Map Name: No name as of yet
Map Game: emerald
Comments: not finish
Rating: 3/10
Comments: About the mountains, you need at least one more level, and you need to make more corners on it. And don't make it so square. ;-;. Oh, and add small and big rocks as well. The path, it needs to be less long. You don't need the "extension" near the top-right unless that goes to a route, which it doesn't. You also should put space betwen the middle part of the path and the PokeMart and the House. You don't need the one tile extension by the gym, shorten it there. The sign for the gym should be next to the path, not away from it. The trees look very unnatural, and there are tile errors on where the lines of trees end. You used the "small tree to city" tile. You need the small tree to grass tile, which reminds me. You used the same grass tile throughout. Unless that's the only one, add different ones. Another thing, there should be a path going under the gate and out of the town.
Plus, you should make the entrance of the cave more obvious to the player, as in, move it closer to the center, to the right of the gym, or the top-right of the map, then at least the extension of the path would lead to something.
Wow, that was a long rating.
Name:Route 1
from fire red
credits to:wesley,kyledove...i think there is somemore..xD
comment:a simple route 1 i make
rate it guys
I'll be quick on this one as my laptop's battery is near-dying. Uhm..
Rating: 6/10 (And that's a good one, coming from me.)
Comments: Uhm, well.. where to begin? You should keep the path the same through unless there's a change in terrain, which there isn't. Tile errors on the jump thing near the sand path. Used the same grass tile through. Some flower/blue things don't show that well, I suggest you palette edit that. Tile errors on the water. Border is boring and unnatural.
But, it does have a nice feel to it.