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So I'm trying to make it so the player buys all their pokemon in my game that unlocks in stages. So they can choose options to purchase a gen 1 mon, gen 2 and so on. That part I think I can do, but what I want to happen is if they choose a gen 1 mon, that it generates a number randomly 1-151 and...
So im not sure how to check a species, but I did see this a few lines down
and was wondering if this is about what I would be using? and maybe plug it in, but do a check for if its not the species then to return false? so something like
and then i just make a list of the pokemon that i want...
I’m not at my computer right now to test it, but are you saying where you put the const check for neutralizing gas is where I would put a check for the specific Pokémon?
So by that do you mean where its defined? if so would I maybe be adding a check right before the other checks that says "and is mega Charizard, mega blastoise, so on"? since I only want the pokemon that are mega evolved to have abilities?
Hello, I've done some scripting before but I'm not exactly sure how simple or difficult this would be. I basically only want mega pokemon to have abilities in my game and no other pokemon, but instead of going through and changing every pokemon in the pbs, id rather have a script that runs...