• Our software update is now concluded. You will need to reset your password to log in. In order to do this, you will have to click "Log in" in the top right corner and then "Forgot your password?".
  • Welcome to PokéCommunity! Register now and join one of the best fan communities on the 'net to talk Pokémon and more! We are not affiliated with The Pokémon Company or Nintendo.

The Business of War: 31st Century Mercenaries [R, Sci Fi] OOC/SU

Status
Not open for further replies.
  • 443
    Posts
    12
    Years
    • Age 30
    • Seen Dec 11, 2023
    Name: Logan Ran-Tolek

    Age: 49

    Gender: Male

    Personality:
    Logan's life has changed him, from the poor and disturbing upbringing to the decade in prison, obvious these events have changed Logan for the worse, although he was pretty "messed up" from the start. Logan is edgy and untrustworthy, willing to do anything if he feels that he can make a buck or two. Logan also doesn't trust others, another trait that he has adapted during the events that make up his life. Logan is cunning and tactical, and is adept at getting himself out of a S***y situation. Logan is self-centered and greedy, and puts his own needs and concerns and other before the needs and concerns of others. Logan is very skilled at flying, especially when it comes to Aerotech technology. Logan is quiet, and chooses not to talk to others, unless it involves business. Logan is arrogant, and overrates his abilities as a fighter and a smuggler, both of which he is good but not spectacular at. Prison had it's affect on Logan, making him much more of a hardened, grizzled person. Logan is a shadow of his former self, changing from a renowned smuggler to a senile alcoholic, yet he still carries his skillset. Through the Crazy, old alcoholic there is still that brave and adventurous man who never gives up. Logan is brutal and unreasonable in his dealings with others, often not listening or caring for the opinions of others. Logan is always listening, even when it may seem he is not.

    History:
    The life of Logan Ran-Tolek began on the Polluted S***hole of a planet Calicron 2, just on the outside edge of the Federated Suns. Logan grew up in a slum teeming with miners and thugs. Logan's parents both worked at the mine, earning very little money. The small amount of money the family got usually went to feeding Logan's dad's alcoholism, bringing Logan a terrible home life. When Logan had time, he would observe the criminal society that was around in Calicron 2. Logan soon decided that he would enter the criminal society, as he did not want to work at the mine just as his parents had. When Logan reached the age of 13, something terrible happened. His Father, who was forty at the time, died due to an alcohol overdose, leaving Logan's mother alone with Logan. Logan started to make strides towards entering the criminal career, helping out the local smugglers with what they needed. It was because of that, Logan was able to meet his idol and mentor, the infamous Atrus Velcor. Atrus liked what he saw in Logan, and took him aboard as his assistant, leaving the world of Calicron 2.

    Logan began to learn about smuggling and how the smuggling society works, developing his skills as a smuggler and a pilot. Logan and Atrus developed as a team, and founded the criminal organization Calicron Transport Services. Logan rode the high life with Atrus after that, raking in the money and fame, two things that Logan always wanted. Things seemed that they were going perfect, until one job that involved going threw the Draconis Combine, who were cracking down on smugglers at the time. Logan and Atrus were caught and arrested, the two of them being charged for Trafficking charges. Logan was sentenced for ten years in Inter-stellar prison, but the fate for Atrus was much worse. Atrus was sentenced to death, ending the life of Logan's idol. Logan spent the time in Prison with quietness and attempting to not stirrup a ruckus. Logan was released in 3045, following a succesion of wars in the Inner Sphere. Logan headed to the Mercenary-laden planet of Outreach, looking for a shot to prove himself. For a while, that did not happen, as Logan headed into a state of alcoholic craziness. An opportunity came for Logan when a new forming Mercenary group wanted his skillset.

    Appearance:

    Physical Appearence:

    The Business of War: 31st Century Mercenaries [R, Sci Fi] OOC/SU


    Additional Info:

    Height: Five Feet, Eleven Inches
    Weight: One Hundred and eighty-two pounds
    Build: Slim, but not extremely so
    Hair: Short, brown hair, with streaks of gray.

    Outfit:
    The Business of War: 31st Century Mercenaries [R, Sci Fi] OOC/SU


    Role: Aerojock

    Perk:

    Aerotech Specialist.

    Logan has a vast knowledge in Aerotechs and how they operate.

    My SU has (finally) been completed.
     

