Right Zel, the problem has been resolved!
But now for my next set of questions :P
I need some tags, colour codes and codes for Pokemon
The tags I need are:
The basic colours, blue, red, green, yellow, orange etc.
The code for the Players pokemon.
The code for the foes pokemon.
The code for the oppenent, person not pokemon.
That's it so far, but i may add to it later.
Also how do you end a colour in a piece of text?
I need one part in blue and the rest to be normal, how is this done?
And what is the script for cutting down a bush?
Thanks :D
Well, there are a few non-scripting related questions, and those should be done in the Simple Questions thread (besides I did not understand what you mean by tags or codes). Also, I haven't played with colours in texts, so another person should help you for that (I have seen others doing colour changes)
And the script for cutting down a bush is 1BDF13, unless you meant to write the full script, which is something I will not do (just open the rom with Scripted and search for the address 1BDF13 if you want to see how it is done internally)
I have a scripting question:
How do you make a multi box?
eg.
What are you doing here?
Code:
-Nothing
-Becomming a trainer
-Winning Badges
It doesn't need to be even close to that, it just needs to be the same set up as that.
Another example is in FR\LG, the sailor that asks you which island to go to, or the elevators in places.
Thanks.
Also, weather commands don't really work for me, I use pokescript.
Scripted explanation, as always (Irish, I need your confirmation, as always... :P)
Basically the multi commands works like this:
multi 0xHorizPosition 0xVertiPosition 0xId 0xCancel 0x19 (Not quite sure what 19 does...)
Where HorizPosition goes between 0 and F, with E as a good value for right position and 0 a good value for left position.
Where VertiPosition goes between 0 and F, with 0 as a good value for up position and I wouldn't move it from that position, to have space for the options.
Cancel is just the value 0 or 1, if it is 0 then user can cancel using the B button.
And the Id is just a value from the following list (If you find a "nada" that means "nothing", sorry I wrote the list in Spanish)
FR's Multi Options List
So, basically, if you want to have other options, then you'd need to change the text in the options in one of the Ids in the list (BUT, Remember that these options, specially the common ones, will be used frequently in the game, so be careful with that)
Now, to make the multi command do something, here is how it should be used... Maybe some parts aren't necessary.
multi 0xE 0x0 0x1F 0x0 0x19
callstd 0x80
killscript
#raw 0x80
compare LASTRESULT 0x0
if 0x1 jump 0xFirstOptionPicked
compare LASTRESULT 0x1
if 0x1 jump 0xSecondOptionPicked
...(it depends on how many options your multi has)
compare LASTRESULT 0x5
if 0x1 jump 0xLastOptionPicked
compare LASTRESULT 0x7F (not needed if player can't cancel using the B button)
if 0x1 jump 0xCancelPressed
Hope this helps, because it took me a while to figure it out... XD