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Sideshow Showcase The place to show side-projects that you're working on, for the small yet still big things you want to do, such as translation patches, "386" patches, and anything small like that.
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  #1    
Old January 11th, 2013 (03:38 PM). Edited 1 Week Ago by Danny-E 33.
Danny-E 33's Avatar
Danny-E 33
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Join Date: Jan 2012
Location: Illinois
Gender: Male
Nature: Lonely
Hack Name: Pokémon Red - Gen. II Graphics Patch

Hack of: Pokémon Red

Pokémon Red - Gen. II Graphics Repository

The readme pretty much says it all:
Code:
 ------------------------------------------------------------
|            Pokémon Red - Gen. II Graphics Patch            |
|                        Version 1.5                         |
|                       By: Danny-E 33                       |
 ------------------------------------------------------------


Intro:
======

This hack includes several graphical improvements over the
original game to give it the quality of a Gen. II game. It
also includes many songs from GSC. There is nothing new
about the storyline. It is for the purpose of getting to play
through the game again with a little more aesthetic appeal.
It is also highly intended to be a base ROM for anyone to
create a hack of this Gen. I game. With the major overhauls
added into this hack, anyone who wants to create their own
hack of Pokémon Red can use this base ROM and have a game that
is beautiful.

For all the custom assembly for this hack, please see:
https://github.com/dannye/pokered-gen-II

No one needs to ask me up front to use this for their hack,
but you MUST give credit to me for the base ROM when your
hack is announced.


Features:
=========

-Customizable sprite banks
-All sprites from GSC
-Individualized sprite palettes (Pokémon and trainers!)
-Gen. II style 6x6 back sprites
-Several palette corrections (The Pokéball tile is always red.
Oak intro in full color!)
-Updated font, and other tiles, to match Gen. II
-Inserted the graphics for the GSC battle HUD
-The "Pokémon owned" Pokéball tile in wild battles
-Fully functional in-battle experience bar!
-Thirteen imported songs from GSC!


Tools:
======

The pokered disassembly (https://github.com/iimarckus/pokered)
Tile Layer Pro - tile editing
Tile Molester - creating 2bpp Gameboy sprites
stag019's Pokémon Generation I Graphics Compressor -
compressing 2bpp Gameboy sprites
Swampert22's PaletteEd GB - inserting custom palettes


Credits:
========

These men have always been there for me when I had my noobish
questions and have let me grow into the person I am today by
challenging my creativity and problem solving. This hack would
not be possible without the help of these individuals.
-Sawakita
-stag019
-IIMarckus
-Mateo
-Miksy91
-Tauwasser
-comet
-kanzure
-Sanqui

Sprites:
-Poketto
-Luigi-San
-Mateo


Version History:
================

01-08-2013: V1.0 - Initial release
--------------------------------------------------------------
01-21-2013: V1.1 - Several updates including:
Cleaned-up ASM and a few mistakes fixed in the readme
Updated tileset 0 with GSC's Kanto tileset
Replaced OW palettes with GSC's Kanto OW palettes (Super
Gameboy mode)
Fixed Leaders' sprites in the Trainer Card
Added three songs from GSC, Trainer Battle, Wild Battle,
Leader Battle (thanks to FroggestSpirit)
--------------------------------------------------------------
06-17-2013: V1.2 - Repointed the palette table to an empty
bank and expanded the table to include a palette for every
single Pokémon and trainer sprite
Corrected several Pokémons' sprite and palette data so that
the Pokémon look correct when viewed in a monochrome setting
Added my FRLG Cueball devamp
--------------------------------------------------------------
01-23-2014: V1.3 - Modified the battle hud to perfectly
resemble the GSC battle hud
Added the small Pokéball tile that appears in wild battles
against Pokémon that are already owned
Fixed the bug that loads the wrong palette when Transform is
used
Added 13 total GSC songs.
--------------------------------------------------------------
03-03-2014: V1.4 - Restored SGB Border
Added a fully functional experience bar to the battle HUD
--------------------------------------------------------------
03-05-2014: V1.5 - Fixed an exp bar bug that occurs when the
player uses Transform
It should be noted that this is not related to my personal hack, Pokémon Prototype (although it includes many of the same features).
Any opinion/preference in Prototype, such as choosing a few sprites from other games, is not put into this hack. Every sprite came directly from GSC, with the exception of a few trainer sprites that did not exist in Gen. II. Those sprites are credited accordingly.
If you find any bugs, please let me know. Also, feel free to give any advice or feedback.

