Honestly, with the delay in the service I can't help but saying this.
Told ya so.
This is one of the problems when you have to rely on a online service to transfer over pokemon. Delays. Down servers. Connection issues. And more assorted fun stuff.
That said, Nintendo not accounting for increased server strain doesn't inspire a whole lot of confidence in the service.
I guess you'd call this the price of convenience?
Nintendo could have created a method to transfer directly between a DS/3DS if they really wanted to. Hell, they could have ran with a variation of this idea if they wanted to. The transfers are, essentially, free. It's just the storage that is being paid for. So why couldn't they have increased the amount of storage in X/Y, and had a transfer only service? If they wanted to, they could have had storage amounts in the upper thousands in X/Y. The size of all the pokemon's data is roughly 350 bytes, and 3ds game carts have 4 GB of storage - So it's not a space issue. Hell, even then a extended storage capacity isn't going to take up all of that space. 8 MB. Such a small amount of space isn't it? A tiny, inconsequential number... and with how small the pokemon's data file is, it could store about 20k of em.
Told ya so.
This is one of the problems when you have to rely on a online service to transfer over pokemon. Delays. Down servers. Connection issues. And more assorted fun stuff.
That said, Nintendo not accounting for increased server strain doesn't inspire a whole lot of confidence in the service.
I guess you'd call this the price of convenience?
Nintendo could have created a method to transfer directly between a DS/3DS if they really wanted to. Hell, they could have ran with a variation of this idea if they wanted to. The transfers are, essentially, free. It's just the storage that is being paid for. So why couldn't they have increased the amount of storage in X/Y, and had a transfer only service? If they wanted to, they could have had storage amounts in the upper thousands in X/Y. The size of all the pokemon's data is roughly 350 bytes, and 3ds game carts have 4 GB of storage - So it's not a space issue. Hell, even then a extended storage capacity isn't going to take up all of that space. 8 MB. Such a small amount of space isn't it? A tiny, inconsequential number... and with how small the pokemon's data file is, it could store about 20k of em.