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Lunarock Group

Penumbra

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  • 373
    Posts
    15
    Years
    I fixed it!!!!! I dont know if itll work but i changed th raw to a 0x1 and it worked! il show you.

    '---------------
    #org 0x800000
    lockall
    call 0x88000A7
    goto 0x88000A7
    '---------------
    #org 0x8000A7
    lock
    checkflag 0x32
    compare LASTRESULT 0x0
    if 0x1 call 0x88000CF
    compare LASTRESULT 0x1
    if 0x1 call 0x88000DB
    end
    '---------------
    #org 0x8000CF
    lock
    msgbox 0x88000E7 MSG_SIGN '"Go to bed."
    applymovement 0xFF 0x1
    nop
    bufferitem 0x8 0x309
    setvar 0x4500 0xE3C1
    nop
    '---------------
    #org 0x8000DB
    lock
    msgbox 0x88000F4 MSG_SIGN '"Wake up"
    setvar 0x4500 0xE3C1
    nop
    '---------
    ' Strings
    '---------
    #org 0x8000E7
    = Go to bed.
    #org 0x8000F4
    = Wake up

    Well, in theory, yes.
    But in actuality, in-game the script just freezes everything.

    It works fine on XSE but there's an error within the script, and I doubt
    it's your fault. It's probably Poketto's misdoings.

    If you could script my instructions, I'm willing to promote your skill list with Story Scripter.
    Tell me if you're willing to give it a go. I'll give you 2 small parts to see if you can handle a
    taste of what the REAL scripts will look like in-game... That above script is childs play
    compared to the other events I'm planning.
     

    Penumbra

    Do you enjoy reading this?
  • 373
    Posts
    15
    Years
    Do you want me to redo this one? And im fine with harder stuff il redo this one an see how it goes

    Okay, great. Good luck! :D

    hey i have a great idea!!!!!! it would be good if u replace the bike with a kart :)

    .. a kart..

    uhm. right... Thats a good id-
    ARE YOU CRAZY!?

    I clearly stated that this hack will take place in THE PAST.
    A.K.A Majority of houses will be built from rugged stones and
    lumber. The fastest vehicle is probably your running shoes.
    I can't disrupt an epic story for some frivolous GO KART O_O'

    Plus, sorry to sound rude, but you're hired as a mapper and music editor, not
    a story plotter or an idea giver. I can handle the story on my own, and this includes
    the features and ideas in the story. I already have plans up to the final battle, let alone
    what to swap the bike for... It won't be a pokemon though, since it has to fit in your bag.

    Don't worry, I have an excellent idea. :)
    P.S: Don't forget. Lunatone and Solrock are from the
    FUTURE.
     

    PokettoMonsuta

    Cut the subsplicity
  • 49
    Posts
    15
    Years
    Btw, I'm kicking myself out of the hack.
    I'm to UNCOOL for this hack .-.

    Btw, the script should be more like this

    Code:
    '---------------
    #dynamic 0x800000
    #org 0x800000
    lockall
    call 0x8000A7
    '---------------
    #org 0x8000A7
    lock
    checkflag 0x32
    compare LASTRESULT 0x0
    if 0x1 call 0x8000CF
    compare LASTRESULT 0x1
    if 0x1 call 0x8000DB
    end
    '---------------
    #org 0x8000CF
    lock
    msgbox 0x8000E7 MSG_SIGN '"Go to bed."
    applymovement MOVE_PLAYER @movement
    end
    '---------------
    #org 0x8000DB
    lock
    msgbox 0x88000F4 MSG_SIGN '"Wake up"
    setvar 0x4500 0x1
    releaseall
    end
    '---------
    ' Strings
    '---------
    #org 0x8000E7
    = Go to bed.
    #org 0x8000F4
    = Wake up
    
    '------------
    ' Movements
    '------------
    #org @movement
    #raw 0x13 'Move Right(Normal)
    #raw 0xFE 'End of Movements
    If you need me, I'm taking Master_Track's advice.
    Lol I might even be whack enough to create a hack.
     

    Red Apple™

    Banned
  • 201
    Posts
    15
    Years
    Okay, great. Good luck! :D



    .. a kart..

    uhm. right... Thats a good id-
    ARE YOU CRAZY!?

    I clearly stated that this hack will take place in THE PAST.
    A.K.A Majority of houses will be built from rugged stones and
    lumber. The fastest vehicle is probably your running shoes.
    I can't disrupt an epic story for some frivolous GO KART O_O'

    Plus, sorry to sound rude, but you're hired as a mapper and music editor, not
    a story plotter or an idea giver. I can handle the story on my own, and this includes
    the features and ideas in the story. I already have plans up to the final battle, let alone
    what to swap the bike for... It won't be a pokemon though, since it has to fit in your bag.

    Don't worry, I have an excellent idea. :)
    P.S: Don't forget. Lunatone and Solrock are from the
    FUTURE.

    o ok, im sorry...................
     
  • 493
    Posts
    15
    Years
    WEll! I think if you just took this the time and did this script in the first place everyone would be happy. but no. penumbra can try the script but whats with all the raws?
     

