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Map Rating/Review Thread

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Rabbit

where is my mind?
484
Posts
15
Years
  • Map Name - Dusk Cliffs
    For Hack - Pokemon Nirvana, which I last heard had closed down.
    Tileset Credits - Ray Maverick

    Yes I made this map, yes I have all the permissions to use it and the tiles for my own free-style mapping, yes im a mapper for the once great hack. Yes, I made this ages ago..

    I like the shape of the route. It's very natural. However, I don't like the way the trees are scattered around. It makes it difficult to see the route, which is uncomfortably narrow in some parts. Ninetendo usually fills in all the non-navigatable areas with dense trees, and I guess I'm used to that. Same for the patches of sand. They're normally used to show where the path is, but you've placed them around more or less randomly.

    And the park benches? What are they doing here? Isn't this route, like, unmapped wilderness?

    Very nice map. 10/10

    Hack name: Pokemon: Blue Islands (No it hasn't been abandoned, i just haven't updated the thread in ages)
    Tiles: Nintendo
    Map name: Cicatriz City


    Gimme some feedback:)
    Spoiler:

    It's an alright city. I guess. But the mountains and pond are painfully square. The elevation on the right side of the map is the most unnatural. I guess you're going for a FireRed/LeafGreen feel, but even those maps didn't go this far with the squareness.

    Most of the tall grass in this map can't be reached... what is it doing there? And the rocks south of the cave entrance look very peculiar.

    You might want to enlarge the area around the cave entrance for playability reasons. The area is only three tiles high. The player could jump off the ledge quite accidentally and not be able to get back. Especially since it's the only spot where you can actually walk through the tall grass...with the ledge so close, it's a very precarious place to train.

    Just wanna see if I've still got it.

    Name: No name, just for fun
    Hack of: Firered

    I tried to make it interesting, and big and imposing like a real city, while still having a Nintendo-y feel. I thought the pink color made it feel more alive and balanced out the bigness than the others I tried. Not to mention the fact that if this were in a hack, that'd be a normal-type gym. The trees are at the edges to make some sense of the inevitable grassy tree-lined routes that would connect to the city. Just a bit of realism, and you wouldn't be able to see much of it in-game. There also wouldn't be any border errors because you wouldn't be able to get close enough to see it. Decided to leave the Game Corner red to make it "loud" and pop, isn't that what real casinos do to draw you in? :P

    Superb! It has a nice 'large city' feel while being less annoying to navigate than Goldenrod. There's a nice variety of building sizes. It's nice that you avoided making it completely symmetrical. The one thing that bugs me is the pink. There's a lot of it. Have you tried a neutral colour, like mocha brown?
     
    Last edited:

    Logan

    [img]http://pldh.net/media/pokecons_action/403.gif
    10,417
    Posts
    15
    Years
  • Um, I consider the above conversation over. Please, stop replying to each other. I took care of it yesterday, which you'd notice if you looked at the deletion notice. There's no need to revive something that is done and dead.
     

    Tropical Sunlight

    The Faltine
    3,476
    Posts
    16
    Years
  • - Rom: Pokémon fire red
    - Name: rote 49
    - Credits: Wesley FG

    Map Rating/Review Thread


    for my hack of curse (=

    I'm not going to lie. This map is probably just a mistake.
    It's too square, rows of trees, level problems with the bridge etc.
    I'm not going to rate because you would probably be offended. Look at some maps from R/S/E or some maps in this thread with a high rating. Good luck to you.
     

    Magneto20

    CoOmnipotent1of Pokemon:WARPED
    174
    Posts
    16
    Years
  • - Rom: Pokémon fire red
    - Name: rote 49
    - Credits: Wesley FG

    Spoiler:


    for my hack of curse (=

    This map is too plain and squarish. The shape of it is very bad. The bridge just looks wrong. The small desert islands are pointless. Flower placement is poor. Why are there puddles there?

    4/10


    Anywho....

    Map name: Halma's Path
    Map game: WARPED (base = fire red)

    Spoiler:



    Basically, you teleport and land on the right of the map, heading left to...

    Map name: Garnet City

    Spoiler:
     

    Stoutert

    The darkest hour
    23
    Posts
    14
    Years
  • Map name: Atrum Cave
    Hack name: Pokémon Dark Light
    Comments: Don't mind the empty spot on the right- and left -bottom. You won't see that in-game.

    Map Rating/Review Thread

     
    1,323
    Posts
    17
    Years
    • Seen Dec 9, 2023
    Finally inserted HG/SS tiles, and edited FR/LG tiles...

    Spoiler:

    Map name: Pallet Town
    Rom Base: Pokemon Emerald

    Obviously, it's supposed to look like how Pallet Town does in HG/SS.

    Tile Credits:
    Alucus - Some HG/SS tiles
    Novus - Some HG/SS tiles, top 2 houses
    Pokemon FireRed - Lab
    Me - Trees, and edited lab, and some of the ground tiles
     

    Rabbit

    where is my mind?
    484
    Posts
    15
    Years
  • Map name: Atrum Cave
    Hack name: Pokémon Dark Light
    Comments: Don't mind the empty spot on the right- and left -bottom. You won't see that in-game.

    Map Rating/Review Thread


    A nice-looking cave. I have no complaints. It's neither too regular, nor super annoying to walk through. This must be a middle section of the cave, right? Post the entrance and exit!

