0x01
Does anyone know what to use to index sinnoh pokemon sprites because dp sprites have alot of colours and im trying to import them to unlz-gba.
Me said:Ok I was wondering if you could insert new tiles,
And then not have to e-map all of your maps?
I'm pretty sure I'll have to re-map but If there is a chance that I don't,
That would be wonderful!
~Thankies!
I kind of need help like,
Now!
Please help cause I'm at a stand-still without it.
Huh?
You want to know if you can insert new tiles without replacing them in your map?
It does it automatically.
Let's say you inseted a D/P tree.
After you save your ROM, it will replace all other trees with the D/P tree.
Teh Blaziken said:Ok I was wondering if you could insert new tiles,
And then not have to e-map all of your maps?
I'm pretty sure I'll have to re-map but If there is a chance that I don't,
That would be wonderful!
~Thankies!
FHJoker said:Im talking about the Pokemon data.
pokemon time said:hey does any one know were i can get a program like bewildered for firered
megiddo said:is the list in the thread or somewhere else?
WaterSplash said:Does anyone know the offset for the trainer backsprite of FR/LG in unlz? it would help a lot. Thanx in advance.
megiddo said:Thanks and how do I use that? I've been palette editing in hex the way Christos did in his tutorial.
megiddo said:I can't find the color I'm looking for, B729, one red color of the flowers, at those offsets.
Oh okay, I get it. But is there no way to avoid that glitch?
I'm having a problem, I cant even finish the first town of my hack because the game keeps restarting everywhere, I cant even get past the intro now..
Anyone know why? I've tried like 50 different roms..
Heres a patch.