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Moveset Help & Other Questions

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  • 464
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    10
    Years
    • Seen Oct 17, 2015
    Would no guard work with golurk with dynamic punch and stone edge so they dont miss?
    Also what would you recommend for aegislash
     

    PlatinumDude

    Nyeh?
  • 12,964
    Posts
    13
    Years
    Would no guard work with golurk with dynamic punch and stone edge so they dont miss?
    Also what would you recommend for aegislash

    No. Dynamic Punch is redundant with Earthquake. Iron Fist is necessary to make Shadow Punch a viable move for Golurk.

    Anyway, Aegislash sets:
    -Shadow Ball
    -Shadow Sneak/Sacred Sword
    -Iron Head/Sacred Sword/Pursuit
    -King's Shield
    Nature: Quiet
    EVs: 244 HP/12 Def/252 SAtk
    Item: Leftovers

    or
    -Substitute
    -Toxic
    -King's Shield
    -Shadow Ball
    Nature: Modest
    EVs: 244 HP/252 SAtk/12 Spe
    Item: Leftovers

    or
    -Shadow Ball
    -Flash Cannon/Sacred Sword
    -Shadow Sneak
    -Pursuit/Sacred Sword
    Nature: Hasty/Naive
    EVs: 4 Atk/252 SAtk/252 Spe
    Item: Life Orb/Spooky Plate/Spell Tag

    or
    -Swords Dance
    -Shadow Sneak
    -Iron Head/Shadow Claw
    -Sacred Sword/Head Smash
    Nature: Adamant
    EVs: 4 HP/252 Atk/252 Spe
    Item: Life Orb
     

    SnowpointQuincy

    Seeker of FRIEND CODES
  • 1,286
    Posts
    15
    Years
    Could I get some tips for a NU Whirlwind Team?

    Crustle @ Sitrus Berry
    Ability: Sturdy
    EVs: 252 Def / 252 HP / 4 SDef
    Bold Nature
    - Stealth Rock
    - Spikes
    - Toxic
    - Rock Wrecker

    Murkrow @ Eviolite
    Ability: Prankster
    EVs: 252 SDef / 248 HP / 8 Def
    Calm Nature
    - Substitute
    - Confuse Ray
    - Whirlwind
    - Roost

    Garbodor (M) @ Black Sludge
    Ability: Aftermath
    EVs: 252 SDef / 252 HP / 4 Atk
    Careful Nature
    - Gunk Shot
    - Curse
    - Toxic Spikes
    - Spikes

    Arbok @ Sitrus Berry
    Ability: Shed Skin
    EVs: 252 Atk / 252 HP / 4 SDef
    Adamant Nature
    - Gunk Shot
    - Earthquake
    - Sucker Punch
    - Coil

    Tropius @ Sitrus Berry
    Ability: Harvest
    EVs: 252 SDef / 252 HP / 4 Def
    Calm Nature
    - Roost
    - Leech Seed
    - Toxic
    - Air Slash/Protect
     

    PlatinumDude

    Nyeh?
  • 12,964
    Posts
    13
    Years
    Could I get some tips for a NU Whirlwind Team?

    Crustle @ Sitrus Berry
    Ability: Sturdy
    EVs: 252 Def / 252 HP / 4 SDef
    Bold Nature
    - Stealth Rock
    - Spikes
    - Toxic
    - Rock Wrecker

    Murkrow @ Eviolite
    Ability: Prankster
    EVs: 252 SDef / 248 HP / 8 Def
    Calm Nature
    - Substitute
    - Confuse Ray
    - Whirlwind
    - Roost

    Garbodor (M) @ Black Sludge
    Ability: Aftermath
    EVs: 252 SDef / 252 HP / 4 Atk
    Careful Nature
    - Gunk Shot
    - Curse
    - Toxic Spikes
    - Spikes

    Arbok @ Sitrus Berry
    Ability: Shed Skin
    EVs: 252 Atk / 252 HP / 4 SDef
    Adamant Nature
    - Gunk Shot
    - Earthquake
    - Sucker Punch
    - Coil

    Tropius @ Sitrus Berry
    Ability: Harvest
    EVs: 252 SDef / 252 HP / 4 Def
    Calm Nature
    - Roost
    - Leech Seed
    - Toxic
    - Air Slash/Protect

    Why the Sitrus Berries? Black Sludge (for Poison Pokemon) or Leftovers are the better items to use.

