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Wichu
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  • Hey Wichu, I saw you talking to SL about insertign a control to the mid file, but I'd like to know which program you're using, I normally use Anvil Studio but I couldn't find where to add the control on it.
    Hey Wichu I noticed that on Og's profile that you mentioned you managed to loop midis. How do you exactly do that. I've been trying to figure that out for a while. Any help would be appreciated.
    Hey, Wichu... I just wanted to ask you... what is the Pokemon Raptor EX project? I saw Pokemon Raptor, and of course, It's awesome... so now I'm interested in Pokemon Raptor EX..
    Well, yeah, essential has made to support that. But mine was an old version of Pokemon Essential. I've not update it for ages. So it doesn't support it.
    So you've been working on EX version so well. Can't wait to see.
    Can you update it untill it support animation from RMXP animation editor tab.
    I think I'm gonna make battle animation for the game.
    Heres a link to the folder of my music: http://www.mediafire.com/?sharekey=74abb6b0f05477917f7ec40ada4772a6845bd7753cfbb0e2d8c7c6998cb4ca21

    The only origional peices in there are Route wich is the song I composed in the style of a first route in a pokemon game, and New Song Boss Battle wich was done in the style of Banjo Kazooie Music.

    The rest are my attempts to redo GSC Music for a project that never happend, and twas in the moon was my attempt at arranging a rare christmas hymn I could only find the melody for.
    Do you still need a musician for Pokemon Amethyst? If so Im interested in doing a few themes and I have a finished example if you're interested.
    no implicit conversion from nil to integer
    Game_Map*:264:in `[]'
    Game_Map*:264:in `bush?'
    Game_Map*:262:in `each'
    Game_Map*:262:in `bush?'
    Game_Character 1:270:in `bush_depth'
    Sprite_Character:67:in `update_or'
    PerspectiveTilemap:398:in `shadow_update'
    Shadow:168:in `update'
    Spriteset_Map:242:in `_animationSprite_update'
    Spriteset_Map:235:in `each'
    Spriteset_Map:235:in `_animationSprite_update'
    AnimationSprite:148:in `update'
    Scene_Map:49:in `updateSpritesets'
    Scene_Map:43:in `each'
    Scene_Map:43:in `updateSpritesets'
    Scene_Map:109:in `update'
    Scene_Map:64:in `main'
    Scene_Map:61:in `loop'
    Scene_Map:68:in `main'
    Main:39:in `mainFunction'
    Main:22:in `pbCriticalCode'
    Main:42:in `mainFunction'
    Main:46
    Main:45:in `loop'
    Main:54

    I got this error when testplaying the EX version you sent me.
    This error happen when I go to another map through map connection.
    I wonder what causes the bug.
    hey wichu I made a game in section plot and story idea space called ' pokemon techno' please tell me if the story is good or not
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