Sorry, I meant that 9 of those sales were the pre-owned sales. I knew I would forget something.
Since this is a pre-owned games thread, I thought some people might guess my logic, but my bad.
Compared to the effort that the developers put into it, it compares to "shoving it on the shelf".
Don't get me wrong. I know they are a business and the one thing businesses have to do to survive is make a profit. However, they were doing fine before pre-owned games were introduced.
How did the store get the 9 pre-owned ones in the first place...? Someone sold them to the store, right? How did the person selling them back get them? Buying them new. You can't have a pre-owned game without it being bought new at some point, even if it wasn't at the same place. So if in a set of 10 games, 1 was sold new and the other 9 were sold pre-owned, using your price parameters...
Developers get $36 per new game sold - they make $360 from all 10
Retailers get $4 per new game - they make $4 from 1 new game sold
Retailers buy games for $15 - they lose $135 from buying 9 pre-owned games
Retailers sell pre-owned games for $25 - they gain $225 dollars from selling 9 pre-owned games
Total developer profit = $360
Total retailer profit = $94
This is assuming that the retailer didn't sell the new games to begin with, just bought them and sold them as pre-owned excepting that one.
When did pre-owned games start being sold? I tried to look it up because I honestly can't remember a time that they weren't sold, and this thread came up as the fourth result on Google, lol.
I think your point on the work retailers do vs. the work developers do is entirely subjective. Should stores such as Kohl's not get money from other brands sold in their store, just because the other brand created the original product? Kohl's is stocking it, advertising it, making commercials to make people want it more, but they're obviously doing less work than the person who designed the outfits being sold, so they don't even deserve 1/4 of the profits. The same goes for a computer, that people spend a lot of time developing, testing, etc. They give it to Best Buy to sell, but Best Buy didn't develop the hardware and software for the computer, so they can't make a decent profit off of it? Nevermind the work that they put into displaying the computer, pushing people into buying more things involved with it, training employees to hype that particular computer, the commericals, the ads online, none of that is "work" compared to building the computer, right? ._.