    Stingray

    Space elves FTW
  • 1,007
    Posts
    13
    Years
    Approved... there is no Interstellar Prison (each house and in many cases each planet has its own prison system), but that is a minor nit picky detail so you don't have to change it... Also prisoner of House Kurita you couldn't have picked a worse realm (besides Liao) to be a prisoner in those must have been some brutal years... I could see your character having a chip on his shoulder against people from House Kurita, but that is up to you.


    Anyhow your "new" bird
    Spoiler:


    Also your bonus Perk:
    Spoiler:
     
  • 443
    Posts
    12
    Years
    • Age 30
    • Seen Dec 11, 2023
    Approved... there is no Interstellar Prison (each house and in many cases each planet has its own prison system), but that is a minor nit picky detail so you don't have to change it... Also prisoner of House Kurita you couldn't have picked a worse realm (besides Liao) to be a prisoner in those must have been some brutal years... I could see your character having a chip on his shoulder against people from House Kurita, but that is up to you.


    Anyhow your "new" bird
    Spoiler:


    Also your bonus Perk:
    Spoiler:

    Thanks for the Perk and "new" ship. This may be my annoying fact correcting, but Logan was imprisoned in the Draconis Combine.
     

    Stingray

    Space elves FTW
  • 1,007
    Posts
    13
    Years
    Thanks for the Perk and "new" ship. This may be my annoying fact correcting, but Logan was imprisoned in the Draconis Combine.

    House Kurita is the Draconis Combine :p

    All five realms can be referred by their official state name or their ruling house interchangeably.

    So

    House Marik = Free Worlds League
    House Liao = Capellan Confederation
    House Davion = Federated Suns/Federated Commonwealth
    House Steiner = Lyran Commonwealth/Federated Commonwealth
    House Kurita = Draconis Combine
     

    SV

    See You Space Cowboy
  • 3,393
    Posts
    13
    Years
    • Seen Feb 7, 2022
    I'm good either way. I'll let you guys decide.
     

    IDoLikeMudkip

    Master of Nothing
  • 97
    Posts
    13
    Years
    I'm of the opinion of Rping at least some of the trip. It's a good time to do more character and character interaction building. But then like when everybody is more or less done then the fighting can commence.
     

    SV

    See You Space Cowboy
  • 3,393
    Posts
    13
    Years
    • Seen Feb 7, 2022
    As I've said before, I can't post from Mondays to Wednesday, which is why I haven't posted either. I'll get something up by tomorrow, though.
     

    IDoLikeMudkip

    Master of Nothing
  • 97
    Posts
    13
    Years
    Ok, I'm thinking on strategy but I won't have a post up for at least a couple hours. Second, Stingray, can you update the mechs we have/the military database. I looked through them to get specs, possibly came up with a plan then figured our we weren't piloting them, or I had to look through all the posts to figure out what everyone was piloting. Thanks.
     

    Stingray

    Space elves FTW
  • 1,007
    Posts
    13
    Years
    Ok, I'm thinking on strategy but I won't have a post up for at least a couple hours. Second, Stingray, can you update the mechs we have/the military database. I looked through them to get specs, possibly came up with a plan then figured our we weren't piloting them, or I had to look through all the posts to figure out what everyone was piloting. Thanks.

    Ya I'll get on to that... Mech wise we have:
    Hunchback
    Stinger
    Crab
    your Centurion
    extra Panther

    Then we have a Corsair Aerotech

    I've been busy with training lately if its not up tonight I'll get it up tomorrow.

    Overall we have weapon wise in the Mech Lance (sorry Lance is the terminology for a group of 4 Mechs...)
    4 Medium lasers (short range)
    2 Large Lasers (Medium Range)
    1 Autocannon 10 (Medium range)
    1 Autocannon 20 (Short range and very high damage)
    1 Small Laser (very Short range)
    1 Machine Gun (very short range/anti-infantry)
    1 LRM 10 (Long range)

    Speed wise I would say about average... with the Stinger being the fastest.

    The Corsair packs 2 Large lasers, 2 medium lasers and 4 small lasers.

    Lastly I'm going to be modifying the way Ammo is listed so people don't have to count their shots... instead I'll just put very few, few, several, decent amount, good amount, vast amount, and OMG good luck running out (;P ) or something like that once I update the info. When people start running low I'll let them know.
     
