Yeah, that's what I'd been planning on doing. But the problem is, I need to make it so that you're not sent to "real" Pokémon Centers and only to Team Rocket centers when your Pokémon faint. There are map scripts that go in each Pokémon Center that tell the game which center to take the player to when he faints; so, if you walk into the Saffron Pokécenter, the next time you faint, that's where you're sent. I tried to put that map script on my "custom" Pokécenter and delete the map script in the original Pokécenter. But when I did that, walking into the custom Pokécenter tells the game that the next time your team faints, you should go to the REAL Saffron Pokécenter, not the one I made. Makes no sense. I can't figure out how to fix that. So, unless I can figure out what the problem is, it looks like I need to turn "real" Pokécenters into Rocket base rooms if I want them to act right. This is a problem, because each base has a different-looking room, but I can't do that if I have to make them all the same. Plus, if I want to leave some towns with normal Pokémon Centers (for example, in Viridian City, the Nurse Joy there obeys the local gym leader's order to heal the Pokémon of Rockets), I can't do that.