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Changing Grass Animation

1,104
Posts
16
Years
  • Many hackers at PC have had trouble with this. Here's a tutorial on how to do it.

    Let me know if the image 'dies' and I'll re-upload it.

    EDIT: The image died and I think I deleted the image from my computer. But I have the microsoft word document I wrote it in.
    Download is in the attachments.
     
    Last edited:

    Geeked

    Pokemon Crimson Version
    352
    Posts
    16
    Years
    • Seen Oct 9, 2012
    Thankx thethethethe your da best.
     

    Binary

    え?
    3,977
    Posts
    16
    Years
    • Seen Apr 7, 2014
    Wow very nice tutorial thethethethe,
    It is very advanced,
    thanks for sharing it ;)
    It helped me alot
     

    Ooka

    [font=Maven Pro][color=#A75EE2]Cosmic[/color][/fon
    2,626
    Posts
    16
    Years
  • This is definatly helpful, I have always had trouble with the grass tile animation, I never really looked into changing it but I'm glad someone did. I'll make sure to give you credit in my hack.
     

    SerenadeDS

    Trainer
    283
    Posts
    17
    Years
    • Seen Jan 7, 2013
    Ah! I was looking for the Grass Animation color in the Palette Viewer! I should have looked at OAM. Thanks alot thethethethe! This will help me alot! ;)
     
    2,243
    Posts
    19
    Years
  • It is a very good tutorial. Nice job. One thing, though. You only need to edit 5 animations, not 30. Some of the animations in there are from the grass from R/S/, and therefore do nothing. The others are just completely usesless for editing the grass that is shown.
     
    1,104
    Posts
    16
    Years
  • Thanks for the feedback. I think you're right about the ruby tiles. But it is definately more than 5 that you should be changed. I think it's probably more along the lines of 10-15. I think it's these ones that need to be changed. Only the ones inside the boxes.
    upload-1.png

    I'll fix the thread once I find out for sure, which ones need to be changed.

    Anyway, if you change them all you won't miss any. It shouldn't matter since the Ruby tiles(as far as I know) have no use in an FR rom.
     
    1,104
    Posts
    16
    Years
  • You may call me a n00b for this question:
    Which offsets do you look for? The Red ones, the Yellow ones or both?

    I just wanted to be sure.

    Sorry this took me a while to answer. You can search for either, but since your a self proclaimed "n00b", it might be easier if you search for the red one. That way you can just goto that offset in APE/Hex editor.
     

    Lady Berlitz

    Cinnamon ♪
    1,770
    Posts
    16
    Years
  • This is incredibly useful. Though I won't be using this tutorial until I get much further into my hack at the moment, I will use it once I reach a release date. Thanks 100%!
     
    43
    Posts
    15
    Years
  • thats a lot of tiles for a bit of grass, are they all basically part of the same small walking through grass animation?
     
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