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  • Hey, Jambo how can you make the player face the trainer before battle in FireRed, Just like in RSE? Hope you answer this. :)
    Hey, you might be busy right now. But I posted the expanded move table .ips to the adding new moves thread that I did. I really want to know what I'm doing wrong, so could you go check it out? Thanks, and again, sorry if I'm being a bother.
    I feel guilty asking this, I dont know why, but do you know how to reorder the FireRed Pokédex properly, ie all Pokémon in the reordered Regional Dex would show up in the dex before the national dex is earned etc.?
    I see. Please, take your time, no rush. School's about to start anyway, so it's not like I'm going to have time to ROM hack.
    I almost hate to ask because I don't want you to feel pressured, considering the other things you're working on, but if you don't mind me asking just out of curiosity: How is the Pokedex thing coming along? I'm hoping there aren't any complications like there was previously when I was working on Ruby.
    Yeah. Last I heard of Banjo-Kazooie is when they were featured in that Sega racing game. My little bros are obsessed with that game; I don't really see how it is so good.
    That's interesting. How are you going to handle 4th Gen Pokemon? Are you just going to overwrite existing Pokemon (assuming the hack will just be Sinnoh Dex only), or are you going to go through the annoying process of adding new Pokemon all over again?
    Just out of curiosity, what kind of hack other hack are you working on? I've always wondered what a typical hack by Jambo51 would be, not your 649 thing, but I mean like a hack hack that's meant to be played, like something you would post in the Hacks Showcase.
    I apologize for the lack of sprites recently, I've been busy with life stuff. I'll eventually get back to it.
    I don't know if it will, but this error report might help you find out what's wrong with displaying the National Pokedex, assuming you have't fixed it already.

    I tried to reorder the Pokemon Order in the Dex, but the order remained unchanged. I did confirm that it does change for the Alpha 3, where the National Dex still works.

    I don't think it's pulling its Pokemon Data from the table at 0X7205B8, but I don't really know how the code for the Pokedex works, so I can't tell where it's pulling it from, but maybe it's pulling it from somewhere with fewer than 649 things, so it can't load properly.

    This is just a guess on my part...
    Considering how talented a hacker you are, I was hoping you could help me with a predicament pertaining to battle scripts. I was wondering if you knew how to create a 2-turn attack where the user is invulnerable the first turn, similar to Fly and Bounce, but not like Solarbeam or Razor Wind. I am in the process of creating a 2-turn move where the user disappears for a turn, then attacks on the next with a high critical hit ratio, then must spend a turn to recharge. I've done all of this but the "2-turned" part. No matter which bytes I copy, I get an attack similar to Beat Up. Can you tell me exactly how to make a 2-turn move. I can convert it to "Ruby-language", no problem.

    EDIT: Scratch that, I've figured it out. But now the problem is putting in the "So-and-so must recharge!" effect after it.

    Thanks,
    Darkrai Lv.1000
    Okay, I made the ips file with reordered habitat sections and the Kricketot line added. (I checked, and I'm pretty sure that's the only one you left out)

    Now, I'm not sure if you want it because the message made it seem like you meant you don't mind if I change it in my own, but it could also mean you don't mind if I send it to you.

    Given that, as far as I know, you can only attatch ips files to posts, I'd rather be sure that you want it before I do that.

    Also, while checking Pokedex entries I discovered that Kricketot and Kricketune's Species are currently set as "Ninja Pokemon" and Shed Pokemon" respectively. And Swadloon's species, "Leafwrapped," is currently in all caps.
    Hey! In the 645565 or something thread I found a patch that repoints most of the things like Sprite Pointers, Names, Pallets and stuff like that. When I use extended PokéAmp, I can edit their stats but I'm wondering how to edit their names. They are already repointed. Could you please help me with this? Thanks. :) This is for FireRed, btw.
    Thank you very much for putting me on the credits list. :)

    It may be a bit much to ask this, but remember when I said how, personally, I'd rather have the Gen IV and V habitat pages mixed in with the Gen I, II, and III ones, rather than placed at the end?

    If you would allow me to, might I modify the order, send the changes to you as an ips patch and, if you like the order changes, have it be that way in the 649 patch?

    Sorry if this is asking too much and thank you for possibly considering it.
    I did everything you said, but there is no battle music when facing against any trainer, even ones I didn't modify. Huh..
    I
    Well, when I get that script (Rather, part of it), I'll get back to you.
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