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  • A lot, I made a little blog of it. X3
    But I still haven't seen even 10% of London.... It's such a big city.... I want to go back and see the rest!
    Being the sensitive and naive type I am, I do want to avoid any actual deaths, and that is one of the things I actually like about Pokémon. While they do make it clear that death happens, they don't actually make you have to watch it or anything.

    After all, I'm the kind of person who will actually be upset if one of the charaters in a story dies, and maybe even cry about it. Even though it's "just a story" or "just a game", to me, in one sense or another, they're still people. Especially the more characterization they have.

    For example, I actually feel bad on the game Oblivion for killing people who can actually talk to you. Everything else, I figure, is just battle-fodder. It's there for you to kill it. But if it can talk to you, I just can't think of it that way. (I'm actually the person who loves merchanting things much more than the bloodfest. My favorite trick is to be a merchant and alchemist, buying cheap ingredients, making them into potions, and then selling the potions for more than the ingredients cost...)

    I don't play games to kill. I play games to collect things, level up, and feel a general sense of accomplishment. Death is sad, no matter how you write it.

    Part of the problem with the Pokémon games is that you can't feel the sense of danger. Even if you know the main character's going to live, when you look at the way things are only now in the story, you should feel like the characters are in danger. It's a balance between your story being too grim and being too ridiculously fairy tale. That's how I see it.

    I realize that that's just me, and that a lot of people are for some reason fascinated by death (just like some people are fascinated by fire - I'm paranoid about fire, myself...). But when I make my game, in the end, it's not umpteen fans that I'm making it for. I'm making it for me, and for my vision of how it should be.
    Well, I know theres two ways to get her, but the way I did it was go to Goblin island, and go around in the foresty part, then you should go into a battle and Yuffie will appear, and the other way is at Midgar, well outside, in the forest part there, but I get her on Goblin island, I also learned the skill Goblin punch from there, so yeah.
    Thanks. :D Yup.

    I am not a fan of it, sorry. :( Don't really read/watch much manga/anime anymore.
    The only childish thing about Pokémon is in how people choose to approach it - and, from what I hear, (at least in the first season) even the anime had guns and stuff, but they were cut out for the american release because the americans were aiming it at children. I wonder if they've realized that the people who are making them the most money are the diehard older fans... XD
    If you like KH, you'll probably enjoy this game:

    http://www.youtube.com/watch?v=TGAXeyKYFPo&fmt=18

    New characters, new worlds, but familiar characters of the sagas, makes appearance in this game (all this in a 3D Rendered world)

    You can create a character or play as the main character Kanonno Earhart

    It also has the Colosseum mode

    Every new entry they add more characters.

    The first one was pretty good, but the second one it's amazing.

    More info:

    http://aselia.wikia.com/wiki/Tales_of_the_World:_Radiant_Mythology_2
    Yeah, that probably would've been annoying at the awards...glad I didn't watch, lol. I'm glad to say I liked Twilight BEFORE the creepy cults >> And it's...sorta...came to a stop again *sigh* Lol, I just don't have much of a drive, though I like to write. So whatever, I'll either finish one or never finish one, lol.
    Woof...lol, I was just reading Twilight. I might not be a fan of it, but I'm reading so I can understand how to write better. I'm trying to write a story or something, but I can never finish, lol.
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