This hack looks very promising! I mean, a Fakemon Remover Patch? That's awesome! I think more hacks should have something like that.
Thanks.
I noticed something strange and this might be the reason it's difficult to get in game saving to work. When I examine the properly patched Pokemon Cobalt rom with GBATA, I noticed I get the following:
"Save Type: NONE"
I have noticed a similar issue when using the EZ-Flash Client. The save information by default is 256k, whereas a clean rom of something like Pokemon FireRed or Emerald or whatever is 1024k. Not sure if that's what the issue is, but it very well could be
Pokecommunity won't let me post any URL's so I can PM you the images if you would like
I haven't tested this out yet, but have you sent the ROM to the EZ-Flash IV with it manually changed to 1024Kbits and FLASH save? Maybe the header for the game was changed, so the client doesn't recognize the game as Pokemon FireRed. I believe this is what DestinedJagold did with his hack too.
Yes, I manually changed it to FLASH memory and 1024k, but sadly it didn't work =\ I remember when I first tried to load ShinyGold on my EZ-Flash IV, I needed to fix the header and it worked, but there isn't an option to fix the header in this rom within GBATA for whatever reason
Well, I'm pretty sure it's an issue with the ROM itself but I'm not sure how to even start to fix it.
Hey! I started playing today and i noticed a bug: when you start the game, talk to your mom and get out of the house and go check the mail box hitting the "foward key" (up /\ ) a "landing" animation plays (like when you use fly).
Anyway, great hack and you did such an amazing job by adding the 4th&5th Gen moves to the game, really improves the gameplay experience... and the 64x64 sprites... perfect!
Thanks for that bug, I didn't catch that.
love it so much right now, i am playing it.
Thanks.
This looks really good. :P I wouldn't have downloaded
the beta had I not known it was 4 gyms length :P.
Looking forward to playing it GG
Thanks.
Now, I've been doing some rearranging of the maps. Instead of entering Hoenn via Fallarbor Town, which, with some thought, makes little sense seeing as that part is a mountain range, you enter via the much more logical Slateport City. As such, Garnet's gym is now in Slateport City. Additionally, this means that Hoenn Port is at the north of Felith, instead of the south. This prompted me to reorganise Felith completely, which has made some of the maps change order.
I've also mapped out almost all of Hoenn, with only the areas from Fortree City through to Lilycove City being unmapped (excluding the water areas, which I'm still on the fence about including.)
Have some screenshots.
The new Felith map, and an updated Corona Walk.
Hoenn, Slateport City, and Slate Shore.
Mauville City.
Verdanturf Town, Rustturf Tunnel, and Rustboro City.
Chimney Valley and Fiery Path.
Petalburg Woods and Littleroot Town.
Just for clarification, this stuff isn't in the download yet.