Well, I'm not sure if this is spamming, or no, but, does anyone happen to be making an RP currently? All of the ones right now have already been started. I have one in mind, but i don't have access to a scanner or tablet right now, and the RP is based on my world called "Aedrys". I have a map and everything, but it would be confusing RPing in a place that you don't know what looks like, no? And it's so hard drawing with a touch-pad. (the "mouse" of a laptop.") And if someone didn't mind having no map (and I am not usuing my "amazing" spriting skills to make a map-that's torture!!) then the discription is~
*([THIS IS MY FIRST RP PLOT])*You and your fellow Slayers (as in Aedrys, that's what monster-killing travelers are called, and there are only 6 to a party/team) start out in Reito, a small village near Reitio Forest (REAL creative there, huh?). You all guard the village from monsters that attack it. But don't think you are all gods that can kill anything. You're all the villiage has for a defense. (Plus in a D&D-type game I made, Reitio Forest is the lvl1 dungeon. All lvl 1-3 monsters. And if you get half a lvl up for each dungeon you clear, that's preeety weak monsters.) Monsters in Aedrys are beings created out pure, elemental energy that has taken a physical form. There are items called Cyrun Gems, that are also created of elemental energy. These, however can maintain and store the monsters' power and form, as long as the gem and monster are of the same element. (Sorta like a Pokeball) These gems are very rare, but can hold up to 3 different monster's "data". One day, you 6 are called to Revaldor, the capital of Aedrys, by Veralius, the king. Everyone in Aedrys would know what the king calling a Slayer team means. You are to begin a journey, from the port of Eeshi, on the west coast, to Revaldor, on the east coast by means of taking The Great Road. On your journey, you have to complete whatever tasks are given you by the village/town/city's leader/mayor/head cheescake/whatever. The king only issues these quests when there is trouble from every town, so don't expect a break until your job there is done. Upon ariving in Revaldor, you will be given the title ,"Royal Slayers", and then, we can either end the RP, or we could go on with it, and fight very challenging things and whatnot. Or we could go back to Reito. I dunno. Rawr.
And, if anyone actually reads this and finds it intersting, then here we have a signup sheet.
Name-Character's name
Gender-Dude or Dude-ett?
Race-Options in a min.
Personality-Err, you should know this.
Description-Make it race specific, but you can add your chara's personal touches.
Class-Just wait a sec, 'kay?
Element/Cyrun Gem-Wait s'more.
Monster Discription-Just wait, people!!
RP Sample-I can't let just anyone into this epic little kwest, can I? =P
Races~
Humua-Human. That's about it.
Kuria-Full blood elf. They're tall, slender, and not harsh on the eyes.
KuKuria-Humua with longer, pointy ears, so half-elf, basically.
Lieroso-Animal people, y'know, human with animal attributes? Can't be fantasy creature. And, if you like made-up history, the Lieroso were a result of a tribe of humua who made a pact with with the great beasts, the supposed creators of Aedrys. So, upon birth, Lieroso are born with a few animal characteristics, but develop more animal features, such as odd ears, a tail, fangs, so on and so forth. Lieroso are considered as "young adults" when they stop changing, which is about 13-15 years old. And, the chosen animal MUST be REAL. As normal animals (like on Earth) exist on Aedrys, and are called animals. Then there are creatures. Then monsters. Enough of that.
Veinn-Dragon-Humans. Because I love dragons. And veinn
cannot fly. They can hover and glide, but cannot freely fly. Their faces are more human than dragon, and their skin can be whatever color you want. Their wings are generally small, and they have tails. Their ears are...like a two feathered wing...like...see attachment.If you want a veinn chara, please follow the discription.
Muro-Demonic people, with horns, fangs, a slender tail, claws, ect. And they don't wear shoes. Their claws on their feet would just rip 'em.
So, if you want the most freedom with your chara, choose Humua, or KuKuria.
NOW, classes. And the weapons are just suggestions. Not requirements.
Warrior-Most physically powerful class, in both offense and defense. They tend to wield Great swords, War axes, and Polearms. They generally on the slow side, though. They also have a weaker magical resistance.
Elemental Mage-Focuses on damaging elements, such as fire, darkness, wind, and lightning. Since this is their main aspect, they can call up a hotter fireball, or thicker darkness than a spellblade could. But their armor is weak and they dont have much stamina. Weapons are usually daggers, staves, and wands.
Healing Mage-Not all healing, as their magics include the elements of water, light, earth, ice. Light and water are the only real healing magics, as ice and earth can create magic protection walls, and physical protection walls, respectively. Like elemental mages, their armor is weak, and they have little stamina. Equipment is usually maces, hammers, staves, and wands. They can use a shield, if you wanted to.
Spellblade-Jack-of-all trades. Decent in physical combat, but can also wield weak elemental magics and weak healing magics. They are not as strong warriors, and are not a profficient in magics as elemental mages or healing mages. Meaning, they can't deal, or take as much damage as a warrior, call up a great firestorm, or heal all wounds and illnesses. But they can do a little of each. Weapons are usually daggers, swords, or staves.
Finally, elements/Cyrun Gem
Of the 8 elements, you can choose what element of Cyrun Gem your character has. The elements are~
Fire<=>Ice
Earth<=>Wind
Water<=>Lightning
Light<=>Dark
Again, Gems can hold up to 3 creatures of its element. You start out with one creature (it can be practically anything, as long as it fits the fantasy genre) based on whatever element you chose for your gem. The monsters are called in and out of battle like a Pokemon. You release them to fight, then call them back in. However, you fight alongside them, powering them up, helping beat down the enemy, or healing them whan they are weak. Additional monsters are caught in the RP, again, like pokemon, although you just weaken them, then they either "flee" to a near Cyrun of their element, or they disappear and return to energy. The monsters can have up to 2 special traits or abilities, too.
MAP TYPE THING-~GREAT ROAD~
Eeshi=>Zienfel(an Island)=>Doran=>Seirus=>Reito=>Veirus=>Ryokin=>Tsaiya=>Leis=>Beirus=>Froswind=>Revaldor
Long RP. Oh joy. And, if anyone wants to know, I will either get someone to control monsters, or I will. Gah, my arms...o.O