FlameShocker
C++/ASM Programmer
- 64
- Posts
- 15
- Years
- Location: United States
- Seen Jun 11, 2013
I have been wondering this for a while now.... Is anyone else here a Metroid fan? If so, please tell which game(s) is/are your favorite(s). Also, is anyone else looking forward to Other M (it's 2.5d!)?
Let me go ahead and say which one is my favorite so far: Zero Mission (I like the 2D ones better than the 3D ones, but I like the 3D ones, too). However, if Metroid II were remade, it'd be my favorite (the remake, I mean).
Oh, and if you want, state which 3D one is your favorite, which 2D one is your favorite, and which one is your favorite overall. Oh, and Other M would count as a 2D game.
EDIT: Oh, and if you have a reason for why whichever one is your favorite happens to be your favorite, please say the reason. Zero Mission is my favorite 2D one for having the Power Grip and the ability to use only some of the beams at one time (I know it's in Super Metroid, but it was only through hacking in Zero Mission, like with an Action Replay) and Sequence Breaking (if you don't know what that is, search Google or something) (Fusion had Power Grip from the start, but no Sequence Breaking). There were some other reasons, but I forget what they were. Maybe it was the portability of the GBA?
Let me go ahead and say which one is my favorite so far: Zero Mission (I like the 2D ones better than the 3D ones, but I like the 3D ones, too). However, if Metroid II were remade, it'd be my favorite (the remake, I mean).
Oh, and if you want, state which 3D one is your favorite, which 2D one is your favorite, and which one is your favorite overall. Oh, and Other M would count as a 2D game.
EDIT: Oh, and if you have a reason for why whichever one is your favorite happens to be your favorite, please say the reason. Zero Mission is my favorite 2D one for having the Power Grip and the ability to use only some of the beams at one time (I know it's in Super Metroid, but it was only through hacking in Zero Mission, like with an Action Replay) and Sequence Breaking (if you don't know what that is, search Google or something) (Fusion had Power Grip from the start, but no Sequence Breaking). There were some other reasons, but I forget what they were. Maybe it was the portability of the GBA?
Last edited: