So I decided to do my own script. When I said var...I was meaning flags. o.O;
Anyways..
Code:
#org $GameThe
lock
faceplayer
checkflag 0x800
if B_True goto $Gotitall
message $Ev1
$Wing1 = Ah! Just the one I was looking for!/pI have this POKEMON thats parents abandoned it. Please, take it./lI insist.
boxset 6
givepokemon 133 5 8B
jingle
message $Ev2
$GotGull 1 = You Recieved a EEVEE!
boxset 6
message $EvName
$NameGull 1 = Would You like to give EEVEE a name?
boxset 5
compare LASTRESULT 1
if b_False goto $GiveDex
Namepokemon
setflag 0x205
goto $GiveDex
#org $GiveDex
setflag 0x800
setflag 0x801
message $Pokedex1
$Pokedex1 = Well, EEVEE seems to/lbe happy it has a new trainer./pLook, I have a favor to ask you./pI have a Pokedex, but I need someone to fill it up. /lPlease take it. It will help/lyou on your quest./pNow go. Go explore the region of Sezion.
boxset 6
jingle
message $GotDex
$Gotdex 1 = You got the Pokedex!
boxset 6
end
#org $NoBall
message $Lastball
$Lastball 1 = The region of Sezion awaits you./lYou need me no longer.
boxset 6
release
end
It compiles fine, but when I give the offset for GameThe to the aide in the lab, when I press A at him in game, nothing happens.
Thanks in advance. x.x