6 main points from my perspective:
1: i ****ING LOVE IT!
2: im playin on ULTRAVIOLINCE! and good ****ing GOD IS IT HARD!
3: got the blue key, and in HELL!
4: i love the pistol :3 i wish i had it outside of doom :3
5: not as... refreshing as project brutality/russian overkill, but it works :3
6: the rune trial loading screen is SO AWESOME! SO METAL! i wish i had it as my screensaver :3
im not very far yet so... ya, i love it so far! :D
the doomguy having a story? i thought "hell broke free and killed every1 on base, GO KILL EM BACK!" is a good enough story! but i guess it gives a good perspective on the lore i suppose
- Yeah i knew that Ultraviolence was something that's going to be challenging. It seems that other than just massing more enemies on screen, they went with the other direction of making the enemy AI be more competent and giving them a damage boost. I'm not much of a fan of giving enemies a damage boost as part of the difficulty curve, but remembering Quake 2 on its harder difficulty settings (enemies dealing more damage + being less vulnerable to pain chance while still adding more enemies on screen), I might as well be accepting of it. DOOM's ways of enemy encounters really reminds me a lot about Quake 2 for some reason, where you spent a lot of time fighting enemies on areas where both you and the enemy have a lot of room to navigate on (referring to my previous post)
- OH YES! SOMEONE WHO ACTUALLY PLAYS THE DOOM MODS! WHOOOOOOOOOOOOOO!!!!! And yes, I've already mentioned that DOOM may not be as overly outrageous as that of Project Brutality, but hey, we still have to give credit to the said game. We knew from the start that its not going to be as outrageous as that of Brutal Doom/Project Brutality. Then again, we are a bunch of spoiled gorehounds anyway to have played Brutal Doom to kingdome come :)))))
- I was actually quite surprised when they decided to give the Doomguy some sort of backstory about him being a resurrected ancient warrior thing. However, we are living now in the age (well since 2014 i suppose) that characters without backstories seem to be not working now because of ya know, people being more critical to things outside of gameplay (i miss the 90s when we all just cared about shooting demons in the face and kicking their faces off. WHOOOOO!!!!!!!) But I'll be positive about this. I don't want to be overly negative and critical on something outside the gameplay as well..
===> Doomguy being a ressurected ancient Warrior = That is some brilliant analogy right there folks. Its a great symbolism of what Doom 4 is meant to be. A revival of a legend, or at least what id Software and Bethesda where going for. The Doomguy is a legendary warrior of his own right, (and he has the biggest
D**K manhood out of everyone in any video game ever) and he came back to a day and age where he has to fight not just against the forces of Ultrasatan, but also modernity itself. Unlike his Bro-in-arms Duke who had a rather unsuccessful relaunch in DNF, Doomguy keeps what he is all about... "Less talk, more action" (Since he doesn't talk anyway) (Btw suck it Screwattack)
===> Along with giving the Doomguy some backstory, there is a lot of dialogue in this game.. a lot. But its not on the level of "Running around with a Flashlight Simulator" aka Doom 3. I love how the Doomguy aggressively shoves all NPCs faces around since HE KNOWS (He's that much of a MAN, and a half) that we players don't want dialogue in our Doom games. WE AINT MILLENNIALS! WE ARE MEN! BORN FROM THE FLAMES OF ULTRAVIOLENCE! LESS TALK.. MORE MURDER! THATS WHAT THE DOOMGUY SYMBOLIZES! WHOOOOOOOOO!!!!!!!!!!
--> I'm still not a fan of the huge amount of Dialogue though. I get that we all need a break from all the blood and guts flying but still, this is a DOOM game. Call me a mindless meathead for not liking dialogue in a DOOM game but that's probably the last thing you need to know about. In my worldview, Dialogue in a Doom game is basically Doomguy's manly grunting and the Demons' cries of despair as the Doomguy mercilessly butchers them into a milion pieces. That is Doom poetry.