    Rock Wrecker is an unviable move because of the recharge turn. Rock Blast is easily the better option because of its ability to break Substitutes and Focus Sash:
    -Spikes
    -Stealth Rock
    -Rock Blast/Stone Edge
    -X-Scissor/Toxic
    Nature: Impish
    EVs: 224 HP/252 Def/32 SDef
    Item: Leftovers
    Ability: Sturdy

    Murkrow is Taunt bait. Grumpig is a better alternative because of its superior bulk:
    -Psychic/Psyshock
    -Whirlwind
    -Heal Bell
    -Thunder Wave/Toxic
    Nature: Calm
    EVs: 248 HP/8 Def/252 SDef
    Item: Leftovers
    Ability: Thick Fat

    You already have a hazard setter in Crustle, so Garbodor isn't necessary. If it were to stay, don't bother with Curse; it needs a lot of support to work. Instead, I'd use Weezing (for defense) or Muk (for offense):

    Weezing:
    -Will-o-Wisp
    -Sludge Bomb
    -Flamethrower/Pain Split/Toxic Spikes
    -Haze/Taunt/Toxic Spikes
    Nature: Bold
    EVs: 252 HP/252 Def/4 SDef
    Item: Black Sludge

    Muk:
    -Poison Jab/Gunk Shot
    -Shadow Sneak
    -Ice Punch/Fire Punch
    -Memento/Curse/Explosion
    Nature: Adamant
    EVs: 252 HP/252 Atk/4 SDef
    Item: Black Sludge/Choice Band
    Ability: Poison Touch/Sticky Hold

    I wouldn't use Arbok on this team, considering that it shares weaknesses with Muk/Garbodor/Weezing. This team could use some Rapid Spin support; Wartortle and Torkoal can do this for you:

    Wartortle:
    -Scald
    -Rapid Spin
    -Foresight
    -Toxic/Haze
    Nature: Bold
    EVs: 248 HP/172 Def/84 SDef
    Item: Eviolite

    Torkoal:
    -Shell Smash
    -Fire Blast
    -Earth Power/Hidden Power (Grass)
    -Rapid Spin
    Nature: Modest/Timid
    EVs: 4 Def/252 SAtk/252 Spe
    Item: White Herb

    If you still need some form of offense, here are better options for the team, such as Zweilous, Throh, Sawk, Primeape, Electabuzz and Eelektross:

    Zweilous:
    -Rest
    -Sleep Talk
    -Roar
    -Dragon Tail/Crunch
    Nature: Careful
    EVs: 248 HP/200 SDef/56 Spe
    Item: Eviolite

    or
    -Substitute
    -Outrage
    -Crunch/Superpower
    -Toxic
    Nature: Jolly
    EVs: 48 HP/252 Atk/208 Spe
    Item: Eviolite

    Throh:
    -Bulk Up
    -Circle Throw
    -Payback/Poison Jab/Ice Punch/Stone Edge
    -Rest
    Nature: Careful
    EVs: 252 HP/4 Def/252 SDef
    Item: Chesto Berry
    Ability: Guts

    Sawk:
    -Close Combat
    -Ice Punch
    -Stone Edge
    -Earthquake/Knock Off/Toxic
    Nature: Adamant
    EVs: 4 HP/252 Atk/252 Spe
    Item: Choice Band/Choice Scarf
    Ability: Mold Breaker/Sturdy

    Primeape:
    -Close Combat
    -Stone Edge
    -U-turn
    -Ice Punch
    Nature: Jolly
    EVs: 252 Atk/4 Def/252 Spe
    Item: Choice Band/Choice Scarf
    Ability: Vital Spirit/Defiant

    Electabuzz:
    -Thunderbolt
    -Volt Switch
    -Focus Blast
    -Hidden Power (Ice)
    Nature: Timid
    EVs: 4 HP/252 SAtk/252 Spe
    Item: Eviolite/Choice Scarf
    Ability: Vital Spirit

