I have proven to be a useless man, but I am still a Man and a half, so...
Favorite Series: Dynasty Warriors. Simply put, these are the games that I grew up with. Even though people may say that Samurai Warriors is the "better" alternative, my pure spirit and interest of ancient Chinese history will always be there for me. This is Koei-Tecmo's series of series. The very core Warriors series that has fathered the rest of the spinoffs. Many of the spinoffs take after their Dynasty fathers and mothers such as in the character designs, weapons, movesets, the usual motifs, and even some in-game mechanics that are reintroduced in the spinoff or brother/sister titles. And in full circle, the Dynasty Warriors series have also improved from the things introduced in the Sister and spinoff titles. Also, Wei is best Kingdom. Strength. Reason. AMBITION! Also, I take my username motif from Zhao Yun (hence, Xin ZhaoYun = Xin Zhao, who is a decendant of Zhao Yun, who is the father of all badass manly spearmen), who is my favorite character in the franchise, who in turn is one of the greatest generals in the three kingdoms era.
Also, is it weird that even though Zhao Yun is my favorite character in all of the Warriors series, Wei is my favorite Kingdom? In every Empires game i played, I picked Wei and got Zhao Yun to join. So Zhao Yun in the Wei Army and Kingdom is the gloriouest of glorious! STRENGTH. REASON. AMBITION!
Franchise getting the warriors treatment: WORLD WAR WARRIORS. I wanna see General Patton's musou attack of him summoning a couple of tanks while grabbing one with his bare hands and swinging it like a wrecking ball. But Xin, World War? Don't they use guns, cannons, and missiles? THat wouldn't feel like a "Warriors" game. WRONG! The latest Dynasty Warriors titles has a couple of characters (or to be more specific, weapon classes) that offer ranged combat while still controlling like your typical Warriors game. I mean really, just check out Lianshi in Dynasty Warriors 8 and her glorious
bust crossbow. Koei has made ranged weaponry feel fun and fluid, and not awkward with the typical Warriors gameplay design. Something that took them 7-8 games, years, to finally perfect.
What do you think of the recent Berserk warriors title announced? Allow me to rephrase what i said in the previous thread.
ULTRA VIOLENCE BABY! ALL DAY EVERYDAY IN THE PANTS!
They can simply take the Dynasty Warriors 8 Engine and greatly expand upon it. Berserk was and is all about massive body counts of enemy men and demons alike, and the DW8's Engine's ability to render a lot of on-screen characters all at once while keeping gameplay optimized for most of the time will make for a great base engine to work with.
And.. I WANT GLORY KILLS/FATALITIES! You can't have Ultraviolence without glorious finishing moves upon enemy generals and demons.