Videos:




Screenshots:
Title Screen with improved "POKéMON" title:


Colorized Oak intro:


New Trainer Sprites/Palettes:


New Pokémon Sprites/Palettes:


"Pokémon Owned" Pokéball Tile:


Colorized Box List and Pokédex:


Poketto's Sprites:

Red Backsprite Revamp - Gambler Recolor - Channeler Recolor - Giovanni Recolor

Fire Red/Leaf Green Devamps:

Old Man Backsprite (Mateo) - Enigneer (Luigi-San) - Cueball - Tamer - Lorelei - Agatha

Download
Pokémon Graphics V1.5 IPS
Pokémon GFX&Music V1.5 IPS
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Hacks made from my Pokémon Red - Gen. II Graphics Patch:
Pokemon Red Proud Eyes [Skeetendo Link] by break
Pokemon Grape [Skeetendo Link] by 80C
Pokémon Red: Battle Factory [Skeetendo Link] by ShantyTown
Pokemon Ice Blue by Dradier234
Pokemon Tough Red by slim spazzy
Pokemon Red: Legends by BroskiRage
Pokemon Brutal Blue by ScytherTM
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  #2    
Old January 12th, 2013 (04:16 AM).
manutdrule's Avatar
manutdrule
Not your cup of tea.
 
Join Date: Jan 2008
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hmm i think this kinda has been done before...in pokemon brown i believe? but not to the full extent of this mod

still nice work
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  #3    
Old January 12th, 2013 (09:59 AM).
Myc Shredder's Avatar
Myc Shredder
 
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This sounds pretty cool! I'm giving it a try right away.
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  #4    
Old January 12th, 2013 (12:09 PM).
Danny-E 33's Avatar
Danny-E 33
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Quote:
Originally Posted by manutdrule View Post
hmm i think this kinda has been done before...in pokemon brown i believe? but not to the full extent of this mod

still nice work
Well that's sort of true. KBM's Brown uses 6x6 backsprites, but that is the only feature that I included that is also in Brown.
Brown has a few additional palettes added for the Pokemon, but this hack includes enough palettes for all Pokemon and trainers.
This hack includes several things in full color, like the Pokeballs in a battle, the PC box list, the Pokedex, or the Oak intro.
Even though his hack included 6x6 back sprites, most of the front sprites still came from Gen I which I do not think look appealing, although I understand why he had to do that, because those were the only sprites that worked with the original palettes, since he did not add enough palettes for all Pokemon.
Also, every single sprite in Brown has the bottom right tile missing. Something that takes away from the visual appeal. I'm pleased to say my hack's sprites work wonderfully.
So it's not exactly like an improved version of the graphics side of Brown. It's just different.
And I'm not trying to bash on Brown at all. It is amazing and it is the most creative, exciting hack I've ever played. It is what got me interested in hacking, and it was my inspiration to create something like this.