    Eelektross:
    -Thunderbolt
    -Superpower
    -Flamethrower
    -Giga Drain
    Nature: Rash
    EVs: 140 Atk/244 SAtk/124 Spe
    Item: Expert Belt

    or
    -Thunderbolt
    -Volt Switch
    -Flamethrower
    -Giga Drain
    Nature: Modest
    EVs: 172 HP/252 SAtk/84 Spe
    Item: Choice Specs/Leftovers

    or
    -Thunder Punch
    -Drain Punch/Superpower
    -U-turn
    -Aqua Tail
    Nature: Adamant
    EVs: 132 HP/252 Atk/124 Spe
    Item: Choice Band/Expert Belt

    While Tropius is a tad slow for SubSeed, it's the best way to take advantage of Harvest:
    -Substitute
    -Leech Seed
    -Protect
    -Air Slash
    Nature: Bold
    EVs: 252 HP/252 Def/4 SDef
    Item: Sitrus Berry
    Ability: Harvest
     
  • 464
    Posts
    10
    Years
    • Seen Oct 17, 2015
    What evs should i run with a adamant mega bannete?

    252atk 252hp
    252atk 252sdef
    252 hp 252 sdef

    Using will o wisp to weaken physical attacks
     

    PlatinumDude

    Nyeh?
  • 12,964
    Posts
    13
    Years
    What evs should i run with a adamant mega bannete?

    252atk 252hp
    252atk 252sdef
    252 hp 252 sdef

    Using will o wisp to weaken physical attacks
    252 HP/252 Atk is generally the best bet here to increase overall bulk on both ends. Offensive Mega Banette should use:
    -Phantom Force
    -Sucker Punch
    -Will-o-Wisp/Taunt
    -Destiny Bond
    Nature: Adamant
    EVs: 252 HP/252 Atk/4 SDef
    Item: Banettite
    Ability: Frisk/Insomnia
     

    Shrew

    is a Shrew
  • 842
    Posts
    10
    Years
    Bred an Adamant Totodile (w/ all EMs) and an Impish Furfrou. For Totodile, I'm not sure if I want the Swords Dance or DD set (but not CB), or even what those two should use for coverage. As for Furfrou, I was thinking of a SleepTalk set with Facade/Toxic, although it has obvious flaws, so I'm not sure about that one either. I'll probably only use them in lower tiers, but maybe also occassional mixed/roulette .
     

    PlatinumDude

    Nyeh?
  • 12,964
    Posts
    13
    Years
    Bred an Adamant Totodile (w/ all EMs) and an Impish Furfrou. For Totodile, I'm not sure if I want the Swords Dance or DD set (but not CB), or even what those two should use for coverage. As for Furfrou, I was thinking of a SleepTalk set with Facade/Toxic, although it has obvious flaws, so I'm not sure about that one either. I'll probably only use them in lower tiers, but maybe also occassional mixed/roulette .

    Just use SD Feraligatr. With Adamant, it fails to outspeed certain threats with Dragon Dance, which Jolly does:
    -Swords Dance
    -Waterfall
    -Aqua Jet
    -Crunch/Superpower/Ice Punch
    Nature: Adamant
    EVs: 184 HP/252 Atk/72 Spe
    Item: Life Orb

    Furfrou is best played as a pivot, tbh:
    -Return
    -U-turn
    -Thunder Wave/Toxic
    -Roar/Cotton Guard
    Nature: Impish
    EVs: 252 HP/252 Def/4 Spe
    Item: Leftovers
     
  • 4
    Posts
    10
    Years
    • Seen Oct 2, 2021
    I have a question about showdown.
    I personally prefer the client version over the browser version, but I never figured out if it's possible to play on other servers using the client version.
    If it's possible, how to do it?
     

    Shrew

    is a Shrew
  • 842
    Posts
    10
    Years
    Lapras and Aurorus are two Freeze-Dry users who also have access to Thunderbolt. Given that STAB makes Freeze-Dry stronger than Tbolt, and that Freeze-Dry hits both Flying and Water types for supereffective damage, are there any cases in which Tbolt is still worth using?

    In particular, I had a Lapras last gen which used Ice Beam/Scald/Tbolt/Heal Bell (similar to the smogon set), and I'm not sure if I should have Ice Beam/Scald/Freeze-Dry/Heal Bell this gen... or if both Ice Beam and Freeze-Dry is redundant.

    Also, a Cryogonal with Ice Beam/Rapid Spin/Recover/Toxic. For this mono-attacking case, is it better off using Freeze-Dry instead of Ice Beam?
     

