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Recent content by 39Gamer

  1. 39Gamer

    [Developing] Pokémon Reckoning Version (Early Access Available!)

    Ah yes, I have noticed this bug, I guess its lucky that you just have to walk straight to get to Brock!
  2. 39Gamer

    [Developing] Pokémon Reckoning Version (Early Access Available!)

    That is true, another big thanks to the Elite Battle System. Truely amazing.
  3. 39Gamer

    [Developing] Pokémon Reckoning Version (Early Access Available!)

    Thanks mate, for video files, I used the Zeus Video Player script, though it is buggy at certain times, especially if the ingame border is turned on or if you're playing in full screen.
  4. 39Gamer

    [Developing] Pokémon Reckoning Version (Early Access Available!)

    Thanks mate I am glad you enjoyed it, I don't think there well be a main demo other than the early access one. Though I may continue to release more early access demos with more content and you will be able to continue from your previous save.
  5. 39Gamer

    [Developing] Pokémon Reckoning Version (Early Access Available!)

    39Games Presents: Made with Pokémon Essentials v16.2 This game also runs on EBS by Luka S.J. Early Access available here! ---------------------------------------------------------------------------------------------------- ~About~...
  6. 39Gamer

    Can anyone help with making my full-motion video intro work?

    i use the Zeus Video Player for my videos, works great and easy to use with rpgxp and essentials 14
  7. 39Gamer

    Resource requests

    here, i had gone through and made these myself a few months ago. my PWT for kanto is different compared to stock, i think the original sprites for the original set are still there though https://dl.dropboxusercontent.com/u/91123793/PWT%20Sprites/PWT%20Sprites.rar
  8. 39Gamer

    [Developing] Pokémon Peril & Jeopardy Versions

    Thankyou for all the input guys :)
  9. 39Gamer

    Custom Option in Options Menu?

    I'd like to add a new option to the options menu, yes or no option affecting a global switch in the game. how could i do this?
  10. 39Gamer

    Exception on pbLedge (for dust animation)

    I converted my games to essentials 14 and everything is fine, except the ledge dust animation, it causes an exception... any idea what causes this?
  11. 39Gamer

    [Developing] Pokémon Peril & Jeopardy Versions

    Made with Pokémon Essentials v14 ---------------------------------------------------------------------------------------------------- ~About~ ---------------------------------------------------------------------------------------------------- Pokémon Peril & Jeopardy Versions take place in...
  12. 39Gamer

    Game stops responding with playing .avi

    I've taken an attempt at playing an avi video on Pokemon Essentials v14, and the game stops responding when I try to call the script. I'm not sure if its a bug in v14 or if I rendered the video wrong... What could it be?
  13. 39Gamer

    Slow down ball throw animation?

    Where would the code be that determines the speed of the pokeball when its thrown in battle? Cheers
  14. 39Gamer

    Temporarily disable BGS/SE?

    I'm looking for a code which temporarily disables BGS/SE, i have an intro in the overworld at the beginning of my game and all the NPCs can be heard walking around. a code which enables then a code which disables. any ideas? Cheers
  15. 39Gamer

    Opponent team preview problem (in double battle)

    ***********bump***********
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