• Our software update is now concluded. You will need to reset your password to log in. In order to do this, you will have to click "Log in" in the top right corner and then "Forgot your password?".
  • Welcome to PokéCommunity! Register now and join one of the best fan communities on the 'net to talk Pokémon and more! We are not affiliated with The Pokémon Company or Nintendo.

[ARCHIVE] Simple Questions (SEARCH BEFORE ASKING A QUESTION)

Status
Not open for further replies.

destinedjagold

You can contact me in PC's discord server...
8,593
Posts
16
Years
    • Seen Dec 23, 2023
    Thanks alot... do you know what this means... im working with elite map and this comes up for some of its applications...

    "NO GBA roms in current directory at all"

    Why not use Advance Map created by LU-HO...?
    It's in the Toolbox section...
     
    24
    Posts
    15
    Years
    • Seen Mar 2, 2013
    THAT WORKED! wow you rule.
    Your so helpful and nice. im really greatful. do you by anychance have MSN
     

    GKS

    Retired Hacker
    1,320
    Posts
    16
    Years
    • Seen Dec 23, 2013
    I have been working on a script after a long time of not rom hacking. I have stumbled across a problem and would like some assistance.

    Here is the script I have:

    #dynamic 0x801000

    #org @Event1
    lock
    faceplayer
    checkflag 0x828
    fanfare 0x101
    givepokemon 0x5C 0x5 0x0
    message @Event1message 0x6
    setflag 0x828
    end

    #org @Event1message
    = Message that should go here.

    This is not a person giving a Pokemon, it is the player picking up one, anyone have an idea on how to do it. I don't think give Pokemon is the correct command. Any help is good, thanks.
     

    0m3GA ARS3NAL

    Im comin' home...
    1,816
    Posts
    16
    Years
  • #dynamic 0x801000

    #org @Event1
    lock
    faceplayer
    fanfare 0x101
    givepokemon 0x5C 0x5 0x0 0x0 0x0 0x0
    message @Event1message 0x6
    setflag 0x828
    end

    #org @Event1message
    = Message that should go here.
    Ok... first, be sure that the pokeball's "ID" in A-Map is set to 828...
    Remove the checkflag, and add 3 0x0 to the givepokemon command.
    Doing this will make the pokemon act like an item. (The sprite you use for it will disapear for as long as the flag is set. That what ya want?
     
    • Like
    Reactions: GKS
    11
    Posts
    15
    Years
    • Seen Aug 3, 2011
    1. Can i convert GBA Music to NES Music?

    2. Can you give me the hexes of Pokemons,Items and more for Pokemon RBY?

    3. Can i add new pokemons to Pokemon RBY?

    4. How i import/export pokemon pictures from?to Pokemo RBY like AGIXP to GS?
     
    12
    Posts
    16
    Years
    • Seen Apr 7, 2009
    How would one go about changing the items given to you by Gym Leaders when you beat them?
    I assume it's either (using Brock as an example)
    additem 0x147 0x1
    or
    giveitem2 0x147 0x1 0x101
    My guess is one's an item and one's a badge? The thing is I have no idea which is which, or what code correlates to which item (I.E. poton, super potion, repel, TMxx etc etc).. Is there a list anywhere or something I could use for reference?

    I should so just find someone else to do the scripting.. I rather suck at it lol
    Does nobody have a solution or was I just skipped?
     

    ghostofherooftime

    Phantom of the Internet
    32
    Posts
    15
    Years
  • Obedience

    Hey all,

    I tried the script thread but no one seems to care lol



    how do you put a set obedience script in a wild pokemon battle and it work?

    I want a mew battle but when you capture it in Fire Red, he disobeyes... so i need to know what to put for the set obedience and WHERE to put it
     

    Sierraffinity

    Desperately trying to retire from ROM hacking
    1,069
    Posts
    16
    Years
  • Hey all,

    I tried the script thread but no one seems to care lol



    how do you put a set obedience script in a wild pokemon battle and it work?

    I want a mew battle but when you capture it in Fire Red, he disobeyes... so i need to know what to put for the set obedience and WHERE to put it
    setobidience is for a Pokémon currently in the party. You need to know the exact party number for it to work.
     

    ghostofherooftime

    Phantom of the Internet
    32
    Posts
    15
    Years
  • setobidience is for a Pokémon currently in the party. You need to know the exact party number for it to work.

    Yes, i have my 6th pokemon slot open in my party for it. and i tried using setobedience 0x6 but no matter where i put the code, it didn't work. i was either given a wild pidgey battle for some random reason, or the screen went black and stayed that way any suggestions?

    here is the wild mew code that i am using
    Code:
    #org $StartWild
    lock
    faceplayer
    cry 151
    message $Mew1
    $Mew1 1 = MEW!
    boxset 6
    wildbattle 151 20 1
    fadescreen 0x1
    #raw 0x53
    #raw 0x4
    #raw 0x0
    setflag 0x0324
    fadescreen 0x0
    release
    end
     

    Sierraffinity

    Desperately trying to retire from ROM hacking
    1,069
    Posts
    16
    Years
  • Yes, i have my 6th pokemon slot open in my party for it. and i tried using setobedience 0x6 but no matter where i put the code, it didn't work. i was either given a wild pidgey battle for some random reason, or the screen went black and stayed that way any suggestions?

    here is the wild mew code that i am using
    Code:
    #org $StartWild
    lock
    faceplayer
    cry 151
    message $Mew1
    $Mew1 1 = MEW!
    boxset 6
    wildbattle 151 20 1
    fadescreen 0x1
    #raw 0x53
    #raw 0x4
    #raw 0x0
    setflag 0x0324
    fadescreen 0x0
    release
    end
    lol setobedience is for XSE. And you would put setobedience 0x5 for it.
     

    Xatoku

    Game Developer
    451
    Posts
    15
    Years
  • My Question is,how can I correctly Import my own sprites into the game? I'm trying to use gary sprites but whenever I click import and chose the sprite I want it says that the sprite palete is not a 16 colour one. Even though i save I save it as a bmp. Help?
     

    destinedjagold

    You can contact me in PC's discord server...
    8,593
    Posts
    16
    Years
    • Seen Dec 23, 2023
    My Question is,how can I correctly Import my own sprites into the game? I'm trying to use gary sprites but whenever I click import and chose the sprite I want it says that the sprite palete is not a 16 colour one. Even though i save I save it as a bmp. Help?

    save it as a .png extension file.
    there's tutorials on how to index sprites in the Documents and Tutorials section.
     

    Xatoku

    Game Developer
    451
    Posts
    15
    Years
  • Im trying to edit the overworld sprites though.

    Here if it helps.

    Im using Overworld Editor.
    Im Hacking Shiny Gold.
    Im Trying to make Gary the Hero.
    I am trying to make it so that GARY will act as the hero instead of the kid.
    I need to know how to import the gary sprites without the pallette error message.
     
    Last edited:
    57
    Posts
    16
    Years
    • Seen Jul 18, 2022
    Crystal Question
    What is the highest EXP Base Value that is possible without messing up the game? [Simply is it possible to go beyond 255?]
     
    Status
    Not open for further replies.
    Back
    Top