TRIFORCE89
Guide of Darkness
- 8,123
- Posts
- 20
- Years
- Age 35
- Temple of Light
- Seen Nov 26, 2017
They wouldn't be my favourites if I thought they had faults :p
Uhhh... I try to think of some things I don't like, but they won't be major.
Banjo-Kazooie
This was the best of the four major 3D N64 platformers. Hands down. A huge improvement over Super Mario 64. Didn't go overboard on collecting stuff like Donkey Kong 64 did. And doesn't have obnoxiously large (and boring. Terrydactyland is a horrible, horrible level) levels like Banjo-Tooie did. Perfect balance. What it lacked however, were more true boss fights. There was Nipper, Boss Boom Box, and Gruntilda - but otherwise boss battles were challenges or an attack by a group of regular enemies.
Yoshi's Island
Banjo-Kazooie is the best 3D platformer and Yoshi's Island is the best 2D platformer. Yoshi's transformations were underused. Or maybe they could've added a few different ones. And Baby Mario's cry is really, really annoying.
The Legend of Zelda: Ocarina of Time
The only flaw is that stuff was cut out. And Hey! Look! Listen! Hello!? Watch Out!
The Legend of Zelda: Majora's Mask
Too short. @___@ Had the potential to surpass OoT in every way. If OoT was only four dungeons, this game would be better.
The Legend of Zelda: Link's Awakening
I didn't like Eagle's Tower. That dang orb is too easy to lose. And needed more Link and Marin. XD
The Legend of Zelda: The Minish Cap
Again, too short. :c
Super Mario Bros.
I think it was World 8-3. I hate you Hammer Bros.! You've caused me much frustration.
Super Mario World
The graphics. I like the backgrounds. They captured the Mario feel and have been the inspiration for Sunshine and Double Dash!!. But, for the characters, creatures, and enemies...they could've used a bit more work. They looked better in the Mario All-Stars ports. I also don't like that there were so few power ups compared to SMB3. Unfortunately, we haven't seen the return of those power ups since, or had a Mario game with that many again. :c
GoldenEye 007
A couple of times when I played it and say...a timer was supposed to go off or some kind of event was supposed to happen and nothing happened. XD Happened often actually. Sucked because then I had to reset and try again when I did nothing wrong.
Metroid Prime
Magmoor Caverns should've been more fleshed out. I like the stacked weapons from Prime 3 better.
I think that's all of my favourites. Anything I would give a 10/10 anyway. And those are the only flaws I can think of.
And, you must really like Brawl, Erica. :p You have it listed twice. ... Donkey Kong 64 is one of your favourite games but you couldn't finish Banjo-Kazooie!? That's a crime.
Uhhh... I try to think of some things I don't like, but they won't be major.
Banjo-Kazooie
This was the best of the four major 3D N64 platformers. Hands down. A huge improvement over Super Mario 64. Didn't go overboard on collecting stuff like Donkey Kong 64 did. And doesn't have obnoxiously large (and boring. Terrydactyland is a horrible, horrible level) levels like Banjo-Tooie did. Perfect balance. What it lacked however, were more true boss fights. There was Nipper, Boss Boom Box, and Gruntilda - but otherwise boss battles were challenges or an attack by a group of regular enemies.
Yoshi's Island
Banjo-Kazooie is the best 3D platformer and Yoshi's Island is the best 2D platformer. Yoshi's transformations were underused. Or maybe they could've added a few different ones. And Baby Mario's cry is really, really annoying.
The Legend of Zelda: Ocarina of Time
The only flaw is that stuff was cut out. And Hey! Look! Listen! Hello!? Watch Out!
The Legend of Zelda: Majora's Mask
Too short. @___@ Had the potential to surpass OoT in every way. If OoT was only four dungeons, this game would be better.
The Legend of Zelda: Link's Awakening
I didn't like Eagle's Tower. That dang orb is too easy to lose. And needed more Link and Marin. XD
The Legend of Zelda: The Minish Cap
Again, too short. :c
Super Mario Bros.
I think it was World 8-3. I hate you Hammer Bros.! You've caused me much frustration.
Super Mario World
The graphics. I like the backgrounds. They captured the Mario feel and have been the inspiration for Sunshine and Double Dash!!. But, for the characters, creatures, and enemies...they could've used a bit more work. They looked better in the Mario All-Stars ports. I also don't like that there were so few power ups compared to SMB3. Unfortunately, we haven't seen the return of those power ups since, or had a Mario game with that many again. :c
GoldenEye 007
A couple of times when I played it and say...a timer was supposed to go off or some kind of event was supposed to happen and nothing happened. XD Happened often actually. Sucked because then I had to reset and try again when I did nothing wrong.
Metroid Prime
Magmoor Caverns should've been more fleshed out. I like the stacked weapons from Prime 3 better.
I think that's all of my favourites. Anything I would give a 10/10 anyway. And those are the only flaws I can think of.
And, you must really like Brawl, Erica. :p You have it listed twice. ... Donkey Kong 64 is one of your favourite games but you couldn't finish Banjo-Kazooie!? That's a crime.