    Penumbra

    Do you enjoy reading this?
  • 373
    Posts
    15
    Years
    Btw, I'm kicking myself out of the hack.
    I'm to UNCOOL for this hack .-.

    Btw, the script should be more like this

    Code:
    '---------------
    #dynamic 0x800000
    #org 0x800000
    lockall
    call 0x8000A7
    '---------------
    #org 0x8000A7
    lock
    checkflag 0x32
    compare LASTRESULT 0x0
    if 0x1 call 0x8000CF
    compare LASTRESULT 0x1
    if 0x1 call 0x8000DB
    end
    '---------------
    #org 0x8000CF
    lock
    msgbox 0x8000E7 MSG_SIGN '"Go to bed."
    applymovement MOVE_PLAYER @movement
    end
    '---------------
    #org 0x8000DB
    lock
    msgbox 0x88000F4 MSG_SIGN '"Wake up"
    setvar 0x4500 0x1
    releaseall
    end
    '---------
    ' Strings
    '---------
    #org 0x8000E7
    = Go to bed.
    #org 0x8000F4
    = Wake up
    
    '------------
    ' Movements
    '------------
    #org @movement
    #raw 0x13 'Move Right(Normal)
    #raw 0xFE 'End of Movements
    If you need me, I'm taking Master_Track's advice.
    Lol I might even be whack enough to create a hack.

    1) it's called quitting
    2) good for you
    3) you are whack enough to try (and possibly fail).
    4) It's your own fault you're "too uncool" to be in the
    group. I just asked you to do a
    SIMPLE script which
    should take no less than an hour. Yet, you're so grateful
    for the extended time I lent you (over 24 hours, btw).
    You can't even script properly and admit the fact that you
    can't. You just sign off so no one can tell you off.
    A lack of communication = lack of consistency in the equality
    of work within the team, thus I get angry for your selfish
    and temper-induced actions. I gave you a ridculously long time
    to do two parts in a script. It's not hard at your level, really.
    And your lame excuses like "okay fine, then you do it *sign off*"
    is just amazingly stupid. Honestly, just grow-up for once and
    script for the sake of the whole team..

    Anyway, Todoroki, thanks for trying to help and reaching past your
    expectations. I'll try to learn more scripting. Try.
     

    PokettoMonsuta

    Cut the subsplicity
  • 49
    Posts
    15
    Years
    1) I know
    2) It is good
    3) Just cuz I won't script for you, doesn't mean my hack won't succeed.
    4) I'm not what you call a "pro" at scripting. I didn't say i'm an advanced scripter nor a mediocre one.
    The one you always see in the video was made as a person event. The one I was trying out was a normal step-activated script, and I don't know how to do that. I was trying so hard to make sure when you step on it, it will activate again. I was unsuccessful. The video you saw was a person event, and I am pro at those. Even bufferitem and copyvarifnotzero.
    aftlog, Master_Track didn't let me join because there wasn't anything to do in the team, and that other teams like Ray Maverick's need me more than they need me. They have enough scripters to do the job, so they didn't really need me.
    And, I did finish the layout/main script core, but I needed to fix it up to make sure the script activates again after going on it.
    And, I would join the group, but like I said, I don't want to.

    Okay fine. If you don't do it *sign off*
    Your just too late to get the information, or too annoying for me to answer fully.
    and I should make a hack, but the unsuccessful circumstances will whack me in the head.
     

    Penumbra

    Do you enjoy reading this?
  • 373
    Posts
    15
    Years
    1) I know
    2) It is good
    3) Just cuz I won't script for you, doesn't mean my hack won't succeed.
    4) I'm not what you call a "pro" at scripting. I didn't say i'm an advanced scripter nor a mediocre one.
    The one you always see in the video was made as a person event. The one I was trying out was a normal step-activated script, and I don't know how to do that. I was trying so hard to make sure when you step on it, it will activate again. I was unsuccessful. The video you saw was a person event, and I am pro at those. Even bufferitem and copyvarifnotzero.
    aftlog, Master_Track didn't let me join because there wasn't anything to do in the team, and that other teams like Ray Maverick's need me more than they need me. They have enough scripters to do the job, so they didn't really need me.
    And, I did finish the layout/main script core, but I needed to fix it up to make sure the script activates again after going on it.
    And, I would join the group, but like I said, I don't want to.

    Okay fine. If you don't do it *sign off*
    Your just too late to get the information, or too annoying for me to answer fully.
    and I should make a hack, but the unsuccessful circumstances will whack me in the head.


    Your hack will most likely not succeed in originality since I've shared majority of my ideas
    with you and the back of your memory may reuse them, thinking that you made it up.

    Also, I'm not too late to get the information, you just go to sleep basically right after you come home
    from school. I'm not too annoying, you're just to dense to reply quick enough, or at all which is
    why I have to constantly message you since you update your status on the project once a millennium,
    and once you do, it's very unspecific like "i'm on the script you assigned me". Yes, Now I'll go write a novel based on that phrase and detail your biography with your sucess and struggles
    by this one small update.