    PlatinumDude

    Nyeh?
  • 12,964
    Posts
    13
    Years
    Lapras and Aurorus are two Freeze-Dry users who also have access to Thunderbolt. Given that STAB makes Freeze-Dry stronger than Tbolt, and that Freeze-Dry hits both Flying and Water types for supereffective damage, are there any cases in which Tbolt is still worth using?

    In particular, I had a Lapras last gen which used Ice Beam/Scald/Tbolt/Heal Bell (similar to the smogon set), and I'm not sure if I should have Ice Beam/Scald/Freeze-Dry/Heal Bell this gen... or if both Ice Beam and Freeze-Dry is redundant.

    Also, a Cryogonal with Ice Beam/Rapid Spin/Recover/Toxic. For this mono-attacking case, is it better off using Freeze-Dry instead of Ice Beam?

    FYI, Lapras can't learn Scald. Heal Bell + Freeze-Dry Lapras is also illegal right now because the former is a tutor move from Gen IV/V and the latter is a Gen VI egg move.

    Personally, I think you should use one of Ice Beam or Freeze-Dry because using both will take up valuable moveslots for coverage or utility. It all boils down to more power vs. hitting Waters super effectively.
     
  • 464
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    10
    Years
    • Seen Oct 17, 2015
    Is this the best chandelure set?
    Shadow ball
    Fire. Blast/Flamethrower
    Energy ball
    Psychic
    Modest Flash Fire
    252SpAtk 252Spe
    Choice Scarf
     

    Nah

  • 15,965
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    • Age 31
    • she/her, they/them
    • Seen yesterday
    Is this the best chandelure set?
    Shadow ball
    Fire. Blast/Flamethrower
    Energy ball
    Psychic
    Modest Flash Fire
    252SpAtk 252Spe
    Choice Scarf
    If possible, you'll wanna use Hidden Power Fighting instead of Psychic. Also, Fire Blast>Flamethrower because you need the extra power when using a Scarf. Otherwise, your set is fine.
     

    PlatinumDude

    Nyeh?
  • 12,964
    Posts
    13
    Years
    Is this the best chandelure set?
    Shadow ball
    Fire. Blast/Flamethrower
    Energy ball
    Psychic
    Modest Flash Fire
    252SpAtk 252Spe
    Choice Scarf

    It's fine for in-game purposes when you can't get Hidden Power (Fighting); it's currently walled by Hydreigon and Houndoom. But I'd rather drop Psychic for something more useful like the aforementioned move, Trick to cripple walls or Memento to severely weaken a counter.
     
  • 4
    Posts
    10
    Years
    • Seen Jun 2, 2014
    nidoking help for my team

    when should I evolve nidorino. I have a nidoking I evolved at 16 and maxed out it's special attack and speed and this it's lvl 100 stats health304 attack 206 def 190 spa 295 spdef 167 and spd 269. Y is its stats so low? Is it bc I didn't lvl it up as nidorino 1st?
     
  • 8,279
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    • he/him
    • Seen yesterday
    when should I evolve nidorino. I have a nidoking I evolved at 16 and maxed out it's special attack and speed and this it's lvl 100 stats health304 attack 206 def 190 spa 295 spdef 167 and spd 269. Y is its stats so low? Is it bc I didn't lvl it up as nidorino 1st?
    The time at which you evolve the Pokemon makes no difference on its stats. Nature, IVs, and EVs dictate that.

    Also, please wait a little while for replies before reposting your question elsewhere.
     
    Last edited:
  • 464
    Posts
    10
    Years
    • Seen Oct 17, 2015
    On my agility kingler/shell smash cloyster should i give them the extra speed evs or hp instead as those two moves give +2 speed?
     

    Nah

  • 15,965
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    10
    Years
    • Age 31
    • she/her, they/them
    • Seen yesterday
    On my agility kingler/shell smash cloyster should i give them the extra speed evs or hp instead as those two moves give +2 speed?
    Cloyster should run max speed. It needs all the speed it can get, otherwise, some Scarfed pokes and some that already have a speed boost will still outspeed it. It's not terribly durable either, despite its 180 base Defense.

    If you're playing in the lower tiers, Kingler can roll with a few HP EVs. If playing on Battle spot or in OU, just max out its speed so it can keep up with the other pokes.
     
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