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Recent content by Syllyra

  1. S

    Pokemon Erebus

    Unless you're the maker of the thread (which isn't the case here :P)
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    [RMXP] Pokémon Underground: Surfacing

    Bump (for reviving it :D)
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    [RMXP] Pokémon Underground: Surfacing

    After 2 weeks doing nothing but school I have to put this project on hold for unknown time. Because it won't clear up at school :(. I'll be back ASAP with updates. EDIT: I'm back for atleast a full week. (may vacation or atleast, so do we call it :)) I will be working on this almost every...
  4. S

    Rock Smash/Cut "reload" tutorial

    You understood what I meant :P People (like myself) could make fakemon/normal pokemon unique to smashable rocks. If someone is unlucky and never gets that specific pokemon after he smashed them all, he will be (very) disappointed. (I know I would :P) I have no problems with the tutorial being...
  5. S

    Rock Smash/Cut "reload" tutorial

    Hi guys, I just wanted to ask if a tutorial on how to make it possible for rock smash rocks to come back is needed. Just use the poll for your answer.
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    [RMXP] Pokémon Underground: Surfacing

    Glad you're so fond with the storyline :) UPDATE: Bug with entering pokecenter is fixed. Still don't know what caused it though :P Secondly, a friend has agreed to be a mapper for PU: S (icequeenzz)
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    [Archive] Pokemon Essentials: Starter Kit for RPG Maker XP

    I made a few maps for my game which work perfectly. But the last two days all settings of a tileset (walk/can't walk) are overruled, causing the map to be pretty, but useless. Anyone have an idea how did could have happened?? P.S. I haven't been messing with scripts or similar stuff. P.P.S All...
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    Do you think?

    I totally agree on that statement :) It would be even better/nicer if the idea above would incorporate with multiple languages (C++, Ruby, C#, Flash and so on)
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    Pokémon Argentite

    The rocks itself look nice, but out of place considering the grass and stuff. Can't give you a specific reason for it.
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    Do you think?

    So my thoughts weren't so strange after all :) Keep me posted on this engine if you're really making one :)
  11. S

    Do you think?

    I did notice some significant similarities in Ruby and C++ (coincidence??) Maybe there's a way to let RMXP work with C++. Just throwing it out there.
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    Screenshot/Music Showcase

    I must say, nice ani's you got there. The backdrop of the main menu seems non-pokemon for some reason. How did you change it anyway :P???
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    Map Rating Thread

    I think some of the shadowing is a little off. I don't actually know why. But I really like. 9.9/10 (perfect doesn't exist, but you're getting damn close :P)
  14. S

    Do you think?

    I'm guessing Ruby is to weak to do that, but then again. What do I know :P I'm using it for just 2 weeks :P
  15. S

    [RMXP] Pokémon Underground: Surfacing

    UPDATE: I made some adjustments to the following points graphic-wise: Pokedex Pokedex-info (info about pokemon) Fightingscreen (the bar at the bottom of the screen) Screens will be posted as soon as possible. UPDATE2: Screens are finally posted (first post of course)
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