After much deliberation, with a heavy heart I am announcing the cancellation of Pokemon Discovery.
...
Nah, jk fools! This is a project that if it takes 5 years will be finished!
Just a quick update: We've actually decided to redo the entire ROM. I know this hurts your savestates but just know it's for the better and by the time beta 2 is released, all events, scripts, and even graphics will be revamped and you will probably forget most of the events let's be honest. Anyways, we're going to start off with LL's 650 patch so we have more pokemon slots to work with. Also, in his patch are a few new things such as updated moves, types, etc. The only thing we are excluding is the xp gain per pokemon capture. Let's not be silly!
With this info, just know it really doesn't take that long to transfer everything over. The benefits of this outweigh any cons. It's like a massive clean-up since I developed this hack as I learned to hack. Now with my more advanced abilities at inserting/updating/creating maps, scripting, etc. I'm going to ensure that not as much space goes to waste. This will eliminate most bugs and also enhance the playability of the hack.
Things that will be added to the latest version:
--Updated scripts
--Dialogue cuts
--More custom items
--More items on maps
--Updated OWs
--Updated battle backgrounds
--PokeShelf system in Excultus Village (we know you wanted it)
--Pika Does mini-game completion
--Mysterious Cave / Path mini-puzzle
--First available orb of the game
--Swarm events
--TM Revamp (no technology = No TM? Pshh we got around that..)
--New abilities (including Adaptability for Eevee)
--New moves (on top of the ones from 650 patch)
--More well rope and bucket events
--More animations (including water tiles for Excultus Village)
--Most importantly: A new in-depth means of getting your eeveelution (amazing, really)
To better understand the eeveelution thing, you no longer randomly choose your eeveelution from a dream state. You don't have to get rid of your level 6 or level 7 eevee for a level 5 leafeon for example. Your same eevee will evolve to the eeveelution of your choice, you keep the stats, and it'll be attached to an awesome event for each specific eeveelution.
So for the TM thing, we will be implementing a Move Teacher. You will find Move Scrolls around the island and return them to him and he will teach your Pokemon on the pretense that you beat him in battle. His pokemon will use the move that you want to learn only as a means of teaching you its strength (if its with a defensive ability like Safeguard then the pokemon will also have a basic attack). His pokemon levels will be based on the levels around him in the routes. As you move along in the story and go to new towns and cities, he will have more moves available to sell to you or you will be able to redeem more move scrolls you've found along the way and the pokemon will almost always match your level to make the event not too hard, not too easy. Feedback welcomed!
More features might be implemented, but this is the list off the top of my head. Any questions, suggestions, feedback, feel free to input here so we can update the hack to better accommodate those who are playing. Thanks!