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FireRed hack: Pokémon Time Version

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M.L

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    • Seen Dec 21, 2017
    nice to see you have a hack of your own up uhm i may help but at a lzter stage if you need it
     

    Lord Varion

    Guess who's back?
    2,642
    Posts
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    • Age 29
    • Seen Jan 6, 2015
    D: I'm sorry gira!
    Anyways .. Mini update:
    I inserted 3 tiles ... thats all
    a tall grass tile, some grass, and a rock :3
    Pokémon Time Version
    Pokémon Time Version
     

    Lord Varion

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    • Seen Jan 6, 2015
    Is it just me, or did you change your hack's Rombase to Emerald?
    Anyways, nice maps. I like them. They're widely spaced, and well decorated.

    I have change it to emerald.
    I'm meaning to get a moderator to change it but im tad busy right now :/

    I will soon though.

    And thanks :)
     

    -ty-

    Don't Ask, Just Tell
    792
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  • Do you know how to insert tiles? I would suggest making new tiles or at least using Weseley's tiles, which you would have to credit of course.
     

    Lord Varion

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    I have a buddy inserting some for my now actually :)
    and somewhere in my updates i have some new tiles. :/ not many

    and no comment on music? D:
     

    -ty-

    Don't Ask, Just Tell
    792
    Posts
    14
    Years
  • Glad to hear that you that you are inserting tiles, hope it turns out well.
     

    Lord Varion

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    • Seen Jan 6, 2015
    D: Oh nooo!
    The rom and it's backup (?) crashed -_-''
    So I haz to start again. And i'm gonna use Firered ... when ever i hack that i dont get this problem.
    So I'ma go now ... do all sorts of stuff and come back in a hour or 2 and show what i got!
     

    Lord Varion

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    • Seen Jan 6, 2015
    Haii guys :3
    I've been trying to script.
    and i need your help this script is the casual 'road block' script for when you have no pokémon.
    '---------------
    #org 0x800900
    msgbox 0x8800930 0x6 '"Wait!!"
    applymovement 0xFF 0x8800939
    waitmovement 0xFF
    msgbox 0x880093B 0x6 '"[player]!\nYou should know better...."
    applymovement 0xFF 0x88009A2
    release
    end


    '---------
    ' Strings
    '---------
    #org 0x800930
    = Wait!!

    #org 0x80093B
    = [player]!\nYou should know better.\lWild Pokémon attack you in route 50.\nDon't go unless you have a Pokemon.


    '-----------
    ' Movements
    '-----------
    #org 0x800939
    #raw 0x1 'Face Up

    #org 0x8009A2
    #raw 0x12 'Step Left (Normal)
    It freezes when you step on?
    Any suggestions? D:
     

    Quilava's Master

    Shattered Dreams '13
    694
    Posts
    16
    Years
    • Seen Aug 14, 2023
    Haii guys :3
    I've been trying to script.
    and i need your help this script is the casual 'road block' script for when you have no pokémon.

    It freezes when you step on?
    Any suggestions? D:

    '---------------
    #org 0x800900
    setvar 0x4050 0x0
    checkflag 0x[insert flag]
    if 0x1 goto @done

    msgbox 0x8800930 0x6 '"Wait!!"
    applymovement 0xFF 0x8800939
    waitmovement 0xFF
    msgbox 0x880093B 0x6 '"[player]!\nYou should know better...."
    applymovement 0xFF 0x88009A2
    release
    end


    #org @done
    release
    end


    '---------
    ' Strings
    '---------
    #org 0x800930
    = Wait!!

    #org 0x80093B
    = [player]!\nYou should know better.\lWild Pokémon attack you in route 50.\nDon't go unless you have a Pokemon.


    '-----------
    ' Movements
    '-----------
    #org 0x800939
    #raw 0x1 'Face Up
    #raw 0xFE

    #org 0x8009A2
    #raw 0x12 'Step Left (Normal)
    #raw 0xFE
    Try this. Everything in bold is what was fixed.
     

    Quilava's Master

    Shattered Dreams '13
    694
    Posts
    16
    Years
    • Seen Aug 14, 2023
    It says 'dynamic start offset specified'
    on line
    So specify a dynamic offset, put #dynamic 0x800000 at the first line. Try this.
    #dynamic 0x800000

    #org @start
    setvar 0x4050 0x0
    checkflag 0x[insert flag]
    if 0x1 goto @done
    msgbox @tlk 0x6 '"Wait!!"
    applymovement 0xFF @mov1
    waitmovement 0x0
    msgbox @tlk2 0x6 '"[player]!\nYou should know better...."
    applymovement 0xFF @mov2
    release
    end

    #org @done
    release
    end


    '---------
    ' Strings
    '---------
    #org @tlk
    = Wait!!

    #org @tlk2
    .m/ = [player]!\nYou should know better.\lWild Pokémon attack you in route 50.\nDon't go unless you have a Pokemon.


    '-----------
    ' Movements
    '-----------
    #org @mov1
    #raw 0x1 'Face Up
    #raw 0xFE

    #org @mov2
    #raw 0x12 'Step Left (Normal)
    #raw 0xFE
     

    Lord Varion

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    2,642
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    • Age 29
    • Seen Jan 6, 2015
    Okayy.
    After hours of figuring scripting out ... I have ... the Road Block script.
    Pokémon Time Version

    Pokémon Time Version

    The words 'route 50' have indeed been changed to 'Route 50' to all you grammar wizards out there.
     

    Lord Varion

    Guess who's back?
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    • Age 29
    • Seen Jan 6, 2015
    Right final update of the day:
    The starter script (half done)
    Pokémon Time Version

    Pokémon Time Version

    Pokémon Time Version

    Pokémon Time Version

    I heard you liek Mudkipz ;)
    Pokémon Time Version

    After this the game freezes again -_-
    I dont understand why, again!
    Here is the script (if someone cool like quilava master can help).
    Spoiler:
     

    DrFuji

    [I]Heiki Hecchara‌‌[/I]
    1,691
    Posts
    14
    Years
  • This hack looks okay, but if you're using the FR trees, you should really learn how to use their shadows correctly.

    As for your script, you forgot to put #raw 0xFE at the end of your movements - That is the most likey thing that is causing it to freeze.
     

    Lord Varion

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    • Age 29
    • Seen Jan 6, 2015
    Thanks Dr.Fuji!
    The script know works :D Your a lifesaver.
    As for the map it isn't 100% done and the trees are currently placeholders in the 1st beta.
     
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