dude...any more scripts you want..tell me...no that i am saying man is bad...but i want to do some work.......
i sent the rom...hey man..i just wanted to point out why the script failed to work in the first place....you forgot to convert the trainer number and poeple number to hex...lol....and the 4050 var number should be 4051 for fr/lg... and the dynamic offset should be found in fsf...not just be placed 800000....cause using the smae offset twice is bad and will...without doubt...lead to the second script to fail....800000 is just used as an examle in tutorials....don't use it......oh and you need to set a flag after any hide sprite command... and put that flag's number in the people id box in a-map.....so that the sprite can always be perminanlty be hidden..... lol///i hope that this helped.......
i sent the rom...hey man..i just wanted to point out why the script failed to work in the first place....you forgot to convert the trainer number and poeple number to hex...lol....and the 4050 var number should be 4051 for fr/lg... and the dynamic offset should be found in fsf...not just be placed 800000....cause using the smae offset twice is bad and will...without doubt...lead to the second script to fail....800000 is just used as an examle in tutorials....don't use it......oh and you need to set a flag after any hide sprite command... and put that flag's number in the people id box in a-map.....so that the sprite can always be perminanlty be hidden..... lol///i hope that this helped.......
Last edited: