Ok, well I'm new to this, and I'm having problems with my script. I followed three guides and they all say the same thing. Yet I'm still doing something wrong. When I put my script into the game, the player that speaks start talking in some random language, no lock, no faceplayer and yes/nos when I didn't script for them. After that, it freezes up the game: http: //i190 .photobucket .com /albums/z27 /CrystallisAmaticia /grrrbadscript .jpg
My original script was:
#ORG $begin
lock
faceplayer
checkflag 0x200
if B_true goto $done
message $person
boxset 6
givepokemon 72 6 0
setflag 0x200
release
end
#org $done
message $person2
boxset 6
release
end
#org $person
$person = Oh, hi \v\h01. I found a \ncute pokemon yesterday, \nbut my mommy says \nI can't keep it.
\pMy brother doesn't \nwant it either. \nSo you can have it.
#org $person2
$person2 = How's that pokemon \nI gave you? \pI hope he's still ok.
After burning it when it was a BUF:
#PROCESS: C:\Documents and Settings\Casey\Desktop\pokemonfirered386\386 Fire Red.gba F:2 for read
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- Pushed givenatentacool.$begin to 800000
- Pushed givenatentacool.$done to 80007B
- Pushed givenatentacool.$person to 8000A1
- Pushed givenatentacool.$person2 to 8002A0
#PROCESS: C:\Documents and Settings\Casey\Desktop\pokemonfirered386\386 Fire Red.gba F:3 for read
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- Putting [lock faceplayer checkflag &h200 if B_true goto $done message $person boxset 6 givepokemon 72 6 0 setflag &h200 release end ] at 800000
- Putting [message $person2 boxset 6 release end ] at 80007B
- Putting [h i\\0.Ifuda\ct oeo etra,\btm om as\Icntke t pybohrdent\wn tete.\S o a aei.
- Putting [o' htpkmn\Igv o?\Ihp essilo.
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\- Processed 0 Lines
I gave the little girl the script offset of $800000, yet she's messed up. Could anybody help me? I know I'm doing something wrong.