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Recent content by A¹¹

  1. A¹¹

    [Released] Stygian Snakewood, a Pokémon Snakewood remake

    Do you mean the npcs aren't interactive or that something stops you from interacting with them? Also you need to surf to New Mauville first if that's something you're missing
  2. A¹¹

    [Released] Stygian Snakewood, a Pokémon Snakewood remake

    and did you get the magikarp from the black belt's corpse? it's holding the item that allows you to surf.
  3. A¹¹

    [Released] Stygian Snakewood, a Pokémon Snakewood remake

    Did you fight the trainer in the sandy area of Route 115?
  4. A¹¹

    [Released] Stygian Snakewood, a Pokémon Snakewood remake

    The thirsty guy is actually from Vanilla Snakewood and is part of the Turmur quest that you can't complete yet. The one you should do is the guy that gives you a Silk Scarf. If you talk to him again you will activate a little quest and then you need to talk to the Normal trainer in Route 115 to...
  5. A¹¹

    [Released] Stygian Snakewood, a Pokémon Snakewood remake

    Happy one year anniversary to this thread! Stygian Snakewood has been out for a while and had threads before (rip Relic Castle) but it only truly started getting on track with this thread and then the game release. There was a lot of drama with some things (I'll fix normal mode i swear) but...
  6. A¹¹

    What is it with all these level caps?

    people when a game is different from theirs
  7. A¹¹

    [Released] Stygian Snakewood, a Pokémon Snakewood remake

    it might be an issue with your file extractor thingy? are you trying to execute the game through the zip file instead of extracting it? anyway i had taken a break from Stygian Snakewood due to some burnout and due to the other projects that I was working on as well consuming some time but I...
  8. A¹¹

    [Released] Stygian Snakewood, a Pokémon Snakewood remake

    The switch is in a box next to the chef, it's a bit confusing but I haven't changed it yet as it was that way in the original (although I might make it clearer next update). About the movesets part of the next update's intent is to make some of them less frustrating, specially about the Hidden...
  9. A¹¹

    [Released] Stygian Snakewood, a Pokémon Snakewood remake

    It's due to the scaling exp formula that lowers the experience based on the level difference between the battlers. Currently it's -66% exp per level above and +75% exp per level under (the values might change next update)
  10. A¹¹

    Should more Eeveelutions be added?

    Hot take but they're just dex bloat. To be fair I was never a big fan of their designs and whatnot but there really isn't a point in having so many, they just don't add much to any game. I would rather have 10 new pokemon with interesting designs, concepts and gameplay over the rest of the...
  11. A¹¹

    [Released] Stygian Snakewood, a Pokémon Snakewood remake

    I'm pretty sure it was just because he didn't want to code another Charizard (Charmeworm evolves into Dragon if you cheat it in) but yes that is the plan, every single zombie Pokémon will have at least some touch ups (or straight up a full redesign like Electabugs) Also about the names thing I...
  12. A¹¹

    [Released] Stygian Snakewood, a Pokémon Snakewood remake

    What the hell is an Electabugs? But yeah some names are really dumb, I guess Dirtkrow is because Murky can be used as a synonym for Dirty? Regardless of it it's unlikely that I'll change any vanilla names as dumb as they sound (specially if the player already has one because I would only be able...
  13. A¹¹

    [Released] Stygian Snakewood, a Pokémon Snakewood remake

    Oh that's an interesting take on the Polihag line line. So far we haven't tried to redesign it yet but the ideas I pitched so far are either the spirals from Uzumaki or the frog-mutating Flatworm (Ribeiroia ondatrae), that is known to do grisly stuff to the legs of frogs (search it up, it's...
  14. A¹¹

    [Released] Stygian Snakewood, a Pokémon Snakewood remake

    yo I remember you thanks giving me permission to use your zombie ideas and designs some years ago! so far no, I'm making sure to include everything from the original snakewood in some way or the other, at most i might remove kamina as a catchable pokemon. but speaking of legendaries I did add a...
  15. A¹¹

    [Released] Stygian Snakewood, a Pokémon Snakewood remake

    Probably not, one of my favorite aspects of the original was how you were locked from half the region for a while BUT I do intend to make Dive much earlier, just after beating Winona + Veracity (I'm probably having fun with that battle, I'm a sucker for battles that break the mold and make you...
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