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I've noticed while using Elite Battle System (EBS4) that the ability splash graphic (the tab that shows up when an ability activates, e.g. for Intimidate or Trace on switch in) doesn't appear for certain abilities like Shields Down, Zen Mode, etc.
I'm also noticing an issue where the...
>I hope that cleared it up a little.
Perfect, thanks Marin.
I'm currently having an error with the fixed/edited code for Scale Shot, it's throwing an error where it says "numhits" doesn't exist. I noticed it wasn't mentioned in the original code before it was fixed?
def pbEndTurn(choice)...
In some of HM100 the Techno's codes he mentions "replace XXX with your desired function code" (e.g. the one for Burning Jealousy).
I'm not sure I understand, is the number arbitrary as long as it's unique, or does it correspond to the move ID number in the moves.txt file, or what? If it's to...
I noticed this after repeated checking that after harvesting an Oran Berry from an overworld berry tree, I can no longer interact with my Follow Pokemon (however the sprite remains visible in the overworld and still follows me).
Furthermore, I cannot attempt to Surf in the overworld anymore...
I noticed this when battling Wishiwashi as its School Form sprite is much larger than its base form.
During a battle, if a Pokemon changes form it appears to retain the same X and Y positioning even if the alternate form is positioned differently in the Sprite Positioner. I had Wishiwashi...
Ahh I see, so it's because the map I'm trying to trigger it on isn't set to be outdoors in the metadata? That makes sense -- I probably assumed it was based on the tileset and didn't think about it. My mistake, thanks.
I have a section in PField_EncounterModifiers:
# Wild Form Change
Events.onWildPokemonCreate+=proc {|sender,e|pokemon=e[0]
if $game_switches[76]
pokemon.form=1
else
pokemon.form=0
end
I'm currently using it to test wild encounters with different Pokémon forms. It appears to work fine...