    "
    And, I would join the group, but like I said, I don't want to. "

    So you're saying you could join Master_Track's, yet you don't want to?
    well that's nice, but that has nothing to do with me. Also, stop using the
    word "whack".


     

    Penumbra

    Do you enjoy reading this?
  • 373
    Posts
    15
    Years
    HEAR: https://www.youtube.com/watch?v=9TD1pwFkQtA I HACKED THE BATTLE MUSIC, HEHHEHHEH, AND WHATS FILLLERRRRRRRRRRR?

    Someone commented it's stolen :P
    But I have no evidence to prove that, so
    until then, great job!

    Filler is what you say when you're under the 25 character limit.

    Wow That was wierd. And did you get the rom back? I cant map because the script isnt done. But Did you even try his recorection

    aha >> you >> trollin ツ said:
    and for the script, try taking out lockall, and all the releases
    and find a used moveset script, delete the original and use that one
    and if u want to deactivate the script, set the var to 1
    and that's all I gotta say

    That's what he said. I don't understand any of that except lockall.
     
    Last edited:
  • 493
    Posts
    15
    Years
    Well this is what i got out of that

    '---------------
    #dynamic 0x800000
    #org 0x800000
    call 0x8000A7
    '---------------
    #org 0x8000A7
    lock
    checkflag 0x32
    compare LASTRESULT 0x0
    if 0x1 call 0x8000CF
    compare LASTRESULT 0x1
    if 0x1 call 0x8000DB
    end
    '---------------
    #org 0x8000CF
    lock
    msgbox 0x8000E7 MSG_SIGN '"Go to bed."
    applymovement MOVE_PLAYER @movement
    end
    '---------------
    #org 0x8000DB
    lock
    msgbox 0x88000F4 MSG_SIGN '"Wake up"
    setvar 0x1 0x1
    end
    '---------
    ' Strings
    '---------
    #org 0x8000E7
    = Go to bed.
    #org 0x8000F4
    = Wake up
    '------------
    ' Movements
    '------------
    #org @movement
    #raw 0x13 'Move Right(Normal)
    #raw 0xFE 'End of Movements

    Dont you think we should post this in a script help thread
     

    Penumbra

    Do you enjoy reading this?
  • 373
    Posts
    15
    Years
    Well this is what i got out of that

    '---------------
    #dynamic 0x800000
    #org 0x800000
    call 0x8000A7
    '---------------
    #org 0x8000A7
    lock
    checkflag 0x32
    compare LASTRESULT 0x0
    if 0x1 call 0x8000CF
    compare LASTRESULT 0x1
    if 0x1 call 0x8000DB
    end
    '---------------
    #org 0x8000CF
    lock
    msgbox 0x8000E7 MSG_SIGN '"Go to bed."
    applymovement MOVE_PLAYER @movement
    end
    '---------------
    #org 0x8000DB
    lock
    msgbox 0x88000F4 MSG_SIGN '"Wake up"
    setvar 0x1 0x1
    end
    '---------
    ' Strings
    '---------
    #org 0x8000E7
    = Go to bed.
    #org 0x8000F4
    = Wake up
    '------------
    ' Movements
    '------------
    #org @movement
    #raw 0x13 'Move Right(Normal)
    #raw 0xFE 'End of Movements

    Dont you think we should post this in a script help thread

    Be my guest. Scripting ain't my thing (yet... hopefully.)
    I wouldn't know what the heck they're talking about.

    + I'm going offline.
    See ya, and good luck fixing it!


     
  • 493
    Posts
    15
    Years
    Hey im getting it fixed right now but i need to know the tile var number.
    Well tihis is what i have
    '---------------
    #dynamic 0x800000
    #org 0x800000
    checkflag 0x32
    compare LASTRESULT 0x0
    if 0x1 call 0x8000CF
    compare LASTRESULT 0x1
    if 0x1 call 0x8000DB
    '---------------
    #org 0x8000CF
    msgbox 0x8000E7 MSG_SIGN '"Go to bed."
    applymovement MOVE_PLAYER @movement
    waitmovement 0x0
    end
    '---------------
    #org 0x8000DB
    lock
    msgbox 0x88000F4 MSG_SIGN '"Wake up"
    setvar 0x4050 0x1
    end
    '---------
    ' Strings
    '---------
    #org 0x8000E7
    = Go to bed.
    #org 0x8000F4
    = Wake up
    '------------
    ' Movements
    '------------
    #org @movement
    #raw 0x13 'Move Right(Normal)
    #raw 0xFE 'End of Movements
     
    Last edited:

    PokettoMonsuta

    Cut the subsplicity
  • 49
    Posts
    15
    Years
    Physic, I was just gunna tell you to take out the call 0x800070 or w.e
    try changing LASTRESULT to 0x800D, although that's not the problem
    The problem is, when it's told to move right, it moves left really slowly, and the offset for the applymovement changes to F0007DA or w.e
    or, the waitmovement is the problem, I never put it -.-'
    But, change it to 0x0 instead of just 0
     
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