Quote:
Originally Posted by Myc Shredder View Post
This sounds pretty cool! I'm giving it a try right away.
Thanks alot! Let me know what you think of it, please!
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Hacks made from my Pokémon Red - Gen. II Graphics Patch:
Pokemon Red Proud Eyes [Skeetendo Link] by break
Pokemon Grape [Skeetendo Link] by 80C
Pokémon Red: Battle Factory [Skeetendo Link] by ShantyTown
Pokemon Ice Blue by Dradier234
Pokemon Tough Red by slim spazzy
Pokemon Red: Legends by BroskiRage
Pokemon Brutal Blue by ScytherTM
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  #5    
Old January 13th, 2013 (03:46 PM).
Myc Shredder's Avatar
Myc Shredder
 
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Gender: Male
It's pretty nice! Gen 1's retarded backsprites always bothered me (& a few front sprites too) :D Ever since Koolboyman fixed this issue in Brown I was hoping someone would do the same for RBY while sticking to the original gameplay. Job well done man!
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  #6    
Old January 13th, 2013 (07:04 PM).
Danny-E 33's Avatar
Danny-E 33
Experienced Hacker
 
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Quote:
Originally Posted by Myc Shredder View Post
It's pretty nice! Gen 1's retarded backsprites always bothered me (& a few front sprites too) :D Ever since Koolboyman fixed this issue in Brown I was hoping someone would do the same for RBY while sticking to the original gameplay. Job well done man!
Well good! I'm glad I made exactly what you were lookin' for!
Tell your friends! Tell your friends to tell their friends!

And those crappy sprites always bothered me too! Haha!
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Hacks made from my Pokémon Red - Gen. II Graphics Patch:
Pokemon Red Proud Eyes [Skeetendo Link] by break
Pokemon Grape [Skeetendo Link] by 80C
Pokémon Red: Battle Factory [Skeetendo Link] by ShantyTown
Pokemon Ice Blue by Dradier234
Pokemon Tough Red by slim spazzy
Pokemon Red: Legends by BroskiRage
Pokemon Brutal Blue by ScytherTM
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  #7    
Old January 13th, 2013 (07:32 PM).
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Pingouin7
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I'm assuming this patch would also work on Blue.
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  #8    
Old January 13th, 2013 (09:01 PM).
Danny-E 33's Avatar
Danny-E 33
Experienced Hacker
 
Join Date: Jan 2012
Location: Illinois
Gender: Male
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It hasn't been tested, but I would imagine I've only modified code that is the same between each of the games.
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Hacks made from my Pokémon Red - Gen. II Graphics Patch:
Pokemon Red Proud Eyes [Skeetendo Link] by break
Pokemon Grape [Skeetendo Link] by 80C
Pokémon Red: Battle Factory [Skeetendo Link] by ShantyTown
Pokemon Ice Blue by Dradier234
Pokemon Tough Red by slim spazzy
Pokemon Red: Legends by BroskiRage
Pokemon Brutal Blue by ScytherTM
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  #9    
Old January 13th, 2013 (11:24 PM).
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PokemonGiratinaX
Will be always PGX
 
Join Date: Mar 2012
Location: The Blue Earth
Nature: Modest
Is this patch complete? Because I want to play it (Pokemon Red was my favourite).
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  #10    
Old January 13th, 2013 (11:36 PM).
Danny-E 33's Avatar
Danny-E 33
Experienced Hacker
 
Join Date: Jan 2012
Location: Illinois
Gender: Male
Nature: Lonely
It sure is! Give it a try!
Red is my favorite too (:
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Hacks made from my Pokémon Red - Gen. II Graphics Patch:
Pokemon Red Proud Eyes [Skeetendo Link] by break
Pokemon Grape [Skeetendo Link] by 80C
Pokémon Red: Battle Factory [Skeetendo Link] by ShantyTown
Pokemon Ice Blue by Dradier234
Pokemon Tough Red by slim spazzy
Pokemon Red: Legends by BroskiRage
Pokemon Brutal Blue by ScytherTM
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  #11    
Old January 13th, 2013 (11:49 PM).
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PokemonGiratinaX
Will be always PGX
 
Join Date: Mar 2012
Location: The Blue Earth
Nature: Modest
Okay. Thanks for the reply.
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  #12    
Old January 14th, 2013 (12:00 AM).
Danny-E 33's Avatar
Danny-E 33
Experienced Hacker
 
