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Guitar Hero on tour

  • 9,095
    Posts
    19
    Years
    • Seen Jan 11, 2017
    Never played it, but I hear it's good.

    Guitar Hero World Tour will be awesome too.
     
  • 625
    Posts
    16
    Years
    • Seen Feb 3, 2023
    Guitar Hero :O!

    Is guitar hero: world tour also DS?

    Guitar Hero World Tour is for the Xbox 360, PS3, and I believe the Wii. I could go on and on about how revolutionary it will be for the Music/Rhythm gaming industry, but I bet you already know most of the basics, so I won't get into that :).

    I think Guitar Hero On Tour is a great concept. I fully utilizes the two screens of the DS, the stylus, and the second slot on the bottom. It pushes the Nintendo DS to the full limit, leaving no area unused.

    As for game play, it's good, but it takes a while to get used to. I played a copy of it at Gamestop during the Deoxys event, and... it was pretty good. It's definitely not like the other games in the Guitar Hero franchise. For starters, it's the first game not to use the Guitar controller. Just a four-key pad and a stylus-pick. The four keys take some getting used to for Guitar Hero veterans because there is one less button, and they are a bit slimmer. Also, the "pick" is a bit too big for the DS. You hold it like a normal guitar pick and strum it across the touch-sensitive screen, but it's a bit too easy to strum. Most of the time you'll get it right, but other times you think you hit the strings and it says you missed (it's very annoying >(!). The whammy bar and star-power buttons are different in the past. Since they couldn't add on those objects to the DS, you must use the pick to manually move the whammy bar, and tap the star-power bar to activate it. Once again, it takes some getting used to.

    The tone quality is actually a lot better than some would think. It plays the song nice and clear, and you can hear when you mess up. I only played one song (All The Small Thing - Blink 182), but I thought it was good. It sounded like the actual song, not some techno, 1980's video game style, noise. The note chart was fairly legible, and the notes coming at you were nice and smooth.

    The only problems I had in the demo were minor things. First off, as I said earlier, the control bugged me a bit. You double-strummed occasionally since the picking is so smooth, which isn't really a problem. More of a misleading thing. When you try to alternate fingers on the key pad (i.e.- Green/Yellow/Green/Yellow), it's hard to do. You're already gripping the DS which makes it more challenging than usual, the buttons are smaller so you sometimes over-shoot the one you're aiming for, and... it just doesn't feel like a normal Guitar Hero game. One last thing that bugged me was the amount of songs they put in. I've heard that the song list was roughly 30 songs, about a third of what World Tour is supposed to have. This makes the career mode a bit shorter, so I'm hoping they put in some quality songs to keep me going :). Also, the price. 50 bucks (US) for a DS game? A bit pricey, but hey, it's well worth it.

    Overall, yeah. Great game, nice feel, well done. I'll fork over the money to play!
     

    Gulpin

    poisonous
  • 3,271
    Posts
    17
    Years
    • Seen Jan 16, 2017
    Guitar Hero World Tour is for the Xbox 360, PS3, and I believe the Wii. I could go on and on about how revolutionary it will be for the Music/Rhythm gaming industry, but I bet you already know most of the basics, so I won't get into that :).

    I think Guitar Hero On Tour is a great concept. I fully utilizes the two screens of the DS, the stylus, and the second slot on the bottom. It pushes the Nintendo DS to the full limit, leaving no area unused.

    As for game play, it's good, but it takes a while to get used to. I played a copy of it at Gamestop during the Deoxys event, and... it was pretty good. It's definitely not like the other games in the Guitar Hero franchise. For starters, it's the first game not to use the Guitar controller. Just a four-key pad and a stylus-pick. The four keys take some getting used to for Guitar Hero veterans because there is one less button, and they are a bit slimmer. Also, the "pick" is a bit too big for the DS. You hold it like a normal guitar pick and strum it across the touch-sensitive screen, but it's a bit too easy to strum. Most of the time you'll get it right, but other times you think you hit the strings and it says you missed (it's very annoying >(!). The whammy bar and star-power buttons are different in the past. Since they couldn't add on those objects to the DS, you must use the pick to manually move the whammy bar, and tap the star-power bar to activate it. Once again, it takes some getting used to.

    You can whammy anywhere on screen, not just on the bar, and you can also activate guitar hero by speaking into the microphone. I agree with you, because the buttons are very slim, and the Guitar Grip holds the DS for you.

    The tone quality is actually a lot better than some would think. It plays the song nice and clear, and you can hear when you mess up. I only played one song (All The Small Thing - Blink 182), but I thought it was good. It sounded like the actual song, not some techno, 1980's video game style, noise. The note chart was fairly legible, and the notes coming at you were nice and smooth.

