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Wow, this is my first post in a while. I know that this may be off topic, but I happen to be very good at nds music hacking, and I might be able to help with that if you like. :)
Yeah, when I went to edit the town map graphics, it was all just one, big, garbled mess, even when I switched color modes in Unlz-GBA, it just would not work! I was frustrated by that. >:(
Pokemon Pearl works but I still can't get Pkmn Black to work with it, although if I tried to add a fountain in twinleaf town, it shows an error. Why is that, you think?
Maybe I should just stick to gba hacking...
At last, now I know what I need to do.Thanks for the tips. I was wondering what all those annoying beeps were in the tracks. Of course I thought it was track corruption but now I know how to fix it even though I have already added many new maps without any event data except for a couple of warps...
I know that I need to, but I'd been waiting for an answer for a long time and this is the first time in 2 months since I've been on here but I am only 16 years old, so it might come off as rude. I'm just glad I finally got an answer and I'm going to try that now, thank you.
Edit:
I got the same...
Hi, Arctus here, I'm just wondering if you need to dump the image in order to edit it, just wondering... because I just downloaded it and I want to know before I use it.
When I try to run Sappy, I always get a window that says
"Run-time error '339' component 'vbalCbEx6.ocx or one of its dependencies not correctly registered: a file is missing or invalid",
so I can't even open Sappy.
So can anyone tell me what I'm doing wrong?
Edit:
I would like it if...
Um, I started up the program and loaded a Pokemon Black rom and it started loading and it froze up and I had to force close to do any thing.
What can I do to prevent this from happening?
I really want to edit Pokemon Black.