Ah ok, that makes a lot more sense and after a little researching I see that the IRAM begins at 3000000 so that makes sense. I don't suppose there is any way to access the RAMs hex?
So, I've expanded a Fire Red rom to 32mb, and I was wondering, is it possible to point to something beyond the offset 0xFFFFFF? For instance, if I wanted to point to an image or a pokemon cry beyond 0xFFFFFF.
put 09 instead of 08 to the pointer then followed by the number e.g. 0x1000002 would be 02000009 (in reverse hex)
0x791EEwhere is the title screen cry (charizard in a vanilla game) located in firered? i know it's probably one or two lousy bytes i just don't know the offset of.
I recently encountered many issues...
First, in Advance Map (1.92) I inserted some tiles and whenever I open Advance Map it looks fine but in the game the Palettes are messed up badly.
Second, I am getting an error when I enter a location in the ROM in Visual Boy Advance, something along the lines of BIOS Error.
Third, After these BIOS errors started to occur I noticed that some of the maps that this occurs on got wiped... like the map just got set to black tiles....
EDIT: Error says: Unsupported BIOS function c7 called from 020023fc. A BIOS file is needed in order to get correct behaviour. (Yes in the error Behavior is not spelled correctly)
Sorry to bring this up again but I cannot continue to create my ROM hack without these questions answered. I do not feel like starting over again.
Sorry to bring this up again but I cannot continue to create my ROM hack without these questions answered. I do not feel like starting over again.
https://www.pokecommunity.com/showthread.php?t=161616Could someone link me to a few Emerald tutorials? I need:
-Item insertion on the map
-Sprite insertion onto the map, and triggering a battle with the sprite
-Scripts for giving the player an item
If a video, no obnoxious music playing. I prefer something I can read. I apologize if I'm asking for something already detailed on the beginner's lounge forums that I've missed.
I don't know if I should specify, but all I'm trying to do is add pokemon sprites to the map that you can walk up to and challenge, capture or defeat, and the sprite disappears from the map completely. Also want to add item balls and NPCs who give key items.