Speaking of that, I just got J-Stars Victory VS, a Shonen Jump fighter. It's my first import, so I'm excited...too excited to open it.
As for the SAO game, it's...okay. It has some good concepts behind it, but its gameplay never really branches out and the only thing that's ever unlocked is new weapon type abilities. I was hoping the next one would be better since it's reportedly more like an ARPG and builds on the previous concepts...but all they seem to be showing is fanservice rather than the actual gameplay.
But things have been going better on the translation front. Thanks to companies like NISA and XSEED, who have the brass to bring over games such as Senran Kagura or any of the Compile Hearts games (which, in the case of the latter, are the most niche of the niche)...and they're selling, more Japanese publishers are becoming more bold and bringing their games over as well, though mostly digitally. I'm fine with that, though, because that means that if a game doesn't sell, there's minimal loss. Sure, it still needs to be translated, but getting things published digitally is much less costly than physically, and I'd certainly rather have a game digitally than not at all. Not too mention that more Japanese games are getting on the PC thanks to the Steam Greenlight and the ongoing indie revolution. Heck, we already have games like Agarest, Dark Souls, and Steins;Gate, I'm hoping this'll continue.