Hello, I have a problem with EV training.I went to route 1 to EV train my Krookodile in Atck. and defeated 100 Patrats/Lilipups and like 1 Audino.The I flew to Opelucid City to level up my Krookodile at route 10.Later on, when I leveled up my Krookodile it inly went up +3 Atck. So i was just wondering if I did anything wrong.Did I need to use a Macho Brace or one of those power braces insteasd of Blackglasses?This was my first tiem trying to EV train Atck.
it's a
Hasty Nature with Blackglasses
Ability:intimidate
Atck.:154
Def:78
SpA:78
SpD:77
Spe:116
-Crunch
-Foul Play
-Dig
-Earthquake
Er, if you don't have Pokerus, then you have 100 EV points in attack, and I think audino gives 1 in HP? Training with the macho brace would have put you at 200 Atk/2 HP, which is still not the maximum attack numbers. However, if you had on the power item for attack, which has name that has escaped me now, you would have 504 ATk, and 1 HP, which is way more than you need.
The max is 252. If you have trained the Krookodile somewhere else, than you are probably screwed now, unless you have some of the EV reducing berries, and want to look up the EV values for the different pokemon you have fought since then.
What you should do is go get the power item from the battle subway. This will give you 4 EVs in the stat the item is intended for, plus whatever the pokemon you are fighting is worth (so, if fighting on route 1, that means 5 EV points in Atk per battle). This means you would need to battle 51 Patrats or Lilipups to go from 0 EVs in Atk to 255 EVs, which is the maximum value (though it is only beneficial to go to 252).
With pokerus, it would take half that many battles (25, plus one battle without the item equipped to get 252).
Buying the vitamins can reduce the time spent battling, since they can be used to boost your EVs up to 100 (10 EVs per vitamin used).
The blackglasses do nothing for EV growth, and to be honest, are a bad item anyhow. Stop using them.
A few questions here...
Should i use a Haxorus or a gyarados as a physical sweeper?
Also...
Would this work well:
Altaria
252 HP, 252 SDef, 4 SAtt
Dragon Pulse
Toxic
Cotton Guard
Roost
2 cotton guards gives you your max defence, toxic lets you wear the opposition down and roost keeps you alive, and dragon pulse just to inflict extra damage?
I prefer Gyarados, I think Haxorus's coverage is rather uninspiring and his typing is only decent, though I think he can smack levitators with EQ (?), which would be problematic for some of them. Meanwhile, Gyarados can play in any weather, has good coverage, and can be made to have bulk behind his power.
As for that Altaria, it is good in theory, but Ferrothorn and other steel types (Jirachi, for instance) can wall it all day, no matter how high your defense is. Furthermore, it would be harder to pull off two cotton guards than it seems, most pokemon carrying an Ice special attack are going to be able to 2 shot it even with the SpDef investment, I'd think.
Your best bet is to just make it, and try it out. Theorymonning is fine, but maybe in battle it turns out to be something not many are prepared for, and does well.
My (asian xP) friend keeps raping me at Pokemon, namely with friggin Cloyster. I've done almost not 6v6 battles this generation, so I was wondering if someone could help me by telling me some common leads/early game strategies/ways to **** up Cloyster?
Hit it with a special attack, the thing has no SpDefs and little HP. Vacuum Wave on Lucario is your surest bet, though, if he is using shell smash.
Hey folks! I'm just starting to theorize about building a competitive team, so that makes me a n00b. I just have a few ideas and want some input from experienced trainers.
I know that there are more conventional movesets in all of these cases, but please bear with me - I want to test out my own ideas; plus I imagine my opponent might anticipate those sets... I want to surprise!
My first idea is for an extremely evil Conkeldurr.
Conkeldurr @ Flame orb
Adament; Guts
EVs: This is one of the places where I need help. I'm going to max out Att for sure. For use of Substitute, I need to get tricky with HP, right? How do I go about determining the ideal HP? And where else should I put EVs? I was thinking SpDef to compensate for that somewhat low stat, but would that be a bad idea? (This moveset works better with a slow pokemon, by the way.)
Substitute
Focus Punch
Facade
Drain Punch
Flame orb burns Conkeldurr and activates his Guts ability (Att increased 50%); Facade doubles in power with burn. Sub-punch when appropriate. Drain Punch helps compensate for all the HP lost between the burn and subbing. Too risky? Thoughts?
I'm also trying to create an Umbreon annoyer.
Umbreon @ Quick Claw (Open to suggestions on better items, if you have any.)
Jolly; Synchronize
EVs: Max out Speed for sure. Now I have a question. I want this Umbreon to be able to block hits, physical or special. So would it be wise to pad Def to compensate for it being slightly less spectacular than SpDef, or should I sink all my EVs into HP, or something else?
Toxic
Confuse Ray
Bite
Moonlight
This moveset obviously depends on Toxic for the most damage since Umbreon pretty much sucks offensively. I figure the biggest obstacle here is Umbreon's fairly low speed. Obviously I'm hoping to flinch my target. If I can manage to strike first and also confuse the target, it will have only a 35% chance of being able to attack. And moonlight is just obnoxious on a poke as hard to take down as Umbreon. What do you think - will this work at all?
Finally, I was thinking about creating a baton passer. I was thinking possibly Gliscor. I'd like my baton passer to be pretty defensive (although I'm a bit worried about the 4x ice weakness), and I like that he has Swords Dance (could make my Conkeldurr even more fearsome) and Agility (could help out my Umbreon). Any better suggestions?
Sorry this is so long! If anyone can answer even just one of these questions, it'd be greatly appreciated!
Conkeldurr most common counters are ghosts, and you have nothing there to deal with them. The HP you want is 404, for 101 subs, which means that if you have a perfect IV in HP, you would want 212 EVs placed into HP. The remainder can be used to pad either defense stat, though I don't know if you would see any gains from padding the already dire SpDef stat.
I think you'd be best off padding Umbreon's HP, his defenses are already fairly high enough on their own. I think he might be too slow to pull off a flinchfusion set, though, since the most common switch ins are going to be quicker fighting types, or steel types once they see toxic, which won't mind taking the bites, and may be carrying T-Wave to completely ruin the set.
Finally, Gliscor makes a fine Baton Passer, as do any of the other common ones (Ninjask, Mew, so forth), if you feel like you need one. It is essentially giving up a spot on your team though, which could be used for another attacking pokemon, so remember the trade you make to possibly get one pokemon into a great position can result in a battle that is essentially 6-5, with no clear gains for you.