    Last edited:

    The Noob Hacker

    Praise the sun.
  • 559
    Posts
    14
    Years
    • Seen Jul 16, 2016
    Name: Derrick Muinintal

    Age: 30

    Gender: Male

    Personality:
    Cynical is a word that could sum up Derrick well. He always expects and prepares for the worst. He likes to think that it is preferable to being an optimist because at least when things do go wrong, he won't be as disappointed because he was already prepared for it. Though not really antisocial, he doesn't usually trust others. To get to Derrick's core, one would have to dig very, very deep. So, to someone who just met him, Derrick would seem like a depressed man who really isn't worth their time.

    But if there's one thing Derrick loves, it's a good dose of sarcasm. He simply delights in making comments about everything, no matter how annoying some people find it. If there is an opportunity, even the slightest, for him to insert his usually unwanted input, he'll take it, even if it is usually just a sly remark behind every else's back. He thinks that he just appreciates the form of humor, but there is something more to it. He uses his sarcasm as a wall to his inner emotions. He likes to try and shrug off the worst of times with a joke, when most of the time he does actually have feelings for that he is commenting on.

    History:
    Derrick wasn't always able to be the contented man people see when they look at him today. He grew up in a world of smugglers and scavengers. The home of his early childhood was a dark alley in the shadow of a giant city. His family, and in due time, Derrick himself were in a constant struggle against the various other groups of thieves and criminals that occupied the area surrounding his family's corner. It was medieval, almost. One group would have to hold down their own turf and protect it from invasion and raid, while also setting their sights on capturing their enemy's lands and disposing of the enemies themselves. On family was always invading another's land, one leader was always taking down another, boundaries were always changing, as were the few places that were safe. Because there were no shops around, mainly due to the fact that anyone setting up any kind of shop could be promised an unwanted visit from the nearest available family who would promptly wipe out the business's entire inventory, paired with the fact that there was no money to pay for the items available at these non-existent shops, all supplies had to come from outside. More specifically, other families. The strength of any family was measured in the effectiveness of its raiders. In a sense, it was like tribes hunting and gathering resources. Only thing was, the hunted fought back, and that which was to be gathered was always guarded.

    Then, on one uneventful afternoon, a young Derrick's way of life would be destroyed entirely. It just so happened that one of the thief families decided it was too much work to steal from other families of thieves, and decided to send their raiders to the city to steal from its unsuspecting inhabitants. So it wasn't long before the local police decided it was time to take care of the many unrepeatable people that populated the slums. Having absolutely no idea that there were indeed multiple families of raiders in the area, the cops decided to accuse the first group they saw. Derrick's was lucky enough to be that first spotted group. Naturally, Derrick's family resisted arrest. Naturally, the cops then used lethal force. Derrick didn't witness the shooting in person, but he heard it. And hearing was enough, The angry shouting of unknown people, the screaming of familiar people often being cut off either without warning or with a gurgle of blood or a final scream of shock and pain, and of course, the death-dealing gunshots. Derrick was too terrified to even consider the situation, let along think clearly. Instead, he cowered against a corner, hands clapped over his ears, back facing the violence, eyes shut. And in that pitiful state he waited, and waited, and waited. After an eternity, a rough hand grasped at his shoulder, Derrick without a shirt at the time, and pulled him away from his corner. It was Derrick's young age that saved him from death. Instead, he was put in an orphanage. He was never adopted, though. Nobody wants, nor cares for, a child of thieves and raiders.

    Luckily, Derrick was young enough at the time that he could go through the regular schooling system without being too far behind other kids of his age. He was still a year or two older than any other student in any of his classes in any single-grade class, but that was not a great disadvantage. Despite what many think, he seemed to have somewhat of an aptitude for school. Sure, he wasn't a genius, but he performed far better than anyone would've expected. Throughout his school years, Derrick always had an interest in flight, Because he spent a lot of his time in the orphanage, he always felt confined there. Yet, the vehicles and birds that flew through the skies, even space, seemed to have infinite freedom. If they wanted to go somewhere, they flew. No mountain, ocean, ditch, or even expanse of space stopped them from reaching their destination. So it was that, when the time came, Derrick choose to study the ways of the air and learn to fly. Though he did pass his test and was recognized as being able to fly, he could not get a job in the flight industries. As it turned out, said industries were on a massive decline at the time, and were currently firing many pilots and had no mind to start bringing on new ones. The orphanage no longer supported him and with little ways to earn money he could barely support himself, and his study of flight would put him in massive debt. Needless to say, he had no resources to try and move to a place with a more industrious flight industry.

