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When you compress the game in an encrypted archive it will compress the sprites in a file with all other resources. The only files left after extracting the archive it exports will be Audio, Fonts, and PBS, you can delete the PBS folder after this point as it is compiled. Fonts and Audio you will need to keep.
When you compress the game in an encrypted archive it will compress the sprites in a file with all other resources. The only files left after extracting the archive it exports will be Audio, Fonts, and PBS, you can delete the PBS folder after this point as it is compiled. Fonts and Audio you will need to keep.
Hahaha, actually, you can't. Games compressed with RMXP's encryption method can easily be decrypted and unpacked through external software. So all your resources can be accessed. My game fell victim to this, and I don't know if there is any solid method to prevent this. Someone posted a more secure method here, but since I haven't tried it out, I can't guarantee you that it will work.