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    ok there is no problem,we just need to change the behaviour byte of the basic trees,i played hg a little bit and i know that in different places different pokemon appears so the script i think is changing like i said before.
    N
    GOOD NEWS!I learned how to put a script into a behaviour byte.This is good for the headbutt,but i must change my script because we need different pokemon and berries in different locations,so now every map will be have a script that is seting a flag and clearing flags that seted in other maps!after that our headbutt script will be checking which flag is seted to jump to a different offset so the result is that we have different pokemon and berries in different places BOOM :D
    N
    Littleroot is almost done,the only think that lefts is the littleroot's map script and the texts of the not important people,if you don't want the same texts with emerald then send my new ones.
    N
    problem:pokemon emerald have a lot of flags that disappears the npc who is having it,but fire red have only one flag like this,the flag that prof.oak uses.I can't think anything for this.heeeelp
    N
    Sorry dude but i can't put it on a behavious byte,checkgender scripts will be very easy to make and rock climb to,end,gogojjtech took the r/s/e choose starter asm from shiny quaqsire(100% sure because gogojjtech said "rse choose starter system ported thanks to shinyquagsire"),i googled it and i found the asm! I gotta search again for it and send you the link!
    N
    the 1st script is done ,i'l be waiting you to send me the rom!(i could do it and faster but i didn't found this map script on emerald so i scripted it on scratch)
    N
    ONLY THIS!This is nothing,i have some time free for it, so the 1st script will be sended to you today.Tell me if my headbutt , random weather and choose starter scripts are useful.
    N
    I'l be waiting someone to sent me the events that i will script.
    thanks for the answer =), but I still really suck. I put the tile in irfanview reduced it to 16 colors. saved an extracted the pal wich is good but when I insert the pal in advance map. it doesn't work at all. Can you send me your tutorial or a pm explain me the different steps YOU do, because I want o keep the DS looking. In the tuts people give the GBA lokking to the tiles when they recolor the tile in paint. =(
    Hi mate! I saw your work on the last two projects including aerial emerald actually which looks the most complete one. I was wondering how do you insert your DS style tiles? You succeed to put them without destroying their ds looking form. Can you tell me how to insert the same you do please? I love mapping with a-map but I really suck at inserting tiles despites all the tutorials I found
    1st post: i tried to but i cant edit the thread! and ive messaged him like 5 times!

    2nd post: congrats! if i can't get Pokemon Crystal Clear back up i have another hack that i have in mind! Ill go check out your thread!

    Thanks
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