    The reason the flight industry was going under? A band of pirates was spotted lying just outside the city's boundaries, raiding every aircraft that entered their area. With their airspace now limited, the flying business needed less pilots, the reason for the mass firings. It wasn't long before local militia responded to the problem, however. A fleet was sent out to the area where the pirates were said to be located at. Days, weeks passed, and the fleet never returned. Just as a search and rescue was about to be conducted, the sound of fast moving aircraft penetrated the airwaves. Derrick, looking out from his run-down apartment window saw a huge mass of aircraft coming in from over the horizon. It was his childhood relived. Only this time the gunshots were replaced with bomb drops. Somehow, he survived the massacre. Perhaps being in the worst part of town actually helped him.

    Once he was sure that it was safe (as safe as it could be at the time) he ran outside, looking desperately for survivors. He did find them, but there were not many to find. They, like him, were typically from the poorer section of the city. With no options left, they agreed to scrounge up whatever materials they could find and form a resistance. Their main targets were prisons and other places cops would be, yet there were some firearm stores which came in handy. As they scavenged, they came across others, who all agreed to help with the resistance effort. Now, Derrick and his untrained comrades are the few left who can stand up to the pirate invaders. Many of them die daily, and they know they can't hold out much longer. But they have to try, they have to hang on to hope.

    Role: Aerojock (Would this be the proper term? He mainly does troop transport though, needless to say, the ships he flies do typically have weapon on them that he has to occasionally use, but he's not really a fighter pilot so much as transport who sometimes gets into a fight.)

    Appearance: Derrick has a streamlined physique. Though he is roughly six feet in height, his body is more akin to that of a runner. He does have muscle in his torso and arms, but he is not a heavyweight by any means. He wears his black hair with a short fringe in the front. He has deep green eyes and a short beard covers his cheeks and rounded chin. He is a poor man, and it shows. He wears low quality clothing, mainly covering it up with worn out jackets. Although, ever since becoming a rebel, he does choose to sport the armor customary to the police on top of his shoddy clothing.

    Perk: Skylord
    Effect: Has a slight advantage when flying within an atmosphere (or within a planet's gravity in general) and has a slight disadvantage when flying in space. (Hope that's balanced)
     
    Last edited:

    Stingray

    Space elves FTW
  • 1,007
    Posts
    13
    Years
    Derrick Muinintal is accepted!

    RP wise to let you join us I'll leave it up to you how you want to go about doing it (PMed you 2 ideas)...

    Your new Perk:

    Personal Ride: Pelican VTOL Transport. You stole it from the pirates now its time to use their own VTOL against them.

    Spoiler:
     
    Last edited:

    Stingray

    Space elves FTW
  • 1,007
    Posts
    13
    Years
    @IDoLikeMudkip liking the new avatar and such ;)

    @Elite Killer POST... or else I'll be forced to bunny you so the Mercs can get some Air Support. I set things up so they would need your help...

    @ The Noob Hacker ballsy fighting a Corsair one on one since that Aerotech as MORE rear facing firepower than you have firepower period. Your a transport VTOL your not going to chase off a Corsair (especially with just a machine gun), but no need to edit your post I'm just going to say the Mercs got its attention.

    Ok here is an overview of the battle:

    Terrain:

    Drush Wastelands "Devil's Playpen":
    A lifeless expanse of rocks and various rough terrain. There are hundreds of small rock formations (well small in the sense they are not mountains but big enough to hide a light/medium and some shorter Heavy mechs behind), and many jagged rocks scattered all over the ground. Also its not uncommon to find cracks in the ground that are just large enough to mess up a Mech's footing, but not large enough for a Mech to fall in. This terrain is difficult to move through with most types of ground units even mechs.

    Mechwarriors will need to watch their step, and avoid tripping on the harsh terrain. A careful/skilled Mechwarrior should be able to move through the terrain at full speed (since no one has a maneuvering perk if you want to move fast you might want to state your focus is not on falling which means your accuracy will suffer more than usual).
    Tracked Vehicles are need to be careful not to fall into the crevices otherwise their movement is not too impaired.
    Wheeled Vehicles are likely to get stuck in the rough terrain and are required to be careful. The loose dust doesn't make for great traction so with high speed turns it's likely they will skid which could mean bad news for the vehicle. Wheeled vehicles will lose lots of mobility here.
    Hover Vehicles… too risky to use in this area the rough terrain and sharp rocks are likely to damage your skids and immobilize you.

