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Interesting... A hack with 2 versions. I really like this, and I think it looks better than GBA Ruby & Sapphire. I didn't like the palettes they used in gen 3, they looked less lively than the ones in gen 2.
Yes! Ash should've won the Sinnoh League tbh. We need a new protagonist with a different personality, the anime is getting a bit repetitive. They could've done what the manga did, having a different protagonist for every region.
Beta 3 is available at Discord. Non-beta release will take some time to finish, but you can play the beta if you want. It may have a few bugs and unfinished content, but none of these is game-breaking.
I've always found weird the way that this trainer talks to you (the one that gives you the Nugget and then battles you at Route 25).
Maybe Rangi can make him introduce the player to the challenge after you cross the bridge.
This sounds like a good way to make Ampharos part dragon.
Also Rangi, have you thought about expanding Mt. Silver a bit? Maybe something similar to the HGSS design. The original design feels a bit short and lame despite being the "final" cave.
What about a simple change like making it 4 x (AttackIVs mod 4) + (DefenseIVs mod 5) and if the result is 16 Hidden Power is fairy type? Or is that a bad idea?
I know that it's still incomplete, but the tall grass from Shamouti Island can't be cut using the HM Cut (just a little detail that you may miss later).
I followed these instructions: https://github.com/roukaour/polishedcrystal/blob/master/INSTALL.md
However, they are a bit outdated, so in the Cygwin terminal you have to type instead:
git clone --recursive https://github.com/roukaour/polishedcrystal
cd polishedcrystal
make
Then you have to wait...