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Python Pokemon!

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Full Metal

C(++) Developer.
810
Posts
16
Years

  • Update.

    Roster View.


    Ooka has given me another excellent PSD design! ( Thank you! ). When I got it, I decided to re-factor a little bit of code in the bg as well. Now the RosterView and SummaryView will have access to all the same information. ( Meaning, you use the left/right keys to change between pokemon while in an individual view -- up/down will scroll the information kinda like a web-page ).

     

    Full Metal

    C(++) Developer.
    810
    Posts
    16
    Years

  • Update.

    Code Re-Structure Time!


    Well, I decided to remove map-rendering for the time-being. Why? It introduced terrible terrible code into my program design and broke my object modals. Until the menu is completely functional, I'm not going to worry about map-rendering. Once I have that stuff done, rendering maps should be easier, and I will feel better about myself. (:

    If Ooka or TrackerXNinjaX would whip up a bag design, that would be terrific! Same resolution, and preferably try to match a similar theme with the Roster View. Consistency in design is a good thing. If you have better icons for the menu ( 32x32 ) those are also welcome. Feedback? Did anybody else notice the icons rotating? :3


     

    Rayd12smitty

    Shadow Maker
    645
    Posts
    12
    Years
    • Seen Feb 21, 2016
    I've been watching this for some time, and would like to let you know that this looks awesome. I have never used python, but this might inspire me to. Awesome work. I'd love to see where this goes
     

    Lake Rodary

    Novice Researcher
    9
    Posts
    11
    Years
    • Seen Aug 6, 2012
    Um if you're still looking for help, I can help with ideas and beta testing. Also, I'm going to be learning coding, so, if it's ok, I'd like to observe the coding process.
     

    Full Metal

    C(++) Developer.
    810
    Posts
    16
    Years
  • Well, a beta tester would be good, actually. Sometimes there are bugs that I miss, and not spending the time looking for them myself would be nice.
    Have you installed TortoiseSVN? If not, do so.
    Next, create a folder somewhere convenient to access.
    Right click -> SVN Checkout
    A dialog box should appear.
    Under the "URL of repository"
    paste this url: http://fm-py-pk.googlecode.com/svn/trunk/
    Push "okay" and you will begin downloading the current source.
    Anytime you see me post an update up here,
    right click the folder->SVN Update
    *Warning* There are TONS of files for Pokemon data, sprites, etc. It WILL take a while to download everything.
     
    35
    Posts
    10
    Years
    • Seen Aug 8, 2014
    This is one of the coolest things I've ever seen. I'm a Pokemon lover and an active Python user. I don't know how advanced the coding is, but if it isn't too complicated, I'd be happy to help. I can't wait to see more!
     

    Maruno

    Lead Dev of Pokémon Essentials
    5,286
    Posts
    16
    Years
    • Seen yesterday
    Given this thread had been dead for two years before you revived it, I imagine this project is long since dead.

    Thread closed.
     
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