    The only problems I had in the demo were minor things. First off, as I said earlier, the control bugged me a bit. You double-strummed occasionally since the picking is so smooth, which isn't really a problem. More of a misleading thing. When you try to alternate fingers on the key pad (i.e.- Green/Yellow/Green/Yellow), it's hard to do. You're already gripping the DS which makes it more challenging than usual, the buttons are smaller so you sometimes over-shoot the one you're aiming for, and... it just doesn't feel like a normal Guitar Hero game. One last thing that bugged me was the amount of songs they put in. I've heard that the song list was roughly 30 songs, about a third of what World Tour is supposed to have. This makes the career mode a bit shorter, so I'm hoping they put in some quality songs to keep me going :). Also, the price. 50 bucks (US) for a DS game? A bit pricey, but hey, it's well worth it.

    Overall, yeah. Great game, nice feel, well done. I'll fork over the money to play!

    My remarks are in bold. And it is very fun, and adds a nice, new twist to guitar hero.
     
  • 940
    Posts
    16
    Years
    • Seen Apr 10, 2010
    Guitar Hero World Tour is for the Xbox 360, PS3, and I believe the Wii. I could go on and on about how revolutionary it will be for the Music/Rhythm gaming industry, but I bet you already know most of the basics, so I won't get into that :).
    Revolutionary for..copying Rock Band? :X Alrighty then.
     
  • 940
    Posts
    16
    Years
    • Seen Apr 10, 2010
    And Guitar Hero World Tour is copying Rock Band XD
    btw, you know Rock Band is the original Guitar Hero team, right? And that GH3 and all since it are just made by pretenders who now own the name? :X
     
  • 625
    Posts
    16
    Years
    • Seen Feb 3, 2023
    Riight, and you've read EVERY single thing about Guitar Hero IV? So, of course, that means you know everything right? Pardon me for not making myself clear...

    Srsly, look at all of the new features and controllers that the game will feature. If you've seen the new guitar controller for it, then you'd know that you can warp notes to many different variations. It's not just playing Note, Note, Note, Note. You can make the note longer, shorter, more like music. The Drum Set is different than Rock Band's. There are two cymbals at the top, which Rock Band didn't have, three drums, and a bass pedal. Rock Band = 5 areas, GH IV = 6. Difference. To get into star Power, you crash the two symbols at the same time instead of waiting for a fill and hitting a note at the end. I'll give you this, the mic is the same as Rock Band.

    Also, there's the music creation section. You create your own songs and play them. Who doesn't want that? Did Rock Band have it? No. Plus, you can create your song and upload it to a Guitar Hero version of Itunes, where other people can download your song and you can download theirs. You can store up to 200 downloaded songs, so there are a lot of different possibilities.

    Yes Neversoft wanted to compete with Rock Band, so they added in the new instruments. It obviously isn't an exact copy of Rock Band.

    Oh, and I lol'd at this. Neversoft, pretenders? No names? Have you ever heard of a little thing called Tony Hawk's Pro Skater? Yeah... that's what I thought.
     
  • 940
    Posts
    16
    Years
    • Seen Apr 10, 2010
    Riight, and you've read EVERY single thing about Guitar Hero IV? So, of course, that means you know everything right? Pardon me for not making myself clear...
    I've read every bit of information you have, I'd almost guarantee it.

    Srsly, look at all of the new features and controllers that the game will feature. If you've seen the new guitar controller for it, then you'd know that you can warp notes to many different variations. It's not just playing Note, Note, Note, Note. You can make the note longer, shorter, more like music.
    And what does this *really* do for the gameplay? There's different effects available for the whammy in Rock Band on their Guitar; that seems a far nicer way to tackle the issue. In the end, you're really just trying to sound like the actual song anyway.

    The Drum Set is different than Rock Band's. There are two cymbals at the top, which Rock Band didn't have, three drums, and a bass pedal. Rock Band = 5 areas, GH IV = 6. Difference.
    Wow, so in an effort to BE DIFFERENT OMG they broke with the long established formula of five possibles? Wow, way to be inconsistant with no real point. Plus, only three proper drums is lame :\

    To get into star Power, you crash the two symbols at the same time instead of waiting for a fill and hitting a note at the end.
    And yet you still can't do something as simple and awesome as chaining active starpower/overdrive, like you can in Rock Band. Lame :\

    I'll give you this, the mic is the same as Rock Band.
    The Singstar Mics are better than both of them, imo

