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I have a not-so-soft spot for FRLG. As remakes they...mmm...
But I got stuck post-Johto E4 in HG, though I didn't have that problem in Silver as a kid or Shinygold much later, and in the latter I kept my Totodile a Totodile the whole way through. As a game, I've still little reason to have a problem with GS mechanically. It's my favorite generation for a reason- completely unrelated to nostalgia. A run mechanic would be nice, though.
But yeah, 's part of the reason I want another remake of RBG. Having spent so much time with FRLG thanks to hacking, I think it pales in comparison to the others, and they didn't take the opportunity to give Kanto style, life, or lore like they decided to do with the later remakes. Heck, I'd go as far as to say that the original games just had more flair in that they were simply the more interesting games since what it was fit its assets a lot better than FRLG's.
Speaking of remakes, ORAS. That game. I enjoy certain things about it but I haven't felt the urge to beat it because...well, XY kinda spoiled me. It was nice not having to carry around HM whores and just have a party of Pokemon I wanted. Then I encountered the sea. And Boulders. And skinny-ass trees. And I suppose this wouldn't be as big of a hit to me if XY hadn't just gotten rid of those walls. Really, GF, it's not a fun game mechanic. It's okay to let HMs go. Really. No one would blame you (well, some would, but fuck 'em this is important).