    Opposing Forces:
    2 Corsairs (1 damaged)

    1 Mechbuster
    Spoiler:


    2 Warrior VTOLs
    Spoiler:


    4 Striker Combat Vehicles
    Spoiler:


    4 Scorpion Light Tanks
    Spoiler:
     

    The Noob Hacker

    Praise the sun.
  • 559
    Posts
    14
    Years
    • Seen Jul 16, 2016
    Sorry about that, didn't really know about what ship I was figthing. I just wanted to give it a name to avoid calling it "the ship" or "the Areotech" the whole time. We could just pretend that it was the already damaged one and Derrick got some lucky shots on its already damaged portion or something like that, right? That and the mercs were obviously the more pressing matter and what not as well, of course.
     

    Stingray

    Space elves FTW
  • 1,007
    Posts
    13
    Years
    No its ok you could have fought the damaged one so no problem just letting you know in the future you might not want to try it. Perhaps we'll find you a transport with some real teeth later ;) I realize that most of you can't tell the difference in what is what and its a RP so you can get away with a lot... If I suggest something you might just try something a little different next time instead.

    Also you could try talking to the Mercs since by now its clear them and the pirates are not friends and the enemy of my enemy is my friend.
     

    The Noob Hacker

    Praise the sun.
  • 559
    Posts
    14
    Years
    • Seen Jul 16, 2016
    Yeah, one way or another, Derrick is going to have to end up meeting up with the Mercs at this point. That would be the reason that I made him so close to death. Originally, I was planning to somehow incorperate Elite Killer into how that would happen, but that doesn't seem like something that will happen soon. So, I'll think of a way to meet up with the rest of you. But for now, I'll just wait until all (or most) of the mercs have posted and I have a good idea of how I will go about making contact.
     

    Stingray

    Space elves FTW
  • 1,007
    Posts
    13
    Years
    Round 1 Battle Status:

    Kills:
    1 Striker Vehicle (Allen)
    1 Warrior Helicopter (Logan, who I bunny-ed )

    damage:
    Mechbuster is not doing so well and it will not take much to make it crash into the dirt.

    Mercs:
    light damage on Stinger and Crab
    Allen's Hunchback has only one arm now (Its not too bad since a Medium laser is more or less a back up weapon to your massive cannon of death on your Mech's shoulder).

    Pirates Positions:
    1 Striker is still stuck and 2 Scorpions are guarding it now as it tries to get free.
    2 remaining Strikers are rolling backwards with their launchers trained on Allen's position. Allen did a good job of scaring the crap out of them.
    2 Scorpions are stopped a good distance away also watching Allen's position
    1 Warrior charging toward Ayame's Crab
    Corsair and Mechbuster are flying over the Mercs (everyone should be able to fire on them, but they are a bit fast so not the easiest targets).
    Damaged Corsair is moving to intercept Logan's Corsair


    Notes:

    SV: If you hit anything with that Autocannon its going to SUCK for whatever you hit. You can pretty much one shot all the Scorpions and strip all the outer armor off the Strikers with a single blast of that cannon. Also remember you have to be short range to use it so your pretty close to the front lines that is why you were targeted.

    Draginja: Remember your character is not a trained Mechwarrior so be careful being too rambo out there.

    Elite Killer: This is a warning... start posting or your out of the RP. I'm already bunnying your character so you don't look like a hump on a log.

    Mechwarriors in General: A mech can't really jump (might be able to get a few feet off the ground at most or "gracefully fall with forward movement" from a higher spot with some momentum) without having Jump Jets. That is why Jump Jets were invented (and some Mechs can REALLY jump with Jump Jets).
     

    SV

    See You Space Cowboy
  • 3,393
    Posts
    13
    Years
    • Seen Feb 7, 2022
    Aww, crap, lost and arm. Thanks for the explanations, btw. I'll try to get another post up today, if not, probably on wednesday.
     

    Draginja

    Weasel Mascot
  • 219
    Posts
    13
    Years
    • Seen Jun 12, 2012
    My distraction tactic worked like a charm! Sorry about your arm, SV. But we have an advantage! Although my only options now are basically to close the distance and melee them them, or try to find a ranged weapon.
     
    Status
    Not open for further replies.
    Back
    Top