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Make-ur-own attack

Shinin

Banned
1,844
Posts
20
Years
  • if the attack never misses put down - for accuracy. if it is a 1-hit-KO move put down - for attack.

    Name: Shade Beam
    Type: Ghost
    Base Damage: 140
    Accuracy: -
    PP: 5
    Description: A beam of darkness shoots at the opponent. 30% chance of paralyzation. After using this attack, Defense & Sp. Defense lower by 3 points each.

    Name: Light Burst
    Type: Psychic
    Base Damage: -
    Accuracy: 20
    PP: 5
    Description: Releases a burst of incredibly bright, powerful light. Accuracy raises if the pkmn that used the attacks level is higher than the defending pkmn's.

    Name: Thunderstorm
    Type: Electric
    Base Damage: 150
    Accuracy: 90
    PP: 5
    Description: Causes massive damage but skips a turn after use.
     

    swordkirby537

    Captain of the Cheese
    236
    Posts
    20
    Years
  • Good ones. I thought of some more.

    Name: Crystlization
    Type: Bug
    Base Damage: 120
    Accuracy: 90
    PP: 5
    Description: Blasts opponent with crystle chards.

    Name: Lava Wave
    Type: Fire
    Base Damage: 100
    Accuracy: 100
    PP: 10
    Description: Opponent is hit with a ball of lava. May cause burn.

    Name: Slime
    Type: Bug
    Base Damage: 90
    Accuracy: 95
    PP: 10
    Description: Hits opponent with a blast of nasty sticky slime. May reduce speed.
     

    Castrainer

    Banned
    6,990
    Posts
    20
    Years
    • Seen Apr 8, 2006
    Name: Wuwu Beam
    Type: Bug
    Pkmn That Learn: Only Wurmples
    Base Damage: 10
    Accuracy: --
    Description: Attack that hurts everyone that dont like Wurmples.
    Effect: If the pkmn dont like Wurmple, its a one-hit-KO!
     

    Pine

    ~Yummers~
    459
    Posts
    19
    Years
  • *buzzer noise*
    swordkirby, (I don't mean to be picky, it's kind of my nature :P) you spelled shards wrong also without consequence for some, and castrainer, well, let's just say that I don't think it would get into a game.....
     

    Shinin

    Banned
    1,844
    Posts
    20
    Years
  • Avalanche
    Type: Rock
    Base Damage: 100
    Accuracy: 100
    PP: 10
    Description: Starts an avalanche and hurts both of the opponents in a 2-on-2 battle.

    Name: Swarm
    Type: Bug
    Base Damage: 25
    Accuracy: 80
    PP: 15
    Description: Attacks 2-5 turns.

    Name: Iron Stomp
    Type: Steel
    Base Damage: 100
    Accuracy: 90
    PP: 10
    Description: Stomps the opponent with a metal-hard foot.

    Name: Tsunami
    Type: Water
    Base Damage: 150
    Accuracy: 75
    PP: 5
    Description: Sends a giant wave at the opponent.

    Name: Cyclone
    Type: Flying
    Base Damage: 95
    Accuracy: 100
    PP: 15
    Description: Sends a cyclone at the opponent.
     

    Manga_Artist

    Guest
    0
    Posts
    My Attack

    Name:Shadow of Darkness
    Type: Dark
    Base Damage: Pending
    Accuracy:99%
    PP:5
    Description:A Spear like attack in which all pokemon (besides own) gains a death clock subtracting hp every turn untill it faints
    :D
     
    758
    Posts
    19
    Years
    • Seen Sep 4, 2009
    Name: Psyburn
    Type: Psychic
    Base Damage: 150
    Accuracy: 100
    PP: 15/15
    Description: A psychic blast that has a 50% chance of burning or confusion

    Name: Shadow Spell
    Type: ???
    Base Damage: ???
    Accuracy: 100
    PP: 20/20
    Description: Works diffrently for Ghost/Dark types. Increases all stats.
     