    Also, there's the music creation section. You create your own songs and play them. Who doesn't want that? Did Rock Band have it? No. Plus, you can create your song and upload it to a Guitar Hero version of Itunes, where other people can download your song and you can download theirs. You can store up to 200 downloaded songs, so there are a lot of different possibilities.
    Have you ever tried one of the many DDR clones that promise "DANCE TO YOUR OWN MUSIC"? The step generation takes forever, and it really still lacks the polish of a song with hand-placed patterns. Guitar Hero will suffer the same fate. They already sucked BADLY at note-patterns in GH3, seeming to suffer from "HAY-LETS-PUT-IN-AS-MANY-NOTES-AS-POSSIBLE-itis" and now their note-pattern quality will drop even FURTHER.

    Yes Neversoft wanted to compete with Rock Band, so they added in the new instruments. It obviously isn't an exact copy of Rock Band.
    Guitar, Drum, Vocals? Direct copy of Rock Band.

    Oh, and I lol'd at this. Neversoft, pretenders? No names? Have you ever heard of a little thing called Tony Hawk's Pro Skater? Yeah... that's what I thought.
    Wow, Tony Hawk! Oh my! When was the last time a good THPS game came out? 1999? Neversoft are just walking in the footsteps of rythem game legends :\
     

    YOOM-TAH

    Piplup Fanatic
  • 920
    Posts
    15
    Years
    Of course it's a copy of Rock Band. The makers of Rock Band were the original makers of Guitar Hero. So of course they get the idea from them. Geez who cares if they take the idea if it's an improvement? Apple completely copied Microsoft, but they improved it greatly. That's what competing companies do, and that's what creates economy. Competitive markets are good markets.
     
  • 940
    Posts
    16
    Years
    • Seen Apr 10, 2010
    Of course it's a copy of Rock Band. The makers of Rock Band were the original makers of Guitar Hero. So of course they get the idea from them. Geez who cares if they take the idea if it's an improvement? Apple completely copied Microsoft, but they improved it greatly. That's what competing companies do, and that's what creates economy. Competitive markets are good markets.
    Competition is good. Innovation is good. Carbon Copying for profiteering? Not so good.
     

    parallelzero

    chelia.blendy
  • 14,631
    Posts
    20
    Years
    Guitar Hero 3: Rock Band Edition.
    At least, from what I've read, that's what it's looking like. o.o;

    If it plays the same, it is the same. How something looks in gaming really doesn't make a difference. Just because a DDR rip has a new game mode doesn't mean it isn't a DDR rip, after all.
     

    Guitar God in Training

    Glam Metal Rules
  • 126
    Posts
    16
    Years
    I'm waiting for the UK release (18th July) and hoping I can get the money to buy it on the day it's released. I may have to wait a while longer. :(

    Also, the price. 50 bucks (US) for a DS game? A bit pricey, but hey, it's well worth it.

    In the UK it costs £30 which is exactly the same as most other new DS games.

    Wait? $50 is only about £25.40! We're getting ripped off over here! :shocked:
    How much do normal DS games cost in the US?
     
  • 9,095
    Posts
    19
    Years
    • Seen Jan 11, 2017
    Revolutionary for..copying Rock Band? :X Alrighty then.
    And Rock Band didn't copy Guitar Hero at all? The gameplay of Rock Band is essentially the same as GH, colored notes coming down a chart. Guitar Hero made that first, and Rock band didn't copy that? I could go on and on about what Rock band copied off of GH, but I won't. Sure GH added instruments that happen to be the same as Rock Bands, but when you're dealing with Rock music the instrumental selection is pretty limited, when's the last time you saw a flute at a Metallica concert? People saw the extra instruments coming way before Rock Band was even announced, so it's not like they were completely original in thinking of adding them. Besides they originated from the same company anyway.
     
  • 940
    Posts
    16
    Years
    • Seen Apr 10, 2010
    And Rock Band didn't copy Guitar Hero at all? The gameplay of Rock Band is essentially the same as GH, colored notes coming down a chart. Guitar Hero made that first, and Rock band didn't copy that? I could go on and on about what Rock band copied off of GH, but I won't. Sure GH added instruments that happen to be the same as Rock Bands, but when you're dealing with Rock music the instrumental selection is pretty limited, when's the last time you saw a flute at a Metallica concert? People saw the extra instruments coming way before Rock Band was even announced, so it's not like they were completely original in thinking of adding them. Besides they originated from the same company anyway.
    Proptip! The Rock Band team? They created Guitar Hero. They're the original developers. Pretty hard to copy from yourself, huh?
     
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