    Finally inserted HG/SS tiles, and edited FR/LG tiles...

    Spoiler:

    Map name: Pallet Town
    Rom Base: Pokemon Emerald

    Obviously, it's supposed to look like how Pallet Town does in HG/SS.

    Tile Credits:
    Alucus - Some HG/SS tiles
    Novus - Some HG/SS tiles, top 2 houses
    Pokemon FireRed - Lab
    Me - Trees, and edited lab, and some of the ground tiles

    Well, you succeeded. Now go map something interesting. ~_~ How can I comment on your mapping if you just copy Nintendo?

    Fine, then I'll comment on the tiles. The red houses are kinda cool. I'd rather the red was darker, though. The lab is really dorky. I've always hated that lab. The path on the grass is really, really faint. And the trees...well, they make your grass look turquoise. That's not good. You should make the grass yellower or the trees bluer.
     
    Last edited:

    loitraitim

    Hoài Niệm Dấu Yêu
    60
    Posts
    16
    Years
  • Map Name: Reborn City
    Map Game: Freestyle
    Credits: Wesley FG, Kyledove
    Mapshot:
    Spoiler:


    PS: H2O Turquoise, thanks you!
     
    Last edited:

    Stoutert

    The darkest hour
    23
    Posts
    14
    Years
  • @rabbit: Thanks dude... Here you go:

    Map name: Atrum Cave (2)
    Hack name: Pokémon Dark Light
    Comments: Just rate it. :)

    Map Rating/Review Thread

     

    Matteron (96)

    Can't Read Lookin Ass
    270
    Posts
    15
    Years
    • Seen Feb 13, 2024
    Map name: Valencia Island
    Hack name: Pokémon ower of one
    Notes:an improved version of my starting town map


    Map Rating/Review Thread
    first off it is way to square. Try making the water and the path a little more natural. Also what's with that stair case?


    Edit:
    Here's a new map it's called Palm Isle.
    Base: Fire red
    Hack Name: Pokemon Makaygee Islands
    Comments:I didn't insert any tiles for this map, unless you consider block editing.
    Additional info:This is the starting town in the hack, it is inhabited by only you, your dad, and some elders, so there the town is meant to be small and crowded.
    Map shot:
    Spoiler:
     
    Last edited:

    Tropical Sunlight

    The Faltine
    3,476
    Posts
    16
    Years
  • first off it is way to square. Try making the water and the path a little more natural. Also what's with that stair case?

    Edit:
    Here's a new map it's called Palm Isle.
    Base: Fire red
    Hack Name: Pokemon Makaygee Islands
    Comments:I didn't insert any tiles for this map, unless you consider block editing.
    Additional info:This is the starting town in the hack, it is inhabited by only you, your dad, and some elders, so there the town is meant to be small and crowded.
    Map shot:
    Spoiler:
    Something good to start with. I understand why you made the lower part unaccessable. But, if I were you, I'd put windows on both sides of the houses; it should look better that way. The map itself is OK, but the tile errors in the northern part of the map (at mountain edges).
    It's nothing special. 8/10
     

    Pokestick good times.

    [i]cheeky[/i]
    7,521
    Posts
    15
    Years
  • Map Name: Reborn City
    Map Game: Freestyle
    Credits: Wesley FG, Kyledove
    Mapshot:
    Spoiler:


    PS: H2O Turquoise, thanks you!
    Well, let's do some map rewiews!

    This is in my opinion a really good city map (and even though it doesn't belong here, I love your choice on tiles!), With a Nintendoish squareness that (I think) is OK in a map like this.
    I'm wondering a little about the houses: First off, they look a bit boring, with hardly any windows or other details. Also, on some spots (mainly in the south), the overlap each other in quite an unatural way. There are few entraces, which again makes it feel boring, but I think the tiles shine in a way that keeps the eye interested.
    I do worry about the trucks: don't you think they look too many? If not, then possibly the placement of them, or the way their pallette doesn't really mixture with the enviroment. I would change that if I could.
    Then, I have no idea if the storyline or the style of the hack/game makes any difference, maybe it causes the trucks to make perfect sense. I don't know.
    Then, I'm a little confused about the fact that there's just one small entrance to such a big, crowded town. And that this entrance basicly just is a sand path. Doesn't seem like the best solution for a town full of cars. But this is just me speculating, I have no idea how the storyline or anything else does to this.

    Well, I like this map, this is really good quality. I just commented on the bad things, as that's the way my mind works ^_^"

    Overall, I'll give the map a strong 9/10.

    Hope this helped!

    ~ Pokey out!
     

    andyp159

    Master of Fire!
    107
    Posts
    15
    Years
  • Map name: Halma's Path
    Map game: WARPED (base = fire red)

    Spoiler:



    Basically, you teleport and land on the right of the map, heading left to...

    Map name: Garnet City

    Spoiler:
     
    976
    Posts
    16
    Years
  • FARFETCH'D POST

    Map name: Halma's Path
    Map game: WARPED (base = fire red)

    Spoiler:



    Basically, you teleport and land on the right of the map, heading left to...

    Map name: Garnet City

    Spoiler:
    I like both your maps, is the big building a garden center? I give them 9/10 for use of Fire Red tiles. You are a so good map maker it makes pie jealous.
     
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