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[ARCHIVE] Simple Questions (SEARCH BEFORE ASKING A QUESTION)

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Xatoku

Game Developer
451
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15
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  • How is this not indexed? What needs fixing?

    62506337.png
    or
    83023300.png
     

    destinedjagold

    You can contact me in PC's discord server...
    8,593
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    • Seen Dec 23, 2023

    IIMarckus

    J946@5488AA97464
    402
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    16
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    • Seen Feb 21, 2024
    Can you give me the hexes of Pokemons,Items and more for Pokemon RBY?
    List of various hex values for RBY
    Can i add new pokemons to Pokemon RBY?
    Theoretically. The easiest way would be to replace one of the 39 copies of Missingno. that exist.
    How i import/export pokemon pictures from?to Pokemo RBY like AGIXP to GS?
    No tool exists that can compress in the RBY image format. With ASM it may be feasible to bypass the compression routine and load normal, uncompressed images instead.
     

    Robert Conley

    GPXPlus.net/user/Robert+Conley
    330
    Posts
    15
    Years
  • FLAG CHECK

    Is there a way to check whta flags have been used in an already hacked rom?

    Trying to hack someone elses rom for my friend so he can get two extra pokemon at the beginning of the game.
     

    destinedjagold

    You can contact me in PC's discord server...
    8,593
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    16
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    • Seen Dec 23, 2023
    Is there a way to check whta flags have been used in an already hacked rom?

    Trying to hack someone elses rom for my friend so he can get two extra pokemon at the beginning of the game.

    why not open the scripts with XSE...?
     

    0m3GA ARS3NAL

    Im comin' home...
    1,816
    Posts
    16
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  • You have to use specials for badges. I can't really make out the difference between additem and giveitem.
    And, all this shows you in the file std.rbh that came out with your XSE.

    additem 'silently' adds 1 of the selected item to your bag. giveitem displays a message, and you can tell it to be a 'found item' message, or a 'give item' message.
     

    monobi

    Pokémon Pixel Trainer
    105
    Posts
    15
    Years
  • Ok, so i've searched the threads and found nothing.

    Does there exist a list, where all the Fire Red offsets are named?
    IE the intro screen with the professer, or the controls screen.

    Thanks
     

    IIMarckus

    J946@5488AA97464
    402
    Posts
    16
    Years
    • Seen Feb 21, 2024
    Does there exist a list, where all the Fire Red offsets are named?
    IE the intro screen with the professer, or the controls screen.
    The DataCrystal ROM map for FireRed is currently blank. If you know of any offsets or discover any on your own, feel free to add to it. (The Pokémon Gold ROM map, though far from complete, has a large amount of data and is a good example of what a good one would look like.)
     

    ghostofherooftime

    Phantom of the Internet
    32
    Posts
    15
    Years
  • this may be a stupid question and YES i have seen guides but i haven't seen one to address this particular question....


    Can you ADD overworld sprites and trainer sprites without having to replace old ones?? just ADD the sprite in there as an extra?

    Thanks :D
     

    Pokepal17

    More cowbell~
    1,519
    Posts
    15
    Years
  • this may be a stupid question and YES i have seen guides but i haven't seen one to address this particular question....


    Can you ADD overworld sprites and trainer sprites without having to replace old ones?? just ADD the sprite in there as an extra?

    Thanks :D
    You can add new overworlds but not trainer sprites
     

    Xatoku

    Game Developer
    451
    Posts
    15
    Years
  • When you're making a backsprite, does the pallette for your image you want to replace have to be 16bmp? Also, how do I get a pallette of an image thats 16bmp?

    EDIT Figured it out
     
    Last edited:

    Perri Lightfoot

    Let's give it a go!
    173
    Posts
    16
    Years
    • Seen Apr 17, 2022
    Stupid question I need some help with:

    I'm trying to locate the offset for a few scripts that are proving very elusive (both are Ruby scripts located in Littleroot Town). The first is the script that appears after you set the clock and walk out of your room, where your mom calls you over to the TV, you see the tail end of a report about Norman, and then your mom suggests you visit your neighbor. The second script offset I'm looking for is the one that starts when you walk into the Proussor's lab after having battled your rival on Route 103 - where Birch gives you a Pokedex and your rival gives you five Pokeballs. I want to edit these scripts (actually, in the case of the second, I want to get rid of it altogether, and have you receive the Pokedex in another manner), but am finding it very difficult without knowing the offsets - can anyone help me? (I know where the offsets to the text boxes for these events are located; but not the events themselves). Thanks!
     
    34
    Posts
    15
    Years
  • I'm new to hacking and advance map, so I really don't know if there's an obvious solution for this or not, but here's my question:

    So I found this cool tileset that I wanted to use, and yes it was for public use if credited, so I saved it, opened it in paint, saved it as a .dib, went on advance map, opened a tileset I didn't really need, clicked "Load tileset", clicked on the tileset picture i saved, but then it said "the palette file is missing," and I have no idea what that means. I looked through tons of tutorials for AM and couldn't find a solution. Anybody want to help me out?
     
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