Join Date: Jan 2012
Location: Illinois
Gender: Male
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No Problem! I hope you really enjoy it! Be sure to leave me some feedback! :D
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Hacks made from my Pokémon Red - Gen. II Graphics Patch:
Pokemon Red Proud Eyes [Skeetendo Link] by break
Pokemon Grape [Skeetendo Link] by 80C
Pokémon Red: Battle Factory [Skeetendo Link] by ShantyTown
Pokemon Ice Blue by Dradier234
Pokemon Tough Red by slim spazzy
Pokemon Red: Legends by BroskiRage
Pokemon Brutal Blue by ScytherTM
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  #13    
Old January 14th, 2013 (12:24 AM).
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qaz015393
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Join Date: Aug 2009
Age: 24
Gender: Male
looks great. Seems like a good looking patch for the gen I fans.
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  #14    
Old January 14th, 2013 (03:36 AM).
C_r_e_a_m_p_u_f_f
...
 
Join Date: May 2011
Gender: Male
Nature: Naive
It sounds great, actually. But, most of the Pokémon Sprites in Red suck, so I would advise resizing and devamping some of the newer generation sprites... xD. Then this would be the best Red patch. Or have you already done that...? Anyway, continue this hack, I think its gonna be great!
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  #15    
Old January 14th, 2013 (03:40 AM).
Europa
Unhatched Egg
 
Join Date: Jan 2013
Gender: Male
This looks awesome :D It's like DS graphics on a GBA game
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  #16    
Old January 14th, 2013 (05:05 AM).
Danny-E 33's Avatar
Danny-E 33
Experienced Hacker
 
Join Date: Jan 2012
Location: Illinois
Gender: Male
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Quote:
Originally Posted by qaz015393 View Post
looks great. Seems like a good looking patch for the gen I fans.
Thanks! I think so too!
Quote:
Originally Posted by C_r_e_a_m_p_u_f_f View Post
It sounds great, actually. But, most of the Pokémon Sprites in Red suck, so I would advise resizing and devamping some of the newer generation sprites... xD. Then this would be the best Red patch. Or have you already done that...? Anyway, continue this hack, I think its gonna be great!
There are 355 sprites in the original Red game. I have replaced 350 of them with either improved sprites. Have you ever played Red before? Perhaps you don't know what the original game looks like to compare it to my hack:



And there's no continuing this hack! It's done!

Quote:
Originally Posted by Europa View Post
This looks awesome :D
Thanks!
Quote:
Originally Posted by Europa View Post
It's like DS graphics on a GBA game
Actually it's Gen II GBC graphics in a Gen I GBC game.
__________________

Hacks made from my Pokémon Red - Gen. II Graphics Patch:
Pokemon Red Proud Eyes [Skeetendo Link] by break
Pokemon Grape [Skeetendo Link] by 80C
Pokémon Red: Battle Factory [Skeetendo Link] by ShantyTown
Pokemon Ice Blue by Dradier234
Pokemon Tough Red by slim spazzy
Pokemon Red: Legends by BroskiRage
Pokemon Brutal Blue by ScytherTM
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  #17    
Old January 14th, 2013 (05:29 AM).
ChaosBringer41
 
Join Date: Nov 2010
Gender: Male
Looks great!

Now if only there was a way to edit the "Red Version" part, then the revamp would be as great as it can get.

I'm guessing hex editing might work, but I know nothing about that stuff. Even the idea of that gives me a headache!

(My intended hack wants to be called Scarlet instead of Red Version)
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  #18    
Old January 14th, 2013 (06:15 AM).
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miksy91
A GB/C Rom Hacker since 2010
 
Join Date: Oct 2008
Location: A small country in the North
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Quote:
Originally Posted by ChaosBringer41 View Post
Looks great!