    Shinin

    Banned
    1,844
    Posts
    20
    Years
  • accuracy & attack have to be multiples of 5. PP has to be a multiple of 5, but PP can be 1

    Name: Dry Ice
    Type: Ice
    Base Damage: 100
    Accuracy: 85
    PP: 10
    Description: Shoots dry ice at the opponent.

    Name: Monsoon
    Type: Water
    Base Damage: 115
    Accuracy: 100
    PP: 5
    Description: Makes rain heavily poor on both opponents in a 2-on-2 battle.

    Name: Flood
    Type: Water
    Base Damage: -
    Accuracy: 20
    PP: 5
    Description: 1-hit KO. Drowns the opponent w/ a flood.

    Name: Murder
    Type: Dark
    Base Damage: -
    Accuracy: -
    PP: 1
    Description: Makes 1/2 of opponents pokemon faint and the user's stats are lowered by 5 points each. Doesn't work if opponent has 1 pokemon left.

    Name: Ghost Chill
    Type: Ice
    Base Damage: 100
    Accuracy: 80
    PP: 5
    Description: Chills the opponent. Has a 50% chance of freezing the opponent.

    Name: Deep Freeze
    Type: Ice
    Base Damage: -
    Accuracy: 100
    PP: 20
    Description: Freezes the opponent.
     

    swordkirby537

    Captain of the Cheese
    236
    Posts
    20
    Years
  • Well scince I'm finaly back, I have some new attacks.

    Name: Mineral Throw
    Type: Steel
    Base Damage: 100
    Accuracy: 95
    PP: 10
    Description: Hits opponent with a chunk of iron ore.

    Name: Mineral Blast
    Type: Steel
    Base Damage: 120
    Accuracy: 95
    PP: 5
    Description: Nails opponent with a huge chunk of iron ore.
     

    Timbjerr

    [color=Indigo][i][b]T-o-X-i-C[/b][/i][/color]
    7,415
    Posts
    20
    Years
  • It just occured to me that there are two threads wit hthe exact same topic...I'm gonna merge them since closing this one would be a bit harsh...(and I always wanted to play with that feature)
     

    swordkirby537

    Captain of the Cheese
    236
    Posts
    20
    Years
  • ok...........
    This topic just got realy screwed up. Oh well, i guess i'll have to put 2 and 2 togather.

    Anyway, heres my attack:

    Name: Breeze
    Type: Flying
    Base Damage: 20
    Accuracy: 95
    PP: 20
    Description: Opponent is hit with a gental gust of wind. Opponent will fall asleep next turn.
     

    Shinin

    Banned
    1,844
    Posts
    20
    Years
  • Name: Machine Gun
    Type: Steel
    Base Damage: 50
    Accuracy: 60
    PP: 5
    Description: Attacks 2-5 times each turn.

    Name: Seed Barrage
    Type: Grass
    Base Damage: 90
    Accuracy: 95
    PP: 20
    Description: Shoots seeds at the opponent.

    Name: Bug Sting
    Type: Bug
    Base Damage: 100
    Accuracy: 100
    PP: 5
    Description: Stings the opponent with a stinger.
     

    Ninetales1

    Japan-flavoured Europhile
    723
    Posts
    20
    Years
  • I created a LOT of attacks, but I'll post the most fun ones here...

    Note: Some have "Light" listed as their type; that is the new type in my game.
    ~~~~~~~~~~~~~~~~~~~~

    Name: Colorversion
    Type: ???
    Power: ???
    Accuracy: 100
    PP: 20
    Effect: like Magnitude, except the type is chosen at random as well

    Name: Heartbreak
    Type: Normal
    Power: 150
    Accuracy: 100
    PP: 10
    Effect: Can only be used on infatuated Pokemon. Cures Pokemon of Attract condition.

    Name: Fireworks
    Type: Fire
    Power: ???
    Accuracy: 90
    PP: 25
    Effect: attacks 2-5 times with varied power

    Name: Secretpoison
    Type: Poison
    Power: ---
    Accuracy: 100
    PP: 10
    Effect: can cause any visible stat problem (sleep, paralysis, burn, etc.)

