Thanks guys.
The tiles have been changed, so I hope you don't miss the ones in the screens. I'll post some screens of the tiles when I have some maps done (I'll be revamping the overworld- just to remind you in case you didn't see the post on it).
The battle system is still the focus. As I am always saying, once I finish the battle system code, that's it- I won't have to worry about it any more.
The About Us page has been added to the
Official Site of the game. You should check it out to get to know us a little better ha. And don't forget the Developer Blog will be updated on the 13th, so mark it into your calender ha.
On a side note, I said this on my own forums awhile back, I'm currently finishing up college for the summer. Another 10 days left or so and I'm done until September. As you could guess, everything is getting crammed in the last 2 weeks and we are making 4 small educational games for our end of year project. Our aim is to get these games used in Primary school around the local area and the team I'm on are coding a English game aimed at 7-10 year olds. We are coding it in Java and when I say "we" I mean me ha. I'm the only coder on the team, so as you can imagine, I'm pretty stressed out over the sheer amount of work I have, so just a heads up on the lack- a.k.a- no work on Protectors for the past 2 weeks and future 2 weeks or there abouts.
Thanks for al lthe support so far, and I hope it grows strong in the future. As always, feel free to post a comment here, VM me, or PM me.
Cheers.