Now if only there was a way to edit the "Red Version" part, then the revamp would be as great as it can get.
Danny-E 33 made this version as a rom base for others to use. The most likely reason that title screen graphics isn't edited is not because it would have been difficult but the fact that would make it harder to use this patch with other red hacks, especially if those involved some kind of editing to the title screen already.

Other than that, I have said it him already but this is a nice hack already on its own.
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  #19    
Old January 14th, 2013 (08:57 AM).
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BroskiRage
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Join Date: Aug 2012
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Age: 15
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this boss my friend nice work!

im playing it right now and i want to know how do you insert devamped sprites to pokemon red?
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  #20    
Old January 14th, 2013 (10:57 AM).
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iPersona
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Location: Spring Hill, Florida
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This looks pretty good :3 I'm a bigger fan of the older Pokemon games, so this definitely appeals to me
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  #21    
Old January 14th, 2013 (11:09 PM).
Danny-E 33's Avatar
Danny-E 33
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Join Date: Jan 2012
Location: Illinois
Gender: Male
Nature: Lonely
Quote:
Originally Posted by miksy91 View Post
Danny-E 33 made this version as a rom base for others to use. The most likely reason that title screen graphics isn't edited is not because it would have been difficult but the fact that would make it harder to use this patch with other red hacks, especially if those involved some kind of editing to the title screen already.

Other than that, I have said it him already but this is a nice hack already on its own.
Right, you can use Tile Layer Pro to edit "Red Version" easily, and the tile map for that is located at 0x45A1.

And thanks again, miksy. (:

Quote:
Originally Posted by BroskiRage View Post
this boss my friend nice work!

im playing it right now and i want to know how do you insert devamped sprites to pokemon red?
Thanks alot! I used Tile Molester to turn PNGs of the sprites into Gamboy format, and then I used stag019's Generation I Graphics Compressor to make them into RBY format.
Quote:
Originally Posted by iPersona View Post
This looks pretty good :3 I'm a bigger fan of the older Pokemon games, so this definitely appeals to me
Awesome! I'm glad you like it!
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Hacks made from my Pokémon Red - Gen. II Graphics Patch:
Pokemon Red Proud Eyes [Skeetendo Link] by break
Pokemon Grape [Skeetendo Link] by 80C
Pokémon Red: Battle Factory [Skeetendo Link] by ShantyTown
Pokemon Ice Blue by Dradier234
Pokemon Tough Red by slim spazzy
Pokemon Red: Legends by BroskiRage
Pokemon Brutal Blue by ScytherTM
Moderator of The
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  #22    
Old January 15th, 2013 (07:31 AM).
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slim spazzy
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wow this hack is amazing.... brings back memories of playing pokemon gold
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  #23    
Old January 15th, 2013 (05:20 PM).
Danny-E 33's Avatar
Danny-E 33
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Location: Illinois
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Quote:
Originally Posted by sako View Post
wow this hack is amazing.... brings back memories of playing pokemon gold
Thank you! I'm glad you love it! (:
__________________

Hacks made from my Pokémon Red - Gen. II Graphics Patch:
Pokemon Red Proud Eyes [Skeetendo Link] by break
Pokemon Grape [Skeetendo Link] by 80C
Pokémon Red: Battle Factory [Skeetendo Link] by ShantyTown
Pokemon Ice Blue by Dradier234
Pokemon Tough Red by slim spazzy
Pokemon Red: Legends by BroskiRage
Pokemon Brutal Blue by ScytherTM
Moderator of The
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  #24    
Old January 16th, 2013 (03:02 AM).
slim spazzy's Avatar
slim spazzy
Best Beta tester
 
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Quote:
Originally Posted by Danny-E 33 View Post
Thank you! I'm glad you love it! (:
Your welcome.... but can you edit the music in pokemon red and make it sound a bit more modern...... im pretty sure that would make the game even more nostalgic and enjoyable :D
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  #25    
Old January 16th, 2013 (05:17 PM).
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Does this include the gen 2 pokemon or is it purely a graphics update?
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