basic Pokemon game minus a couple of neccessary features, however; editing just the battle system or w/e you want to do shouldn't be too hard. o.o
    Oh really!! Lol sorry I guess Im to slow... Well i was at work that whole day tho. and Oh course I will, I can add you to my palpad as well so we can click each other everyday. I have gotten pretty much every egg on the site, except for some legendaries, ditto, voltrob, unknowns, novelties and some others. It can be frusterating searching for them!
    Well when I am on my partys page, there is a link on the right side above the egg that says party image codes. I go on there and copy the BBCode. Then on this site I go to usercp, and paste the code in my signature! Hope that helps you.
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