    Name: Supernova
    Type: Light
    Power: 140
    Accuracy: 100
    PP: 5
    Effect: User faints/opponent may also faint

    Name: Illusion
    Type: Psychic
    Power: ---
    Accuracy: ---
    PP: 10
    Effect: User creates 3 copies of itself, two of which are fake. Opponent has to pick a copy to attack. If it hits one of the fake ones, no damage is done, and the copy vanishes. If it hits the real one, user will take amount of damage times number of total copies left. (If two are left, damage is double. If three are left, damage is triple.)

    Name: Berry Gift
    Type: Grass
    Power: ???
    Accuracy: 100
    PP: 20
    Effect: Can do all sorts of things: it can cause damage, cause any visible stat problem, make the opponent flinch, or even make the opponent faint on rare occasions! Only one effect per use.

    Name: Fairydust
    Type: Normal
    Power: ---
    Accuracy: ---
    PP: 10
    Effect: Restores half HP to any Pokemon on user's side of the battlefield, or any Pokemon in its trainer's party.

    Name: Flashback
    Type: Light
    Power: !!!
    Accuracy: 100
    PP: 5
    Effect: KO's opponent five turns later. If it misses, the user is hit.

    Name: Hot Spot
    Type: Fire
    Power: !!!
    Accuracy: 10
    PP: 5
    Effect: In one vs. one battles, KO's the opponent and the next Pokemon in opponent's party. In two vs. two battles, KO's both opponents.

    Name: Reflection
    Type: Light
    Power: ???
    Accuracy: 100
    PP: 20
    Effect: Does the same amount of damage as the opponent's last attack.

    Name: Leech Bite
    Type: Poison
    Power: 45
    Accuracy: 100
    PP: 20
    Effect: Same as Absorb; also may poison or badly poison the opponent.

    Name: Sky Beam
    Type: Flying
    Power: 120
    Accuracy: 100
    PP: 10
    Effect: Causes the opponent to fly into the sky and avoid being hit on next turn.

    Name: Quicksand
    Type: Ground
    Power: 120
    Accuracy: 100
    PP: 10
    Effect: Causes opponent to go underground and avoid being hit on next turn.

    Name: Prophecy
    Type: Psychic
    Power: ---
    Accuracy: 100
    PP: 10
    Effect: Attacks first. User tries to guess what attack the opponent will use that turn, and if right, the opponent hits itself with that attack. (If wrong, nothing happens.)

    Name: Suggestion
    Type: Normal
    Power: ---
    Accuracy: 100
    PP: 10
    Effect: Chooses the opponent's next attack.

    Well, that may seem like a lot, but there's more coming up!
     

    Frostweaver

    Ancient + Prehistoric
    8,246
    Posts
    20
    Years
  • Woudl just want to remind people that having balanced moves is part of the fun... ^_^;

    Name: Gem Missile
    Type: Ground
    Power: 70
    PP: 10/16
    Accuracy: 90%
    Effect: ignores the oppoennt's immunity to ground attacks

    Meh... stole it off another game, but whatever... >_>;
     

    Shinin

    Banned
    1,844
    Posts
    20
    Years
  • 10/16? wth? and only post here if ur gonna make a move

    Name: Rock Punch
    Type: Rock
    Power: 85
    PP: 10
    Accuracy: 95
    Descroption: Punches the opponent with a rock-hard fist. 10% chance of flinching opponent.
     

    mewtwo87

    Sk8er
    76
    Posts
    19
    Years
  • Move: Hypnoleech
    Type: Psycic
    Power: N/A
    PP: 20
    Effect: 80% chance of putting opponent to sleep. Each turn while asleep, it takes 10% of opponents health and gives twice that amount to user.
     

    Golden Groudon

    hi i'm golden groudon
    681
    Posts
    20
    Years
  • Um....*lightbulb pops out of head*

    Supercoarlil
    Damage: 350
    AC: 99.9999.....%

    A selfdesruct-like attack. Gain energy for one turn; then attack.
    Does mass damage but faints user. If foe don't faint when attacked, then foe is PARZ and flinch for 1 turn.

    PP:1
     
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