Still waiting on moveset filler for:
Granbull (UU coverage): CloseCombat, Heal Bell, ???, ???
EV spread for Adamant Blastoise: Fake Out, Aqua Jet, Rapid Spin, Bite/Toxic
Special attacker Pidgeot?
Suggestions for physical Shaymin (Quirky)?
EV for atk & spe
-Zen Headbutt
-Swords Dance
-Seed Bomb
What should the fourth move be?
If you are using granbull defensively, use this
Granbull@Leftovers
252 HP / 80 DEF / 176 S.DEF
Careful Nature
Trait : Intimidate
- Earthquake / Fire Punch / Roar
- Body Slam
- Heal Bell
- Toxic / Thunderwave / Roar
This guy is pretty cool, ive used it several times and it always pulls its weight.
Anyways the evs maximize its defensive capabilities and with Intimidate it lets it take hits REALLY well.
Body Slam is for STAB and the paralysis chance, Earthquake to hit steels and for coverage whilst Fire Punch hits ghosts too and still hits steels and has excellent coverage with Toxic. Thunderwave for guaranteed paralysis, but id say Toxic is better. Roar is a great option to phaze with especially on something that can take hits very well and to differentiate it from Miltank.
You can also use Reflect if you wish for team support in either the first or last slots.
As for Blastoise, dont use it like that. If you want priority+offensive water types Feraligatr and Azumarril are your boys. Blastoise is better defensively
Blastoise@Leftovers
252 HP / 176 DEF / 20 SPEED / 62 S.Def
Bold Nature
- Rapid Spin
- Surf / Hydro Pump
- Ice Beam / Roar / Foresight / Hidden Power Grass / Toxic / Yawn
- Ice Beam / Roar / Foresight / Hidden Power Grass / Toxic / Yawn
Evs are tailored to beat certain threats, 20 speed outpaces ALL Rhyperior sets and the sp.def lets you take hits from Blaziken and Houndoom well. Rapid Spin is a standard fare and second slot is for STAB. Hydro Pump 2hko's Max hp Spiritomb who may come in to block spin. Last 2 slots are up to you Ice Beam lets you counter Altaria well and hits grass type switch ins. Roar lets you PHaze things and works well with Spikes/SR. Foresight lets you Rapid Spin on ghosts so is guaranteed Spikes/SR removal. Hidden Power Grass lets you pose an immediate threat to Omastar and Kabutops and also hits Azumarril and Toxic and Yawn are just cool for status.
or
Blastoise@Leftovers
252 HP / 176 DEF / 20 SPEED / 62 S.Def
Bold Nature
- Rapid Spin / Roar / Toxic / Hidden Power Grass
- Surf / Hydro Pump
- Rest
- Sleep Talk
Read above descriptions. Same really except this lasts longer being able to heal and also takes status better.
Also Honchkrow outclasses Pidgeot in the special attacking bird department, so use him.
Honchkrow@Choice Specs
252 sp.att / 252 speed / 6 att
Mild Nature
- SuperPower
- Dark Pulse
- Hidden Power [Flying]
- Heat Wave
OR
Honchkrow@Life Orb
252 sp.att / 252 speed / 6 att
Mild Nature
- SuperPower
- Dark Pulse
- Nasty Plot
- Heat Wave
Basically optimal coverage + SuperPower for Chansey/Blissey/Tar/Heatran etc.
As for physical Shaymin....meh. Venusaur/ Sceptile /Leafeon heck even Celebi do this much better so use one of those. Set will be given upon request. Quirky is an ass nature btw, meaning dont use it.